Player Matchup

Chang'e
Chang'e
Al_Died_Again
Chang'e
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Loki
Loki
Gaseousss_Snake
Loki
Level 144
God Stats
3W - 2L
1,531 SR
Queue Stats
92W - 93L
1,473 Elo+
Party 2
Bacchus
Bacchus
HarwoodTMK
Bacchus
Level 42
God Stats
0W - 3L
1,176 SR
Queue Stats
4W - 9L
1,385 Elo+
Party 2
Hachiman
Hachiman
PittTMK
Hachiman
Level 115
God Stats
0W - 1L
1,625 SR
Queue Stats
5W - 8L
1,437 Elo+
Party 2
Ne Zha
Ne Zha
notLanso
Ne Zha
Level 24
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Team Averages
Level 72
1,409 SR
1,374 Elo+

VS

Team Averages
Level 86
1,633 SR
1,552 Elo+
Cu Chulainn
Cu Chulainn
HAR0LD SAX0N
Cu Chulainn
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 26L
1,557 Elo+
Party 1
Hades
Hades
Lovely Reign
Hades
Level 108
God Stats
1W - 1L
1,297 SR
Queue Stats
28W - 24L
1,570 Elo+
Party 1
Izanami
Izanami
Reldalk
Izanami
Level 63
God Stats
2W - 1L
1,918 SR
Queue Stats
46W - 29L
1,616 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTV_snipes13
Tsukuyomi
Level 59
God Stats
3W - 0L
1,853 SR
Queue Stats
235W - 224L
1,469 Elo+
Solo
Ymir
Ymir
TheDerizzle
Ymir
Level 85
God Stats
17W - 19L
1,597 SR
Queue Stats
250W - 234L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
1 / 3 / 3
8,607
453
6,152
11,200
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 3
9,547
502
11,307
16,446
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
HarwoodTMK
Bacchus
12
0 / 2 / 7
8,394
442
7,315
12,265
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
PittTMK
Hachiman
14
1 / 5 / 4
8,617
454
8,339
15,398
5,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
notLanso
Ne Zha
15
3 / 2 / 1
9,534
502
12,420
15,263
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HAR0LD SAX0N
Cu Chulainn
14
0 / 1 / 1
8,824
464
6,501
19,096
15,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 4 / 2
10,125
533
8,075
15,431
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Reldalk
Izanami
19
4 / 1 / 2
11,270
593
10,299
12,235
5,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TTV_snipes13
Tsukuyomi
17
6 / 1 / 2
10,653
561
13,411
14,694
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 7
9,800
516
8,622
13,247
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
9
Kills
15
15
Deaths
9
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
3
3
0.83
L
4
3
3
1.83
W
Cu Chulainn
HAR0LD SAX0N
Cu Chulainn
0
1
1
0.5
L
Bacchus
HarwoodTMK
Bacchus
0
2
7
1.75
W
2
4
2
0.75
L
Hachiman
PittTMK
Hachiman
1
5
4
0.6
W
Izanami
Reldalk
Izanami
4
1
2
5
W
Tsukuyomi
TTV_snipes13
Tsukuyomi
6
1
2
7
W
3
2
7
3.25
L
Ne Zha
notLanso
Ne Zha
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
46,908
70,572
Taken
74,703
46,262
Mitigated
48,992
17,668
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
6,152
403
326
3,162
11,200
4,138
0
7,164
4,036
63,297
0
L
11,307
3,193
0
1,482
16,446
6,437
0
1,980
14,382
0
83,229
W
Cu Chulainn
HAR0LD SAX0N
Cu Chulainn
6,501
1,334
0
7,428
19,096
15,443
402
704
17,103
0
50,300
L
Bacchus
HarwoodTMK
Bacchus
7,315
915
373
3,678
12,265
13,875
0
3,700
8,437
21,866
0
W
8,075
754
85
6,246
15,431
8,057
104
5,397
9,955
78,040
0
L
Hachiman
PittTMK
Hachiman
8,339
4,030
0
4,806
15,398
5,774
0
3,174
12,224
0
68,222
W
Izanami
Reldalk
Izanami
10,299
7,290
0
4,622
12,235
5,588
2,396
1,406
10,780
0
122,365
W
Tsukuyomi
TTV_snipes13
Tsukuyomi
13,411
3,297
0
4,994
14,694
5,779
0
2,327
12,192
0
82,919
W
8,622
1,299
0
2,897
13,247
14,125
124
3,628
9,117
36,168
0
L
Ne Zha
notLanso
Ne Zha
12,420
3,598
83
3,758
15,263
16,038
112
749
14,344
0
63,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
50,672
458
Minions Killed
504
0
Camps Cleared
0
1,897,307
Distance Traveled
1,832,375
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,607
453
112
6
0
375,842
6
L
Loki
9,547
502
100
5
0
449,958
0
W
Cu Chulainn
8,824
464
61
3
0
314,565
4
L
Bacchus
8,394
442
23
1
0
350,269
4
W
Hades
10,125
533
115
6
0
321,342
5
L
Hachiman
8,617
454
124
7
0
353,482
0
W
Izanami
11,270
593
186
10
0
395,871
0
W
Tsukuyomi
10,653
561
99
5
0
435,733
0
W
Ymir
9,800
516
43
2
0
364,864
0
L
Ne Zha
9,534
502
99
5
0
367,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role