Player Matchup

Tyr
Tyr
AceOfSpads
Tyr
Level 47
God Stats
10W - 15L
1,456 SR
Queue Stats
266W - 226L
1,495 Elo+
Solo
Xbalanque
Xbalanque
AstroConner24
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,726 Elo+
Party 1
Ix Chel
Ix Chel
Farfanoogin
Ix Chel
Level 86
God Stats
7W - 7L
1,577 SR
Queue Stats
333W - 317L
1,500 Elo+
Solo
Pele
Pele
GoldGuardian666
Pele
Level 86
God Stats
11W - 6L
1,580 SR
Queue Stats
227W - 207L
1,553 Elo+
Party 1
Ravana
Ravana
HexAlpha
Ravana
Level 66
God Stats
12W - 7L
1,650 SR
Queue Stats
103W - 81L
1,562 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,567 Elo+

VS

Team Averages
Level 150
1,557 SR
1,545 Elo+
Achilles
Achilles
BunniesOfDoom
Achilles
Level 196
God Stats
8W - 5L
1,538 SR
Queue Stats
46W - 46L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Callmejeffe
Sylvanus
Level 127
God Stats
17W - 10L
1,730 SR
Queue Stats
32W - 20L
1,651 Elo+
Party 2
Susano
Susano
Luddendorf
Susano
Level 158
God Stats
3W - 3L
1,618 SR
Queue Stats
312W - 268L
1,557 Elo+
Solo
The Morrigan
The Morrigan
Tehrei
The Morrigan
Level 189
God Stats
4W - 4L
1,474 SR
Queue Stats
92W - 101L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
dimmadom3
Baron Samedi
Level 81
God Stats
3W - 1L
1,426 SR
Queue Stats
8W - 9L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,624
448
7,181
18,543
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
AstroConner24
Xbalanque
10
0 / 7 / 0
6,722
395
1,598
9,521
3,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Farfanoogin
Ix Chel
14
1 / 4 / 2
8,222
484
8,867
11,040
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
8,755
515
16,860
22,673
18,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
HexAlpha
Ravana
15
6 / 3 / 2
9,240
544
10,332
10,116
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BunniesOfDoom
Achilles
15
5 / 1 / 2
9,760
574
14,704
25,398
24,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
Callmejeffe
Sylvanus
13
4 / 1 / 9
9,167
539
5,879
14,634
12,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Luddendorf
Susano
16
6 / 4 / 6
9,876
581
12,443
18,211
7,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
Tehrei
The Morrigan
15
7 / 3 / 4
9,763
574
10,367
9,623
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
dimmadom3
Baron Samedi
14
2 / 0 / 9
8,781
517
10,087
6,464
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
24
25
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Xbalanque
AstroConner24
Xbalanque
0
7
0
0
W
Achilles
BunniesOfDoom
Achilles
5
1
2
6
W
Sylvanus
Callmejeffe
Sylvanus
4
1
9
8.5
L
Ix Chel
Farfanoogin
Ix Chel
1
4
2
0.5
L
1
6
2
0.33
L
Ravana
HexAlpha
Ravana
6
3
2
2.33
W
Susano
Luddendorf
Susano
6
4
6
2.25
W
The Morrigan
Tehrei
The Morrigan
7
3
4
3
W
Baron Samedi
dimmadom3
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
53,480
71,893
Taken
74,330
46,160
Mitigated
52,258
16,516
Healing
24,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,181
562
0
3,784
18,543
14,791
0
9,609
8,811
0
16,745
L
Xbalanque
AstroConner24
Xbalanque
1,598
967
0
721
9,521
3,588
867
5,020
4,501
0
23,857
W
Achilles
BunniesOfDoom
Achilles
14,704
5,574
0
8,831
25,398
24,654
0
61
25,164
0
62,469
W
Sylvanus
Callmejeffe
Sylvanus
5,879
1,610
3,314
5,376
14,634
12,229
32
2,796
11,838
28,348
0
L
Ix Chel
Farfanoogin
Ix Chel
8,867
939
957
1,921
11,040
4,305
0
4,092
6,943
67,920
0
L
16,860
6,463
0
7,834
22,673
18,152
0
2,705
19,952
0
68,481
L
Ravana
HexAlpha
Ravana
10,332
2,033
0
1,299
10,116
5,324
0
5,012
5,103
0
79,933
W
Susano
Luddendorf
Susano
12,443
3,373
0
2,737
18,211
7,860
139
4,192
14,019
0
91,061
W
The Morrigan
Tehrei
The Morrigan
10,367
1,531
6
342
9,623
4,605
851
499
8,920
67,628
0
W
Baron Samedi
dimmadom3
Baron Samedi
10,087
1,063
2,356
2,013
6,464
2,910
286
1,430
4,938
52,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
47,347
397
Minions Killed
441
0
Camps Cleared
0
1,633,660
Distance Traveled
1,633,194
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,624
448
18
1
0
357,713
5
L
Xbalanque
6,722
395
32
2
0
235,249
0
W
Achilles
9,760
574
101
6
0
302,981
0
W
Sylvanus
9,167
539
43
3
0
319,851
4
L
Ix Chel
8,222
484
131
8
0
328,093
0
L
Pele
8,755
515
107
6
0
346,260
0
L
Ravana
9,240
544
109
6
0
366,345
3
W
Susano
9,876
581
105
6
0
379,233
2
W
The Morrigan
9,763
574
103
6
0
297,885
2
W
Baron Samedi
8,781
517
89
5
0
333,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role