Player Matchup

Charybdis
Charybdis
Bellossumn
Charybdis
Level 81
God Stats
8W - 7L
1,639 SR
Queue Stats
69W - 57L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
Ratoskr
Ratatoskr
Level 118
God Stats
37W - 19L
1,873 SR
Queue Stats
58W - 40L
1,615 Elo+
Solo
Anubis
Anubis
Skitatz
Anubis
Level 129
God Stats
3W - 4L
1,716 SR
Queue Stats
120W - 117L
1,521 Elo+
Solo
Nox
Nox
YunoWhatsUp
Nox
Level 88
God Stats
2W - 1L
1,484 SR
Queue Stats
48W - 46L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dreamybullfan429
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 1
Team Averages
Level 86
1,642 SR
1,547 Elo+

VS

Team Averages
Level 114
1,470 SR
1,532 Elo+
Jormungandr
Jormungandr
FenusAndFerd
Jormungandr
Level 127
God Stats
0W - 1L
1,288 SR
Queue Stats
61W - 66L
1,517 Elo+
Party 2
Ra
Ra
Ginseg
Ra
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
286W - 265L
1,536 Elo+
Solo
Mercury
Mercury
HumblecI
Mercury
Level 109
God Stats
2W - 2L
1,641 SR
Queue Stats
50W - 33L
1,578 Elo+
Solo
Ravana
Ravana
JoyceSanders
Ravana
Level 119
God Stats
1W - 4L
1,312 SR
Queue Stats
122W - 114L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Tommy2Tornadoes
Danzaburou
Level 125
God Stats
5W - 8L
1,609 SR
Queue Stats
98W - 98L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bellossumn
Charybdis
15
7 / 2 / 5
9,651
643
13,866
13,698
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Ratoskr
Ratatoskr
15
7 / 3 / 6
9,052
603
10,789
11,387
4,890
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Skitatz
Anubis
15
7 / 3 / 5
9,636
642
12,503
10,875
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 12
7,645
510
4,288
5,711
4,756
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
15
3 / 2 / 3
8,721
581
6,361
13,084
7,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FenusAndFerd
Jormungandr
11
0 / 4 / 6
6,416
428
5,767
15,853
11,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
14
2 / 5 / 5
8,398
560
6,881
11,135
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
HumblecI
Mercury
14
2 / 8 / 3
8,337
556
6,042
17,744
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
14
3 / 1 / 3
8,652
577
7,870
7,854
5,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tommy2Tornadoes
Danzaburou
14
3 / 6 / 1
8,318
555
6,864
13,041
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
10
10
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bellossumn
Charybdis
7
2
5
4.75
L
Jormungandr
FenusAndFerd
Jormungandr
0
4
6
0.75
L
Ra
2
5
5
0.9
L
Mercury
HumblecI
Mercury
2
8
3
0.44
L
Ravana
3
1
3
4.5
W
Ratatoskr
Ratoskr
Ratatoskr
7
3
6
3.33
W
Anubis
Skitatz
Anubis
7
3
5
3.17
L
Danzaburou
Tommy2Tornadoes
Danzaburou
3
6
1
0.58
W
0
0
12
6
W
Tsukuyomi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,807
Damage
33,424
54,755
Taken
65,627
28,423
Mitigated
31,803
15,409
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bellossumn
Charybdis
13,866
8,450
0
5,789
13,698
5,401
3,091
2,267
11,113
0
77,756
L
Jormungandr
FenusAndFerd
Jormungandr
5,767
1,446
369
2,234
15,853
11,145
5
5,489
10,224
27,635
161
L
Ra
6,881
1,029
1,209
2,666
11,135
4,204
0
3,144
7,919
69,265
0
L
Mercury
HumblecI
Mercury
6,042
2,970
0
750
17,744
5,996
0
5,305
12,283
0
64,937
L
Ravana
7,870
2,129
0
1,422
7,854
5,766
0
1,473
6,245
0
58,223
W
Ratatoskr
Ratoskr
Ratatoskr
10,789
2,624
0
1,525
11,387
4,890
0
2,907
8,270
0
72,526
W
Anubis
Skitatz
Anubis
12,503
351
0
4,085
10,875
5,894
0
2,549
8,155
82,891
0
L
Danzaburou
Tommy2Tornadoes
Danzaburou
6,864
2,820
0
1,207
13,041
4,692
0
1,719
11,322
0
64,403
W
4,288
1,004
0
1,206
5,711
4,756
56
2,161
3,162
27,822
0
W
Tsukuyomi
6,361
1,134
0
2,804
13,084
7,482
0
2,368
10,498
0
60,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
40,121
474
Minions Killed
449
0
Camps Cleared
0
1,512,993
Distance Traveled
1,500,836
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,651
643
129
9
0
277,207
0
L
Jormungandr
6,416
428
39
3
0
280,718
0
L
Ra
8,398
560
129
9
0
310,123
5
L
Mercury
8,337
556
89
6
0
323,396
1
L
Ravana
8,652
577
93
6
0
283,547
0
W
Ratatoskr
9,052
603
98
7
0
373,664
0
W
Anubis
9,636
642
121
8
0
272,614
6
L
Danzaburou
8,318
555
99
7
0
303,052
2
W
Nox
7,645
510
25
2
0
298,600
11
W
Tsukuyomi
8,721
581
101
7
0
290,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role