Player Matchup

Chaac
Chaac
Bronze III
Heewt
Chaac
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Gold V
ItsDreYooo
Ne Zha
Gold V
Level 144
God Stats
29W - 29L
1,418 SR
Queue Stats
326W - 339L
1,418 MMR
Solo
Vamana
Vamana
Bronze IV
S33AgentVenom
Vamana
Bronze IV
Level 112
God Stats
0W - 2L
1,331 SR
Queue Stats
39W - 44L
1,312 MMR
Party 3
Baba Yaga
Baba Yaga
Gold I
WaveeJD
Baba Yaga
Gold I
Level 64
God Stats
3W - 4L
1,514 SR
Queue Stats
221W - 231L
1,522 MMR
Party 2
Cernunnos
Cernunnos
Gold V
YXNG_BUL
Cernunnos
Gold V
Level 68
God Stats
3W - 5L
1,514 SR
Queue Stats
261W - 279L
1,299 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,456 SR
1,410 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,624 SR
1,419 MMR
Neith
Neith
Silver II
Ash Ketchum 000
Neith
Silver II
Level 128
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 14L
1,427 MMR
Party 1
Hercules
Hercules
Gold V
AvoidableSword9
Hercules
Gold V
Level 69
God Stats
3W - 2L
1,454 SR
Queue Stats
64W - 67L
1,400 MMR
Solo
Pele
Pele
Gold IV
Ginjaroo
Pele
Gold IV
Level 137
God Stats
4W - 5L
1,924 SR
Queue Stats
137W - 136L
1,428 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
LokiMainsAreBunz
Baron Samedi
Silver I
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
75W - 74L
1,425 MMR
Party 1
Horus
Horus
Gold III
humilleology
Horus
Gold III
Level 143
God Stats
5W - 5L
1,769 SR
Queue Stats
230W - 231L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Heewt
Chaac
10
0 / 1 / 1
5,782
578
6,777
6,101
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
ItsDreYooo
Ne Zha
8
1 / 5 / 0
5,396
540
5,467
11,226
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,955
496
2,462
8,527
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
WaveeJD
Baba Yaga
10
0 / 3 / 0
5,403
540
3,657
7,198
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
YXNG_BUL
Cernunnos
9
0 / 2 / 0
5,083
508
1,781
6,227
2,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eIzanamiTyr

VS

Bans
MartichorasAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,373
637
3,865
6,095
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
11
2 / 1 / 0
5,990
599
3,180
9,217
7,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pele
12
3 / 0 / 4
6,541
654
4,684
7,076
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
LokiMainsAreBunz
Baron Samedi
11
5 / 0 / 1
6,689
669
5,620
5,425
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 6
6,011
601
5,448
7,204
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Hercules
2
1
0
2
W
Pele
3
0
4
5
L
Chaac
Heewt
Chaac
0
1
1
0.5
L
Ne Zha
ItsDreYooo
Ne Zha
1
5
0
0.2
W
Baron Samedi
LokiMainsAreBunz
Baron Samedi
5
0
1
5.5
L
0
1
0
0
L
Baba Yaga
WaveeJD
Baba Yaga
0
3
0
0
L
Cernunnos
YXNG_BUL
Cernunnos
0
2
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
22,797
39,279
Taken
35,017
20,949
Mitigated
19,729
9,571
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,865
1,691
0
2,055
6,095
2,005
694
189
5,906
0
50,214
W
Hercules
3,180
1,324
0
4,211
9,217
7,149
0
0
8,409
0
32,367
W
Pele
4,684
984
0
1,613
7,076
2,472
0
571
6,463
0
54,283
L
Chaac
Heewt
Chaac
6,777
1,214
0
2,172
6,101
6,875
0
0
6,101
0
38,190
L
Ne Zha
ItsDreYooo
Ne Zha
5,467
991
0
3,461
11,226
5,159
0
1,848
9,370
0
18,804
W
Baron Samedi
LokiMainsAreBunz
Baron Samedi
5,620
293
978
2,140
5,425
2,580
723
2,064
3,361
45,694
0
L
2,462
1,010
0
529
8,527
3,723
9
821
7,552
0
34,218
L
Baba Yaga
WaveeJD
Baba Yaga
3,657
176
0
1,596
7,198
3,125
0
2,956
4,099
42,610
0
L
Cernunnos
YXNG_BUL
Cernunnos
1,781
502
0
1,813
6,227
2,067
0
0
6,196
0
31,142
W
5,448
2,451
1,194
3,330
7,204
5,523
0
1,085
6,074
224
11,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
31,604
288
Minions Killed
321
0
Camps Cleared
0
1,035,242
Distance Traveled
1,092,142
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,373
637
83
8
0
192,009
0
W
Hercules
5,990
599
56
6
0
208,155
4
W
Pele
6,541
654
88
9
0
269,016
3
L
Chaac
5,782
578
59
6
0
204,453
0
L
Ne Zha
5,396
540
15
2
0
198,845
0
W
Baron Samedi
6,689
669
86
9
0
192,157
3
L
Vamana
4,955
496
57
6
0
250,806
0
L
Baba Yaga
5,403
540
86
9
0
194,859
1
L
Cernunnos
5,083
508
71
7
0
186,279
1
W
Horus
6,011
601
8
1
0
230,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role