Player Matchup

Cthulhu
Cthulhu
EnricoDanyolo
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,500 Elo+
Party 1
Ares
Ares
TDutchWalker
Ares
Level 147
God Stats
9W - 2L
1,889 SR
Queue Stats
64W - 44L
1,575 Elo+
Party 1
Serqet
Serqet
TheDok7or
Serqet
Level 149
God Stats
5W - 4L
1,671 SR
Queue Stats
80W - 49L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
Thuswindburn
Nu Wa
Level 62
God Stats
2W - 0L
1,722 SR
Queue Stats
19W - 8L
1,533 Elo+
Party 1
Izanami
Izanami
blackout43
Izanami
Level 104
God Stats
1W - 0L
1,888 SR
Queue Stats
79W - 49L
1,587 Elo+
Party 1
Team Averages
Level 98
1,734 SR
1,558 Elo+

VS

Team Averages
Level 121
1,584 SR
1,556 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bhswiftdeath
Anubis
Level 106
God Stats
7W - 9L
1,628 SR
Queue Stats
329W - 287L
1,595 Elo+
Solo
Chiron
Chiron
SolaireXD
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 99L
1,556 Elo+
Party 2
King Arthur
King Arthur
Stauby1234
King Arthur
Level 102
God Stats
8W - 10L
1,671 SR
Queue Stats
211W - 207L
1,563 Elo+
Solo
Susano
Susano
worm pov
Susano
Level 126
God Stats
26W - 22L
1,623 SR
Queue Stats
38W - 39L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 1 / 4
8,520
775
8,469
9,944
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 0 / 8
8,287
753
7,627
10,683
11,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
TheDok7or
Serqet
16
6 / 3 / 2
9,053
823
10,579
11,800
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 5
8,306
755
8,566
7,855
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
blackout43
Izanami
14
1 / 3 / 5
8,090
735
8,195
10,943
3,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 2 / 3
7,847
713
10,488
9,378
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
15
2 / 1 / 2
8,191
745
8,508
7,368
3,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
SolaireXD
Chiron
16
3 / 3 / 1
9,113
828
5,894
12,423
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Stauby1234
King Arthur
13
0 / 6 / 3
7,433
676
4,242
14,734
10,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
worm pov
Susano
15
3 / 2 / 2
8,613
783
9,274
8,818
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
8
8
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
3
0.75
L
Anubis
2
1
2
3
W
Cthulhu
3
1
4
5
L
Chiron
SolaireXD
Chiron
3
3
1
1.17
L
King Arthur
Stauby1234
King Arthur
0
6
3
0.25
W
2
0
8
6
W
Serqet
TheDok7or
Serqet
6
3
2
2.33
W
2
1
5
4.5
W
Izanami
blackout43
Izanami
1
3
5
1.17
L
Susano
worm pov
Susano
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,436
Damage
38,406
51,225
Taken
52,721
32,411
Mitigated
28,478
2,726
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,488
339
0
1,954
9,378
4,165
0
5,336
3,593
33,244
0
L
Anubis
8,508
243
0
2,275
7,368
3,968
0
4,269
3,022
27,643
0
W
Cthulhu
8,469
242
155
1,574
9,944
9,146
0
3,843
6,101
23,519
377
L
Chiron
SolaireXD
Chiron
5,894
1,741
232
2,904
12,423
5,647
160
6,850
5,215
0
41,366
L
King Arthur
Stauby1234
King Arthur
4,242
459
0
1,830
14,734
10,984
97
4,582
9,518
0
19,796
W
7,627
0
0
479
10,683
11,151
0
3,445
7,238
19,347
0
W
Serqet
TheDok7or
Serqet
10,579
3,140
0
518
11,800
6,159
349
2,726
8,998
0
25,823
W
8,566
2,180
0
0
7,855
2,453
236
3,707
4,148
31,870
0
W
Izanami
blackout43
Izanami
8,195
5,651
0
0
10,943
3,502
1,267
5,394
5,549
0
31,627
L
Susano
worm pov
Susano
9,274
2,099
0
489
8,818
3,714
0
2,610
6,082
0
25,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
41,197
197
Minions Killed
250
0
Camps Cleared
0
1,207,037
Distance Traveled
1,169,524
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,847
713
54
5
0
247,397
0
L
Anubis
8,191
745
59
5
0
227,786
0
W
Cthulhu
8,520
775
39
4
0
234,217
8
L
Chiron
9,113
828
87
8
0
210,439
0
L
King Arthur
7,433
676
22
2
0
226,385
0
W
Ares
8,287
753
11
1
0
257,039
0
W
Serqet
9,053
823
36
3
0
278,536
2
W
Nu Wa
8,306
755
49
4
0
209,599
0
W
Izanami
8,090
735
62
6
0
227,646
0
L
Susano
8,613
783
28
3
0
257,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role