Player Matchup

Atlas
Atlas
CHEMICALpain
Atlas
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 33L
1,392 Elo+
Party 1
Hel
Hel
JP5Star
Hel
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
342W - 370L
1,462 Elo+
Party 1
Poseidon
Poseidon
JSquareLive
Poseidon
Level 143
God Stats
3W - 5L
1,431 SR
Queue Stats
429W - 450L
1,496 Elo+
Solo
Bacchus
Bacchus
ProScrubGamer
Bacchus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,593 Elo+
Solo
Cliodhna
Cliodhna
Tommyhillfigure
Cliodhna
Level 174
God Stats
0W - 1L
1,564 SR
Queue Stats
47W - 43L
1,481 Elo+
Party 1
Team Averages
Level 124
1,499 SR
1,485 Elo+

VS

Team Averages
Level 79
1,631 SR
1,517 Elo+
Persephone
Persephone
ClickMan98
Persephone
Level 105
God Stats
3W - 1L
1,644 SR
Queue Stats
150W - 202L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Dr Snorlax3687
Cthulhu
Level 129
God Stats
19W - 1L
1,769 SR
Queue Stats
901W - 226L
1,663 Elo+
Solo
Tiamat
Tiamat
RektMedia23
Tiamat
Level 49
God Stats
8W - 4L
1,744 SR
Queue Stats
176W - 145L
1,575 Elo+
Solo
Chronos
Chronos
Tcopp007
Chronos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
xander0979
Yemoja
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 11
10,237
731
10,843
18,159
25,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hel
18
4 / 4 / 7
10,457
747
7,185
16,295
11,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
JSquareLive
Poseidon
20
4 / 4 / 11
11,047
789
19,807
11,662
6,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
19
8 / 3 / 8
11,272
805
15,050
18,091
31,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
1
0 / 0 / 0
3,584
256
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ClickMan98
Persephone
17
3 / 2 / 7
10,962
783
14,839
13,077
5,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 2 / 9
11,932
852
15,007
17,321
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
18
4 / 5 / 7
11,021
787
14,509
14,790
12,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Tcopp007
Chronos
17
3 / 6 / 4
10,448
746
7,855
11,581
4,879
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
xander0979
Yemoja
18
2 / 2 / 6
10,536
753
6,905
10,294
5,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
17
Kills
14
14
Deaths
17
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
11
2.17
W
Persephone
ClickMan98
Persephone
3
2
7
3.25
W
2
2
9
3.25
L
Hel
4
4
7
1.88
L
Poseidon
JSquareLive
Poseidon
4
4
11
2.38
L
Bacchus
8
3
8
4
W
Tiamat
4
5
7
1.5
W
Chronos
Tcopp007
Chronos
3
6
4
0.83
L
Cliodhna
0
0
0
0
W
Yemoja
xander0979
Yemoja
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,885
Damage
59,115
64,207
Taken
67,063
75,247
Mitigated
47,964
23,921
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,843
3,542
622
1,819
18,159
25,534
0
16,902
1,105
22,261
0
W
Persephone
ClickMan98
Persephone
14,839
1,400
3,108
5,164
13,077
5,594
1,076
9,770
3,128
29,349
0
W
15,007
523
1,504
6,295
17,321
19,327
167
13,905
3,127
33,819
0
L
Hel
7,185
1,980
7,161
5,597
16,295
11,361
0
15,693
554
16,658
0
L
Poseidon
JSquareLive
Poseidon
19,807
911
968
1,065
11,662
6,809
0
10,917
741
54,340
0
L
Bacchus
15,050
943
1,697
4,992
18,091
31,543
0
15,062
2,653
21,840
0
W
Tiamat
14,509
1,615
2,812
4,709
14,790
12,602
355
10,742
3,918
31,887
0
W
Chronos
Tcopp007
Chronos
7,855
3,014
0
146
11,581
4,879
1,512
10,813
568
15,313
0
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
xander0979
Yemoja
6,905
632
2,754
2,466
10,294
5,562
683
7,346
2,948
22,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
54,899
182
Minions Killed
168
0
Camps Cleared
0
1,038,535
Distance Traveled
1,333,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,237
731
20
1
0
245,645
0
W
Persephone
10,962
783
32
2
0
274,032
1
W
Cthulhu
11,932
852
40
3
0
307,322
0
L
Hel
10,457
747
37
3
0
201,232
0
L
Poseidon
11,047
789
100
7
0
297,479
0
L
Bacchus
11,272
805
25
2
0
294,179
0
W
Tiamat
11,021
787
35
3
0
263,605
0
W
Chronos
10,448
746
26
2
0
233,813
0
L
Cliodhna
3,584
256
0
0
0
0
0
W
Yemoja
10,536
753
35
3
0
254,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role