Player Matchup

Danzaburou
Danzaburou
Kingb drizzle
Danzaburou
Level 17
God Stats
11W - 12L
1,493 SR
Queue Stats
21W - 31L
1,465 Elo+
Party 1
Shiva
Shiva
SirM00M00
Shiva
Level 119
God Stats
3W - 2L
1,822 SR
Queue Stats
61W - 61L
1,364 Elo+
Party 1
Pele
Pele
WompZer0
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,277 Elo+
Party 1
Team Averages
Level 68
1,605 SR
1,368 Elo+

VS

Team Averages
Level 83
1,518 SR
1,412 Elo+
Cthulhu
Cthulhu
Purpminty
Cthulhu
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 116L
1,378 Elo+
Party 2
Anubis
Anubis
TrustInLaw
Anubis
Level 97
God Stats
2W - 1L
1,553 SR
Queue Stats
31W - 32L
1,391 Elo+
Party 2
Rama
Rama
i12bnu2
Rama
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingb drizzle
Danzaburou
13
0 / 6 / 2
10,682
628
9,638
13,818
5,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
SirM00M00
Shiva
13
1 / 5 / 2
11,043
650
10,828
22,788
22,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
15
2 / 3 / 0
11,586
682
6,083
12,630
4,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Purpminty
Cthulhu
15
5 / 0 / 8
12,766
751
11,081
15,488
22,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TrustInLaw
Anubis
16
5 / 1 / 6
13,169
775
17,705
11,229
7,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
i12bnu2
Rama
14
4 / 2 / 10
12,730
749
12,721
9,542
4,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kingb drizzle
Danzaburou
0
6
2
0.17
W
Cthulhu
Purpminty
Cthulhu
5
0
8
9
L
Shiva
SirM00M00
Shiva
1
5
2
0.4
W
Anubis
TrustInLaw
Anubis
5
1
6
8
L
Pele
2
3
0
0.67
W
Rama
i12bnu2
Rama
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
41,507
49,236
Taken
36,259
32,470
Mitigated
34,552
7,265
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kingb drizzle
Danzaburou
9,638
4,272
0
1,175
13,818
5,538
47
8,327
5,491
0
47,339
W
Cthulhu
Purpminty
Cthulhu
11,081
648
650
2,312
15,488
22,581
270
634
14,526
30,660
1,247
L
Shiva
SirM00M00
Shiva
10,828
686
504
3,188
22,788
22,228
0
12,219
10,513
0
30,876
W
Anubis
TrustInLaw
Anubis
17,705
1,029
0
6,404
11,229
7,237
710
349
10,683
77,247
0
L
Pele
6,083
562
0
2,398
12,630
4,704
0
7,612
4,986
0
45,758
W
Rama
i12bnu2
Rama
12,721
9,803
0
125
9,542
4,734
1,723
153
9,269
0
46,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
38,665
157
Minions Killed
183
0
Camps Cleared
0
866,030
Distance Traveled
941,420
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,682
628
61
4
0
237,392
0
W
Cthulhu
12,766
751
37
2
0
335,790
1
L
Shiva
11,043
650
28
2
0
321,295
1
W
Anubis
13,169
775
87
5
0
300,875
4
L
Pele
11,586
682
68
4
0
307,343
4
W
Rama
12,730
749
59
3
0
304,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role