Player Matchup

Tiamat
Tiamat
Chase1029
Tiamat
Level 107
God Stats
2W - 1L
1,380 SR
Queue Stats
96W - 99L
1,435 Elo+
Solo
Hachiman
Hachiman
ChopOffmyDik
Hachiman
Level 27
God Stats
6W - 8L
1,421 SR
Queue Stats
10W - 13L
1,296 Elo+
Party 4
Ratatoskr
Ratatoskr
LeaveYouBodied
Ratatoskr
Level 154
God Stats
6W - 2L
1,800 SR
Queue Stats
20W - 19L
1,520 Elo+
Party 1
Hades
Hades
Stratos-Flex211
Hades
Level 148
God Stats
9W - 10L
1,579 SR
Queue Stats
21W - 13L
1,581 Elo+
Party 1
Odin
Odin
Trap_Mansion
Odin
Level 169
God Stats
6W - 3L
1,757 SR
Queue Stats
203W - 208L
1,437 Elo+
Party 4
Team Averages
Level 121
1,587 SR
1,454 Elo+

VS

Team Averages
Level 76
1,457 SR
1,428 Elo+
Mercury
Mercury
CrystalPyro
Mercury
Level 85
God Stats
4W - 8L
1,373 SR
Queue Stats
281W - 238L
1,469 Elo+
Party 3
Cupid
Cupid
D-Rex-04
Cupid
Level 49
God Stats
4W - 6L
1,475 SR
Queue Stats
189W - 196L
1,388 Elo+
Party 2
Xing Tian
Xing Tian
EbullienLord0259
Xing Tian
Level 25
God Stats
7W - 8L
1,241 SR
Queue Stats
120W - 133L
1,307 Elo+
Party 2
Bellona
Bellona
Ron Cheeee
Bellona
Level 103
God Stats
4W - 4L
1,651 SR
Queue Stats
53W - 57L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
loboangel78
Morgan Le Fay
Level 120
God Stats
4W - 3L
1,547 SR
Queue Stats
216W - 199L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chase1029
Tiamat
14
1 / 2 / 5
8,640
576
7,425
11,648
9,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
ChopOffmyDik
Hachiman
13
0 / 3 / 3
7,171
478
5,424
8,016
2,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
LeaveYouBodied
Ratatoskr
16
8 / 1 / 2
9,406
627
10,264
11,949
8,475
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 0
9,528
635
11,399
12,853
10,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 8
8,186
546
8,791
11,401
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrystalPyro
Mercury
13
2 / 2 / 1
8,025
535
6,828
12,738
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
D-Rex-04
Cupid
13
2 / 3 / 0
7,490
499
5,615
9,209
3,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
10
0 / 1 / 0
6,662
444
4,168
9,794
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Ron Cheeee
Bellona
13
0 / 1 / 0
6,972
465
8,239
17,996
16,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
loboangel78
Morgan Le Fay
13
2 / 5 / 0
8,054
537
8,544
12,376
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
6
6
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chase1029
Tiamat
1
2
5
1.75
W
Hachiman
ChopOffmyDik
Hachiman
0
3
3
0.5
L
Mercury
CrystalPyro
Mercury
2
2
1
1.25
L
Cupid
D-Rex-04
Cupid
2
3
0
0.67
L
Xing Tian
0
1
0
0
W
Ratatoskr
LeaveYouBodied
Ratatoskr
8
1
2
9
L
Bellona
Ron Cheeee
Bellona
0
1
0
0
W
1
0
0
1
W
2
0
8
6
L
Morgan Le Fay
loboangel78
Morgan Le Fay
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,303
Damage
33,394
55,867
Taken
62,113
41,277
Mitigated
38,403
19,566
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chase1029
Tiamat
7,425
527
0
2,380
11,648
9,048
494
4,901
6,747
60,714
0
W
Hachiman
ChopOffmyDik
Hachiman
5,424
3,330
0
2,359
8,016
2,943
454
905
7,111
0
47,183
L
Mercury
CrystalPyro
Mercury
6,828
3,240
0
974
12,738
5,412
0
4,758
7,674
0
62,709
L
Cupid
D-Rex-04
Cupid
5,615
2,806
444
3,422
9,209
3,387
1,364
77
9,132
0
53,125
L
Xing Tian
4,168
539
0
1,252
9,794
7,995
0
763
8,991
19,343
0
W
Ratatoskr
LeaveYouBodied
Ratatoskr
10,264
1,693
0
2,222
11,949
8,475
87
2,918
9,031
0
76,242
L
Bellona
Ron Cheeee
Bellona
8,239
2,744
0
8,977
17,996
16,124
0
10,459
7,523
0
46,488
W
11,399
2,014
70
8,977
12,853
10,484
101
0
12,853
73,767
180
W
8,791
987
0
3,558
11,401
10,327
0
4,141
7,260
0
28,317
L
Morgan Le Fay
loboangel78
Morgan Le Fay
8,544
650
0
1,477
12,376
5,485
0
2,195
9,941
67,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
37,203
462
Minions Killed
367
0
Camps Cleared
0
1,538,023
Distance Traveled
1,522,740
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,640
576
125
8
0
296,720
0
W
Hachiman
7,171
478
72
5
0
281,908
0
L
Mercury
8,025
535
101
7
0
368,660
0
L
Cupid
7,490
499
83
6
0
261,701
0
L
Xing Tian
6,662
444
20
1
0
316,373
0
W
Ratatoskr
9,406
627
110
7
0
387,064
0
L
Bellona
6,972
465
56
4
0
296,342
2
W
Hades
9,528
635
132
9
0
214,735
2
W
Odin
8,186
546
23
2
0
357,596
2
L
Morgan Le Fay
8,054
537
107
7
0
279,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role