Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Hashira Oban
Hercules
Level 26
God Stats
2W - 2L
1,342 SR
Queue Stats
80W - 80L
1,533 Elo+
Party 3
Skadi
Skadi
LunarRoseDragon
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,485 Elo+
Solo
Cthulhu
Cthulhu
RaptaBat
Cthulhu
Level 63
God Stats
10W - 14L
1,586 SR
Queue Stats
108W - 105L
1,488 Elo+
Party 3
Anubis
Anubis
davichanto27
Anubis
Level 118
God Stats
7W - 6L
1,544 SR
Queue Stats
115W - 104L
1,511 Elo+
Party 1
Team Averages
Level 89
1,494 SR
1,503 Elo+

VS

Team Averages
Level 122
1,657 SR
1,530 Elo+
Martichoras
Martichoras
ForensicwinnerTV
Martichoras
Level 129
God Stats
4W - 3L
1,670 SR
Queue Stats
56W - 41L
1,544 Elo+
Party 2
Fenrir
Fenrir
HyenaPlus
Fenrir
Level 94
God Stats
1W - 4L
1,511 SR
Queue Stats
55W - 34L
1,593 Elo+
Solo
Thanatos
Thanatos
MortonKoops
Thanatos
Level 134
God Stats
2W - 2L
1,783 SR
Queue Stats
120W - 114L
1,567 Elo+
Solo
Sylvanus
Sylvanus
WNDRLNDRABBIT
Sylvanus
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 29L
1,526 Elo+
Party 2
Anubis
Anubis
alecaverna
Anubis
Level 126
God Stats
1W - 1L
1,820 SR
Queue Stats
195W - 192L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
6 / 0 / 1
7,583
632
5,842
5,793
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Hashira Oban
Hercules
12
3 / 2 / 5
7,495
625
7,556
11,421
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 1 / 4
7,170
598
8,565
9,180
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
RaptaBat
Cthulhu
10
1 / 2 / 6
6,427
536
4,277
10,067
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Anubis
12
1 / 2 / 2
6,804
567
4,279
5,381
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ForensicwinnerTV
Martichoras
11
0 / 2 / 4
6,164
514
3,593
7,438
2,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
HyenaPlus
Fenrir
11
2 / 5 / 3
5,907
492
2,664
10,270
6,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
MortonKoops
Thanatos
12
2 / 4 / 1
6,559
547
6,005
15,538
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
WNDRLNDRABBIT
Sylvanus
10
2 / 1 / 4
5,960
497
3,802
7,409
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
alecaverna
Anubis
10
1 / 4 / 0
6,304
525
6,884
7,996
4,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
7
7
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
0
1
6.5
L
Martichoras
ForensicwinnerTV
Martichoras
0
2
4
1
W
Hercules
Hashira Oban
Hercules
3
2
5
2.75
L
Fenrir
HyenaPlus
Fenrir
2
5
3
0.7
W
5
1
4
7
L
Thanatos
MortonKoops
Thanatos
2
4
1
0.63
W
Cthulhu
RaptaBat
Cthulhu
1
2
6
2
L
Sylvanus
WNDRLNDRABBIT
Sylvanus
2
1
4
4
L
Anubis
alecaverna
Anubis
1
4
0
0.25
W
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
22,948
41,842
Taken
48,651
22,214
Mitigated
24,455
9,445
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,842
611
1,110
2,054
5,793
1,854
0
2,180
3,613
54,303
0
L
Martichoras
ForensicwinnerTV
Martichoras
3,593
1,512
0
2,701
7,438
2,257
0
4,571
2,857
0
45,443
W
Hercules
Hashira Oban
Hercules
7,556
1,756
0
1,816
11,421
8,700
0
3,364
8,057
0
41,251
L
Fenrir
HyenaPlus
Fenrir
2,664
1,840
0
2,458
10,270
6,660
0
779
9,076
0
21,132
W
8,565
4,726
0
1,152
9,180
2,477
45
968
8,212
0
49,627
L
Thanatos
MortonKoops
Thanatos
6,005
1,925
0
7,906
15,538
6,141
0
1,660
13,678
0
52,198
W
Cthulhu
RaptaBat
Cthulhu
4,277
266
229
2,466
10,067
6,654
0
3,291
6,776
19,860
0
L
Sylvanus
WNDRLNDRABBIT
Sylvanus
3,802
1,250
690
2,476
7,409
5,252
0
2,970
4,319
20,108
10,615
L
Anubis
alecaverna
Anubis
6,884
461
0
2,833
7,996
4,145
0
4,031
3,642
45,446
0
W
Anubis
4,279
488
0
618
5,381
2,529
192
905
4,476
53,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
30,894
349
Minions Killed
309
0
Camps Cleared
0
1,179,684
Distance Traveled
1,183,719
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,583
632
103
9
0
256,141
0
L
Martichoras
6,164
514
69
6
0
215,533
2
W
Hercules
7,495
625
63
5
0
206,829
1
L
Fenrir
5,907
492
31
3
0
224,981
0
W
Skadi
7,170
598
64
5
0
245,620
1
L
Thanatos
6,559
547
83
7
0
271,754
0
W
Cthulhu
6,427
536
35
3
0
258,405
0
L
Sylvanus
5,960
497
51
4
0
236,186
3
L
Anubis
6,304
525
75
6
0
235,265
0
W
Anubis
6,804
567
84
7
0
212,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role