Player Matchup

Gilgamesh
Gilgamesh
BigPython04013
Gilgamesh
Level 82
God Stats
5W - 9L
1,484 SR
Queue Stats
130W - 125L
1,484 Elo+
Party 1
Set
Set
Schmiddty
Set
Level 84
God Stats
3W - 6L
1,454 SR
Queue Stats
130W - 121L
1,514 Elo+
Party 1
Ishtar
Ishtar
SoloRem1x
Ishtar
Level 15
God Stats
0W - 2L
1,335 SR
Queue Stats
13W - 20L
1,404 Elo+
Party 1
Ymir
Ymir
TeddyFresh69420
Ymir
Level 65
God Stats
0W - 3L
1,200 SR
Queue Stats
74W - 70L
1,477 Elo+
Party 1
Sol
Sol
jargarjar
Sol
Level 127
God Stats
19W - 15L
1,453 SR
Queue Stats
89W - 85L
1,464 Elo+
Solo
Team Averages
Level 75
1,385 SR
1,468 Elo+

VS

Team Averages
Level 94
1,565 SR
1,443 Elo+
Osiris
Osiris
DJwiziwack9337
Osiris
Level 134
God Stats
1W - 1L
1,384 SR
Queue Stats
29W - 27L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
Jsspsycho
Heimdallr
Level 90
God Stats
246W - 201L
1,618 SR
Queue Stats
500W - 523L
1,497 Elo+
Solo
Camazotz
Camazotz
Noboaaster123
Camazotz
Level 102
God Stats
1W - 1L
1,359 SR
Queue Stats
37W - 31L
1,439 Elo+
Party 2
Cerberus
Cerberus
boggs96
Cerberus
Level 16
God Stats
2W - 0L
1,769 SR
Queue Stats
16W - 13L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
kisman47
Nu Wa
Level 126
God Stats
9W - 1L
1,693 SR
Queue Stats
27W - 24L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPython04013
Gilgamesh
11
0 / 5 / 1
6,623
662
3,549
12,746
7,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
2 / 2 / 0
7,394
739
5,433
9,707
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
SoloRem1x
Ishtar
12
0 / 5 / 1
6,527
653
6,221
9,603
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 4 / 2
6,647
665
6,214
12,581
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
7,052
705
12,546
10,469
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
7,558
756
7,532
10,197
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Jsspsycho
Heimdallr
14
1 / 0 / 10
7,255
726
6,692
7,646
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
Noboaaster123
Camazotz
15
10 / 0 / 4
8,613
861
12,070
13,259
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
boggs96
Cerberus
12
0 / 1 / 11
7,355
736
3,727
12,242
8,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
kisman47
Nu Wa
15
7 / 1 / 10
8,653
865
18,212
6,934
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
2
Kills
19
19
Deaths
2
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigPython04013
Gilgamesh
0
5
1
0.1
W
1
0
8
5
W
Heimdallr
Jsspsycho
Heimdallr
1
0
10
6
W
Camazotz
Noboaaster123
Camazotz
10
0
4
12
L
2
2
0
1
L
Ishtar
SoloRem1x
Ishtar
0
5
1
0.1
L
0
4
2
0.25
W
Cerberus
boggs96
Cerberus
0
1
11
5.5
L
0
3
1
0.17
W
Nu Wa
kisman47
Nu Wa
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
48,233
55,106
Taken
50,278
26,011
Mitigated
30,520
7,500
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigPython04013
Gilgamesh
3,549
481
724
537
12,746
7,824
365
4,462
8,024
0
8,548
W
7,532
2,551
0
2,260
10,197
8,852
18
3,645
6,169
0
25,890
W
Heimdallr
Jsspsycho
Heimdallr
6,692
1,542
0
1,528
7,646
3,366
1,323
2,779
4,867
0
24,329
W
Camazotz
Noboaaster123
Camazotz
12,070
2,644
0
5,633
13,259
6,985
774
3,762
9,338
0
31,172
L
5,433
1,929
0
874
9,707
5,269
0
2,986
6,522
0
19,910
L
Ishtar
SoloRem1x
Ishtar
6,221
3,855
0
26
9,603
3,314
660
4,343
4,945
0
15,883
L
6,214
2,350
0
260
12,581
6,025
0
6,069
6,155
15,431
0
W
Cerberus
boggs96
Cerberus
3,727
339
1,242
1,918
12,242
8,442
0
5,684
6,558
11,488
0
L
12,546
5,027
128
4,951
10,469
3,579
573
3,920
6,330
38,491
0
W
Nu Wa
kisman47
Nu Wa
18,212
2,302
0
500
6,934
2,875
196
2,675
4,055
39,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,243
Gold Earned
39,434
147
Minions Killed
207
0
Camps Cleared
0
1,000,841
Distance Traveled
1,109,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,623
662
4
0
0
224,537
0
W
Osiris
7,558
756
40
4
0
218,901
0
W
Heimdallr
7,255
726
50
5
0
211,889
0
W
Camazotz
8,613
861
42
4
0
253,946
0
L
Set
7,394
739
28
3
0
254,907
0
L
Ishtar
6,527
653
27
3
0
164,909
0
L
Ymir
6,647
665
24
2
0
168,566
0
W
Cerberus
7,355
736
24
2
0
215,998
0
L
Sol
7,052
705
64
6
0
187,922
0
W
Nu Wa
8,653
865
51
5
0
208,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role