Player Matchup

Ix Chel
Ix Chel
Jessture
Ix Chel
Level 81
God Stats
6W - 5L
1,683 SR
Queue Stats
331W - 326L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
Smeagarr
Hou Yi
Level 66
God Stats
6W - 9L
1,415 SR
Queue Stats
371W - 399L
1,407 Elo+
Party 1
Anubis
Anubis
Stackems
Anubis
Level 29
God Stats
2W - 1L
1,697 SR
Queue Stats
66W - 88L
1,317 Elo+
Solo
Izanami
Izanami
Xiobaidin
Izanami
Level 119
God Stats
16W - 14L
1,509 SR
Queue Stats
1,047W - 1,118L
1,417 Elo+
Party 1
Hachiman
Hachiman
XxSlaved1
Hachiman
Level 47
God Stats
3W - 3L
1,302 SR
Queue Stats
131W - 156L
1,333 Elo+
Solo
Team Averages
Level 68
1,521 SR
1,383 Elo+

VS

Team Averages
Level 71
1,401 SR
1,328 Elo+
Surtr
Surtr
Eli_MT
Surtr
Level 23
God Stats
7W - 1L
1,263 SR
Queue Stats
94W - 103L
1,344 Elo+
Party 2
Chaac
Chaac
Jwett_MT
Chaac
Level 60
God Stats
1W - 2L
1,376 SR
Queue Stats
126W - 130L
1,325 Elo+
Party 2
Cupid
Cupid
PB_MAXx
Cupid
Level 98
God Stats
3W - 4L
1,368 SR
Queue Stats
125W - 116L
1,324 Elo+
Party 2
Cabrakan
Cabrakan
Thelegendarykj2
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,372 Elo+
Solo
Zeus
Zeus
WarHeadinc
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jessture
Ix Chel
13
0 / 5 / 9
7,333
733
8,358
10,467
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Smeagarr
Hou Yi
13
3 / 6 / 6
7,566
757
5,316
11,878
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Stackems
Anubis
16
6 / 5 / 4
9,052
905
11,166
9,315
5,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Xiobaidin
Izanami
11
1 / 7 / 6
6,787
679
5,923
11,236
4,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
XxSlaved1
Hachiman
14
1 / 2 / 7
7,038
704
7,241
6,061
2,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Eli_MT
Surtr
14
3 / 4 / 13
8,429
843
5,721
11,138
12,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Jwett_MT
Chaac
18
6 / 0 / 16
9,509
951
15,565
11,201
8,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cupid
PB_MAXx
Cupid
17
10 / 1 / 12
9,607
961
12,931
7,242
3,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
15
4 / 4 / 14
8,879
888
3,863
10,111
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 12
8,237
824
8,178
5,336
2,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
11
Kills
25
25
Deaths
12
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Surtr
Eli_MT
Surtr
3
4
13
2.38
L
Ix Chel
Jessture
Ix Chel
0
5
9
0.9
W
Chaac
Jwett_MT
Chaac
6
0
16
14
W
Cupid
PB_MAXx
Cupid
10
1
12
16
L
Hou Yi
Smeagarr
Hou Yi
3
6
6
1
L
Anubis
Stackems
Anubis
6
5
4
1.6
W
Cabrakan
4
4
14
2.75
W
2
3
12
2.67
L
Izanami
Xiobaidin
Izanami
1
7
6
0.57
L
Hachiman
XxSlaved1
Hachiman
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,004
Damage
46,258
48,957
Taken
45,028
21,570
Mitigated
40,600
10,432
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Eli_MT
Surtr
5,721
1,425
14
1,723
11,138
12,730
370
5,169
5,833
1,813
9,295
L
Ix Chel
Jessture
Ix Chel
8,358
1,984
2,015
1,848
10,467
4,431
29
2,220
8,019
20,859
0
W
Chaac
Jwett_MT
Chaac
15,565
2,086
909
4,108
11,201
8,721
693
4,200
6,853
0
34,289
W
Cupid
PB_MAXx
Cupid
12,931
4,692
3,338
2,538
7,242
3,314
1,595
3,682
3,500
0
23,535
L
Hou Yi
Smeagarr
Hou Yi
5,316
1,842
702
872
11,878
4,978
0
4,100
7,700
0
9,898
L
Anubis
Stackems
Anubis
11,166
561
271
1,708
9,315
5,142
0
2,409
6,841
25,950
0
W
Cabrakan
3,863
175
415
1,000
10,111
13,705
173
4,499
5,516
8,884
0
W
8,178
1,703
399
427
5,336
2,130
1,246
1,847
3,445
17,272
0
L
Izanami
Xiobaidin
Izanami
5,923
4,094
143
222
11,236
4,547
183
2,842
8,221
0
15,854
L
Hachiman
XxSlaved1
Hachiman
7,241
5,060
997
1,654
6,061
2,472
0
1,472
4,537
0
12,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
44,661
120
Minions Killed
113
0
Camps Cleared
0
784,966
Distance Traveled
852,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,429
843
10
1
0
153,704
0
L
Ix Chel
7,333
733
34
3
0
149,655
0
W
Chaac
9,509
951
37
4
0
236,183
0
W
Cupid
9,607
961
30
3
0
190,810
0
L
Hou Yi
7,566
757
10
1
0
162,234
0
L
Anubis
9,052
905
38
4
0
161,464
0
W
Cabrakan
8,879
888
13
1
0
134,105
0
W
Zeus
8,237
824
23
2
0
138,003
0
L
Izanami
6,787
679
24
2
0
129,062
0
L
Hachiman
7,038
704
14
1
0
182,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role