Player Matchup

Anubis
Anubis
LoneWo1f
Anubis
Level 85
God Stats
34W - 34L
1,445 SR
Queue Stats
159W - 220L
1,317 Elo+
Party 1
Achilles
Achilles
SwissCheddy
Achilles
Level 19
God Stats
5W - 13L
1,059 SR
Queue Stats
20W - 33L
1,303 Elo+
Party 1
Fenrir
Fenrir
xXxZPROxXx
Fenrir
Level 18
God Stats
0W - 8L
1,500 SR
Queue Stats
28W - 46L
1,138 Elo+
Party 1
Team Averages
Level 41
1,335 SR
1,253 Elo+

VS

Team Averages
Level 56
1,596 SR
1,499 Elo+
Izanami
Izanami
Zucos12
Izanami
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 68L
1,436 Elo+
Solo
Geb
Geb
hifranku
Geb
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 8L
1,824 Elo+
Solo
Xing Tian
Xing Tian
wyd asher
Xing Tian
Level 55
God Stats
5W - 0L
1,789 SR
Queue Stats
64W - 53L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LoneWo1f
Anubis
19
7 / 6 / 9
16,985
772
33,859
21,287
13,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SwissCheddy
Achilles
18
6 / 4 / 8
15,842
720
17,208
25,802
27,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
xXxZPROxXx
Fenrir
17
3 / 6 / 8
15,020
683
7,980
19,670
11,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Zucos12
Izanami
18
6 / 8 / 7
16,451
748
22,989
19,326
7,031
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 7
15,607
709
13,403
25,330
29,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
wyd asher
Xing Tian
18
4 / 3 / 12
15,339
697
14,885
26,876
30,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
16
Kills
15
16
Deaths
17
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
LoneWo1f
Anubis
7
6
9
1.92
L
Achilles
SwissCheddy
Achilles
6
4
8
2.5
W
Izanami
Zucos12
Izanami
6
8
7
1.19
W
5
6
7
1.42
W
Xing Tian
wyd asher
Xing Tian
4
3
12
3.33
L
Fenrir
xXxZPROxXx
Fenrir
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,047
Damage
51,277
66,759
Taken
71,532
52,472
Mitigated
66,143
14,127
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
LoneWo1f
Anubis
33,859
2,101
0
8,621
21,287
13,148
282
8,719
12,568
104,855
0
L
Achilles
SwissCheddy
Achilles
17,208
2,622
0
2,949
25,802
27,415
47
8,865
16,846
0
36,994
W
Izanami
Zucos12
Izanami
22,989
17,488
0
0
19,326
7,031
1,506
10,296
9,020
0
77,484
W
13,403
1,060
0
1,186
25,330
29,095
436
12,190
12,788
39,046
0
W
Xing Tian
wyd asher
Xing Tian
14,885
1,016
454
3,572
26,876
30,017
321
12,537
14,114
55,410
0
L
Fenrir
xXxZPROxXx
Fenrir
7,980
1,041
0
2,557
19,670
11,909
889
11,405
8,265
0
43,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
47,397
183
Minions Killed
182
0
Camps Cleared
0
1,141,357
Distance Traveled
1,095,674
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,985
772
127
6
0
336,724
5
L
Achilles
15,842
720
17
1
0
406,853
0
W
Izanami
16,451
748
103
5
0
316,542
0
W
Geb
15,607
709
34
2
0
367,057
0
W
Xing Tian
15,339
697
45
2
0
412,075
0
L
Fenrir
15,020
683
39
2
0
397,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role