Player Matchup

Cerberus
Cerberus
Braicologist
Cerberus
Level 120
God Stats
5W - 8L
1,484 SR
Queue Stats
137W - 144L
1,514 Elo+
Party 2
Izanami
Izanami
DiBicus
Izanami
Level 153
God Stats
20W - 10L
1,674 SR
Queue Stats
228W - 224L
1,517 Elo+
Party 2
Zeus
Zeus
FuriousRez
Zeus
Level 156
God Stats
1W - 1L
1,711 SR
Queue Stats
55W - 56L
1,487 Elo+
Party 2
Hercules
Hercules
Gizmon_01
Hercules
Level 69
God Stats
2W - 2L
1,462 SR
Queue Stats
313W - 292L
1,498 Elo+
Party 1
Ratatoskr
Ratatoskr
UprightDruid755
Ratatoskr
Level 129
God Stats
6W - 2L
1,839 SR
Queue Stats
98W - 77L
1,538 Elo+
Party 1
Team Averages
Level 125
1,634 SR
1,511 Elo+

VS

Team Averages
Level 101
1,486 SR
1,479 Elo+
Fenrir
Fenrir
EliteSprite
Fenrir
Level 43
God Stats
6W - 3L
1,693 SR
Queue Stats
7W - 7L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Iceyy Cat
Baron Samedi
Level 83
God Stats
1W - 6L
1,195 SR
Queue Stats
124W - 148L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Master0fDemize
Cernunnos
Level 135
God Stats
10W - 8L
1,501 SR
Queue Stats
287W - 324L
1,388 Elo+
Solo
Cerberus
Cerberus
ScantYew9166888
Cerberus
Level 80
God Stats
6W - 6L
1,408 SR
Queue Stats
684W - 665L
1,491 Elo+
Solo
Nike
Nike
Tyrailious12
Nike
Level 165
God Stats
51W - 34L
1,635 SR
Queue Stats
604W - 569L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Braicologist
Cerberus
11
2 / 5 / 1
7,880
438
7,523
20,569
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DiBicus
Izanami
12
1 / 7 / 2
7,815
434
11,449
16,835
5,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 10 / 1
7,763
431
12,004
14,335
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Gizmon_01
Hercules
12
1 / 5 / 0
7,633
424
5,644
17,069
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
UprightDruid755
Ratatoskr
12
1 / 7 / 1
7,921
440
10,205
20,797
7,860
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 0 / 1
10,670
593
13,121
12,997
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Iceyy Cat
Baron Samedi
16
6 / 1 / 8
10,012
556
15,495
14,412
7,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Master0fDemize
Cernunnos
15
6 / 3 / 6
9,515
529
14,953
17,244
6,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
14
2 / 0 / 14
9,268
515
8,247
18,959
15,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 1 / 8
10,387
577
17,100
14,786
13,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
34
34
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Braicologist
Cerberus
2
5
1
0.5
L
Izanami
DiBicus
Izanami
1
7
2
0.29
W
Fenrir
12
0
1
12.5
L
0
10
1
0.05
L
Hercules
Gizmon_01
Hercules
1
5
0
0.2
W
Baron Samedi
Iceyy Cat
Baron Samedi
6
1
8
10
W
Cernunnos
Master0fDemize
Cernunnos
6
3
6
3
W
Cerberus
2
0
14
9
W
8
1
8
12
L
Ratatoskr
UprightDruid755
Ratatoskr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,825
Damage
68,916
89,605
Taken
78,398
50,030
Mitigated
50,129
17,581
Healing
29,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Braicologist
Cerberus
7,523
481
0
5,507
20,569
17,882
0
6,058
14,449
17,976
0
L
Izanami
DiBicus
Izanami
11,449
7,065
0
2,456
16,835
5,995
0
4,828
11,971
0
66,423
W
Fenrir
13,121
4,953
0
3,764
12,997
6,095
88
977
11,934
0
80,964
L
12,004
1,071
0
885
14,335
5,252
0
7,333
7,002
56,096
0
L
Hercules
Gizmon_01
Hercules
5,644
1,532
0
3,696
17,069
13,041
0
3,065
14,004
0
40,911
W
Baron Samedi
Iceyy Cat
Baron Samedi
15,495
1,565
946
8,179
14,412
7,787
354
6,164
8,153
73,501
0
W
Cernunnos
Master0fDemize
Cernunnos
14,953
9,904
0
5,735
17,244
6,836
4,239
3,379
13,621
0
78,772
W
Cerberus
8,247
259
2,253
7,730
18,959
15,604
146
6,151
12,489
26,908
0
W
17,100
1,286
0
1,187
14,786
13,807
74
3,033
11,241
1,780
74,948
L
Ratatoskr
UprightDruid755
Ratatoskr
10,205
5,003
0
5,037
20,797
7,860
0
3,296
17,461
0
61,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
49,852
406
Minions Killed
491
0
Camps Cleared
0
1,634,481
Distance Traveled
1,773,053
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,880
438
37
2
0
333,226
1
L
Izanami
7,815
434
122
7
0
321,804
2
W
Fenrir
10,670
593
106
6
0
419,792
0
L
Zeus
7,763
431
90
5
0
264,301
2
L
Hercules
7,633
424
65
4
0
345,467
0
W
Baron Samedi
10,012
556
111
6
0
343,325
2
W
Cernunnos
9,515
529
104
6
0
323,517
2
W
Cerberus
9,268
515
59
3
0
335,331
6
W
Nike
10,387
577
111
6
0
351,088
4
L
Ratatoskr
7,921
440
92
5
0
369,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role