Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Asellus-13
Jing Wei
Level 126
God Stats
23W - 33L
1,477 SR
Queue Stats
197W - 204L
1,476 Elo+
Party 2
Chang'e
Chang'e
EmeraldSpike
Chang'e
Level 29
God Stats
39W - 32L
1,575 SR
Queue Stats
76W - 66L
1,531 Elo+
Party 2
Vamana
Vamana
JericaFae
Vamana
Level 132
God Stats
5W - 6L
1,547 SR
Queue Stats
347W - 337L
1,468 Elo+
Party 2
Fenrir
Fenrir
KijiDragon
Fenrir
Level 121
God Stats
3W - 3L
1,559 SR
Queue Stats
96W - 101L
1,452 Elo+
Party 2
Team Averages
Level 137
1,532 SR
1,485 Elo+

VS

Team Averages
Level 86
1,542 SR
1,501 Elo+
Achilles
Achilles
JchetaXOXO
Achilles
Level 69
God Stats
2W - 0L
1,557 SR
Queue Stats
49W - 48L
1,453 Elo+
Solo
Hachiman
Hachiman
LeMicroondas
Hachiman
Level 88
God Stats
8W - 7L
1,615 SR
Queue Stats
226W - 214L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
Mibukin
Sun Wukong
Level 80
God Stats
4W - 2L
1,662 SR
Queue Stats
194W - 185L
1,521 Elo+
Party 1
Bacchus
Bacchus
contraryplate
Bacchus
Level 37
God Stats
5W - 5L
1,384 SR
Queue Stats
58W - 47L
1,475 Elo+
Solo
Janus
Janus
goku620-gamer
Janus
Level 158
God Stats
19W - 15L
1,494 SR
Queue Stats
233W - 226L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 4
7,548
503
3,320
11,847
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Asellus-13
Jing Wei
10
2 / 4 / 2
6,639
443
4,777
7,427
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
EmeraldSpike
Chang'e
13
0 / 2 / 3
7,649
510
5,524
12,564
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
JericaFae
Vamana
15
6 / 2 / 1
9,751
650
10,843
12,566
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
KijiDragon
Fenrir
13
4 / 1 / 1
7,927
528
7,418
13,135
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JchetaXOXO
Achilles
13
3 / 5 / 1
7,488
499
7,056
11,657
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LeMicroondas
Hachiman
14
3 / 3 / 3
8,285
552
8,158
9,368
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Mibukin
Sun Wukong
13
0 / 0 / 6
7,451
497
7,456
12,332
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
11
2 / 3 / 2
6,988
466
7,544
15,218
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 2
7,235
482
8,586
5,775
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
9
9
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
4
2
L
Jing Wei
Asellus-13
Jing Wei
2
4
2
0.75
L
Chang'e
EmeraldSpike
Chang'e
0
2
3
0.75
W
Achilles
JchetaXOXO
Achilles
3
5
1
0.7
L
Vamana
JericaFae
Vamana
6
2
1
3.25
L
Fenrir
KijiDragon
Fenrir
4
1
1
4.5
W
Hachiman
LeMicroondas
Hachiman
3
3
3
1.5
W
Sun Wukong
Mibukin
Sun Wukong
0
0
6
3
W
Bacchus
2
3
2
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,882
Damage
38,800
57,539
Taken
54,350
31,429
Mitigated
39,877
18,090
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,320
532
0
2,542
11,847
8,569
0
4,009
7,750
21,787
0
L
Jing Wei
Asellus-13
Jing Wei
4,777
3,413
0
1,553
7,427
2,352
1,774
3,006
4,421
0
33,371
L
Chang'e
EmeraldSpike
Chang'e
5,524
839
664
6,090
12,564
4,279
0
6,596
5,793
51,490
0
W
Achilles
JchetaXOXO
Achilles
7,056
1,015
0
1,357
11,657
9,807
0
944
10,110
0
31,548
L
Vamana
JericaFae
Vamana
10,843
5,575
0
2,925
12,566
10,634
508
2,137
9,805
0
79,302
L
Fenrir
KijiDragon
Fenrir
7,418
3,249
0
4,316
13,135
5,595
1,369
790
12,345
0
56,895
W
Hachiman
LeMicroondas
Hachiman
8,158
5,307
0
3,212
9,368
3,425
385
1,358
7,963
0
67,804
W
Sun Wukong
Mibukin
Sun Wukong
7,456
1,621
0
6,111
12,332
8,549
0
716
11,063
336
63,971
W
Bacchus
7,544
1,983
0
4,441
15,218
16,020
0
4,272
10,552
19,958
0
W
8,586
663
0
260
5,775
2,076
124
1,236
4,362
65,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
37,447
392
Minions Killed
376
0
Camps Cleared
0
1,461,654
Distance Traveled
1,523,404
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,548
503
14
1
0
297,771
2
L
Jing Wei
6,639
443
54
4
0
227,845
2
L
Chang'e
7,649
510
101
7
0
283,196
1
W
Achilles
7,488
499
44
3
0
306,438
0
L
Vamana
9,751
650
128
9
0
331,670
0
L
Fenrir
7,927
528
95
6
0
321,172
8
W
Hachiman
8,285
552
94
6
0
282,819
6
W
Sun Wukong
7,451
497
103
7
0
356,269
0
W
Bacchus
6,988
466
17
1
0
297,168
0
W
Janus
7,235
482
118
8
0
280,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role