Player Matchup

Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HouseKelly
Cu Chulainn
Level 89
God Stats
30W - 15L
1,683 SR
Queue Stats
167W - 134L
1,553 Elo+
Solo
Hachiman
Hachiman
jb00gie8917
Hachiman
Level 184
God Stats
19W - 18L
1,478 SR
Queue Stats
272W - 284L
1,469 Elo+
Party 2
Fenrir
Fenrir
rustyxnail
Fenrir
Level 149
God Stats
1W - 8L
1,310 SR
Queue Stats
159W - 176L
1,506 Elo+
Party 2
Khepri
Khepri
tehfig
Khepri
Level 108
God Stats
2W - 2L
1,703 SR
Queue Stats
169W - 177L
1,499 Elo+
Party 2
Team Averages
Level 118
1,535 SR
1,506 Elo+

VS

Team Averages
Level 107
1,678 SR
1,505 Elo+
Erlang Shen
Erlang Shen
ChickenD
Erlang Shen
Level 89
God Stats
9W - 4L
1,865 SR
Queue Stats
168W - 145L
1,535 Elo+
Party 1
Sobek
Sobek
DeXtrOH_
Sobek
Level 98
God Stats
4W - 5L
1,422 SR
Queue Stats
143W - 130L
1,514 Elo+
Party 1
Anubis
Anubis
EchoNotation
Anubis
Level 157
God Stats
3W - 0L
1,944 SR
Queue Stats
65W - 69L
1,516 Elo+
Solo
Fenrir
Fenrir
ElDillPickle
Fenrir
Level 87
God Stats
8W - 5L
1,802 SR
Queue Stats
124W - 124L
1,445 Elo+
Party 1
Cupid
Cupid
Lost_Penguin15
Cupid
Level 106
God Stats
3W - 3L
1,358 SR
Queue Stats
138W - 123L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 7 / 2
6,957
409
6,780
13,249
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HouseKelly
Cu Chulainn
14
0 / 4 / 2
8,418
495
9,135
16,502
10,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
jb00gie8917
Hachiman
14
5 / 4 / 4
8,674
510
13,926
15,155
5,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
rustyxnail
Fenrir
14
6 / 6 / 2
8,683
511
9,444
18,883
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
tehfig
Khepri
12
1 / 2 / 8
8,021
472
3,458
12,239
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChickenD
Erlang Shen
17
2 / 1 / 1
11,067
651
11,391
15,572
13,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
DeXtrOH_
Sobek
12
1 / 6 / 1
8,144
479
4,679
18,137
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
18
9 / 0 / 9
11,840
696
22,666
18,245
9,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
10 / 3 / 5
10,899
641
9,931
14,782
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 3
8,315
489
7,211
10,307
3,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
23
23
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
2
0.14
W
Erlang Shen
ChickenD
Erlang Shen
2
1
1
2.5
W
Sobek
DeXtrOH_
Sobek
1
6
1
0.25
W
Anubis
9
0
9
13.5
W
Fenrir
10
3
5
4.17
L
Cu Chulainn
HouseKelly
Cu Chulainn
0
4
2
0.25
W
1
3
3
0.83
L
Hachiman
jb00gie8917
Hachiman
5
4
4
1.75
L
Fenrir
rustyxnail
Fenrir
6
6
2
1.17
L
Khepri
tehfig
Khepri
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
55,878
76,028
Taken
77,043
38,410
Mitigated
51,972
11,572
Healing
28,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,780
78
0
1,270
13,249
3,451
0
9,639
3,610
40,978
0
W
Erlang Shen
ChickenD
Erlang Shen
11,391
5,349
0
6,171
15,572
13,022
691
461
15,111
0
95,655
W
Sobek
DeXtrOH_
Sobek
4,679
246
146
3,963
18,137
18,728
179
1,927
16,204
27,897
0
W
Anubis
22,666
858
0
11,425
18,245
9,649
938
6,401
11,805
113,754
0
W
Fenrir
9,931
2,359
0
2,826
14,782
6,613
1,147
974
13,808
0
71,480
L
Cu Chulainn
HouseKelly
Cu Chulainn
9,135
1,730
0
935
16,502
10,475
0
343
16,095
419
70,655
W
7,211
3,221
58
4,348
10,307
3,960
1,082
1,126
9,181
0
63,498
L
Hachiman
jb00gie8917
Hachiman
13,926
8,925
0
5,149
15,155
5,825
0
5,646
9,509
0
69,959
L
Fenrir
rustyxnail
Fenrir
9,444
2,886
0
1,396
18,883
8,513
0
7,286
11,581
0
67,168
L
Khepri
tehfig
Khepri
3,458
383
395
2,427
12,239
10,146
0
4,592
7,590
26,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
50,265
399
Minions Killed
554
0
Camps Cleared
0
1,620,520
Distance Traveled
1,774,926
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,957
409
64
4
0
315,253
5
W
Erlang Shen
11,067
651
157
9
0
387,984
0
W
Sobek
8,144
479
34
2
0
325,640
0
W
Anubis
11,840
696
172
10
0
345,368
2
W
Fenrir
10,899
641
93
5
0
385,827
0
L
Cu Chulainn
8,418
495
111
7
0
304,347
2
W
Cupid
8,315
489
98
6
0
330,107
0
L
Hachiman
8,674
510
110
6
0
323,397
0
L
Fenrir
8,683
511
85
5
0
343,815
2
L
Khepri
8,021
472
29
2
0
333,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role