Player Matchup

Hel
Hel
DuckyJr
Hel
Level 153
God Stats
0W - 1L
1,460 SR
Queue Stats
22W - 20L
1,745 Elo+
Solo
Pele
Pele
LuWay-Kuro
Pele
Level 159
God Stats
0W - 2L
1,410 SR
Queue Stats
38W - 37L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
Vanatica
Cthulhu
Level 156
God Stats
0W - 4L
1,180 SR
Queue Stats
71W - 67L
1,646 Elo+
Party 1
Team Averages
Level 156
1,350 SR
1,673 Elo+

VS

Team Averages
Level 131
1,613 SR
1,582 Elo+
Cu Chulainn
Cu Chulainn
BelBroChyll
Cu Chulainn
Level 121
God Stats
2W - 4L
1,551 SR
Queue Stats
182W - 156L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
KingKobelverson
Baron Samedi
Level 143
God Stats
5W - 1L
1,619 SR
Queue Stats
89W - 82L
1,609 Elo+
Party 2
Ravana
Ravana
ZeriLufam
Ravana
Level 129
God Stats
6W - 9L
1,670 SR
Queue Stats
509W - 527L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
1 / 3 / 1
7,270
727
5,266
7,851
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 1
6,873
687
6,402
12,143
6,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Vanatica
Cthulhu
10
1 / 2 / 1
7,280
728
6,938
11,469
8,534
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BelBroChyll
Cu Chulainn
11
3 / 1 / 7
8,141
814
6,948
10,348
8,419
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KingKobelverson
Baron Samedi
12
5 / 1 / 5
8,573
857
10,287
6,308
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
ZeriLufam
Ravana
12
3 / 0 / 8
8,260
826
8,618
5,907
4,311
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BelBroChyll
Cu Chulainn
3
1
7
6.5
L
Hel
1
3
1
0.5
W
Baron Samedi
KingKobelverson
Baron Samedi
5
1
5
7.5
L
0
6
1
0.08
L
Cthulhu
Vanatica
Cthulhu
1
2
1
0.75
W
Ravana
ZeriLufam
Ravana
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
25,853
31,463
Taken
22,563
17,735
Mitigated
16,583
9,019
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BelBroChyll
Cu Chulainn
6,948
975
0
904
10,348
8,419
0
5,748
4,504
1,407
18,689
L
Hel
5,266
47
2,643
3,057
7,851
3,056
0
1,852
5,999
31,180
0
W
Baron Samedi
KingKobelverson
Baron Samedi
10,287
1,206
1,118
2,752
6,308
3,853
31
2,720
3,560
42,841
0
L
6,402
1,123
0
1,213
12,143
6,145
0
4,464
7,481
79
27,647
L
Cthulhu
Vanatica
Cthulhu
6,938
831
0
2,106
11,469
8,534
0
5,879
5,506
18,215
0
W
Ravana
ZeriLufam
Ravana
8,618
2,067
0
2,339
5,907
4,311
0
4,091
1,696
1,020
32,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,423
Gold Earned
24,974
111
Minions Killed
123
0
Camps Cleared
0
580,807
Distance Traveled
608,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,141
814
24
2
0
215,330
0
L
Hel
7,270
727
45
5
0
199,590
0
W
Baron Samedi
8,573
857
61
6
0
180,207
0
L
Pele
6,873
687
36
4
0
189,415
0
L
Cthulhu
7,280
728
30
3
0
191,802
0
W
Ravana
8,260
826
38
4
0
212,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role