Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
FrederickT
Surtr
Level 68
God Stats
10W - 11L
1,527 SR
Queue Stats
26W - 43L
1,339 Elo+
Party 1
Geb
Geb
JhowTruMundo947
Geb
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 93L
1,830 Elo+
Party 3
Thor
Thor
TiooLu
Thor
Level 163
God Stats
46W - 35L
1,626 SR
Queue Stats
271W - 271L
1,554 Elo+
Party 3
Team Averages
Level 86
1,531 SR
1,545 Elo+

VS

Team Averages
Level 131
1,448 SR
1,511 Elo+
Persephone
Persephone
 
Persephone
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FabiinL
Ra
Level 134
God Stats
62W - 60L
1,501 SR
Queue Stats
126W - 115L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Gmito_06
Danzaburou
Level 64
God Stats
4W - 2L
1,492 SR
Queue Stats
160W - 153L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ramon576
Tsukuyomi
Level 129
God Stats
11W - 8L
1,201 SR
Queue Stats
142W - 134L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
SilasHolt
Sun Wukong
Level 142
God Stats
57W - 36L
1,546 SR
Queue Stats
133W - 126L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 1
5,986
460
3,310
8,667
3,489
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 0
5,649
435
2,178
5,685
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
11
3 / 4 / 0
5,839
449
6,867
15,427
11,754
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 2
6,490
499
2,506
9,067
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
TiooLu
Thor
11
4 / 4 / 4
6,843
526
8,801
11,925
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
5 / 2 / 0
9,271
713
11,990
12,630
4,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 1
7,466
574
5,143
5,943
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Gmito_06
Danzaburou
12
1 / 1 / 1
7,170
552
4,961
5,200
2,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
Ramon576
Tsukuyomi
12
2 / 3 / 2
6,955
535
4,702
11,133
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
SilasHolt
Sun Wukong
11
2 / 2 / 3
7,033
541
5,561
11,869
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
11
11
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
1
0.75
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Persephone
 
Persephone
5
2
0
2.5
W
1
1
1
1.5
L
Surtr
3
4
0
0.75
W
Danzaburou
Gmito_06
Danzaburou
1
1
1
1.5
L
1
0
2
2
W
Tsukuyomi
Ramon576
Tsukuyomi
2
3
2
1
W
Sun Wukong
SilasHolt
Sun Wukong
2
2
3
1.75
L
Thor
TiooLu
Thor
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,662
Damage
32,357
50,771
Taken
46,775
29,726
Mitigated
22,268
12,901
Healing
20,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,310
1,566
0
2,391
8,667
3,489
222
1,566
7,101
0
33,719
L
Morgan Le Fay
 
Morgan Le Fay
2,178
0
0
1,038
5,685
2,282
392
1,832
3,853
41,643
0
W
Persephone
 
Persephone
11,990
945
0
6,642
12,630
4,309
262
1,030
11,502
78,996
0
W
5,143
196
624
3,022
5,943
2,359
0
1,428
4,356
64,949
0
L
Surtr
6,867
1,770
0
3,651
15,427
11,754
0
9,523
5,735
659
25,907
W
Danzaburou
Gmito_06
Danzaburou
4,961
2,652
0
2,584
5,200
2,460
0
232
4,853
0
52,694
L
2,506
400
0
2,332
9,067
7,255
0
1,316
7,751
27,948
0
W
Tsukuyomi
Ramon576
Tsukuyomi
4,702
1,098
0
4,830
11,133
4,078
0
1,076
9,985
0
47,461
W
Sun Wukong
SilasHolt
Sun Wukong
5,561
1,572
0
2,801
11,869
9,062
73
1,388
10,284
0
27,275
L
Thor
TiooLu
Thor
8,801
1,613
0
3,489
11,925
4,946
0
2,785
9,036
0
39,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
37,895
253
Minions Killed
435
0
Camps Cleared
0
1,158,256
Distance Traveled
1,372,918
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,986
460
77
6
0
223,225
2
L
Morgan Le Fay
5,649
435
66
5
0
206,307
0
W
Persephone
9,271
713
131
10
0
230,004
0
W
Ra
7,466
574
107
8
0
281,934
3
L
Surtr
5,839
449
36
3
0
233,602
0
W
Danzaburou
7,170
552
91
7
0
249,393
0
L
Geb
6,490
499
23
2
0
258,208
0
W
Tsukuyomi
6,955
535
83
6
0
309,303
3
W
Sun Wukong
7,033
541
23
2
0
302,284
3
L
Thor
6,843
526
51
4
0
236,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role