Player Matchup

Ra
Ra
Silver III
TSM rfaide
Ra
Silver III
Level 81
God Stats
3W - 4L
1,528 SR
Queue Stats
93W - 121L
952 MMR
Party 2
Awilix
Awilix
Silver I
Tyler02113986
Awilix
Silver I
Level 65
God Stats
1W - 6L
1,120 SR
Queue Stats
86W - 105L
1,081 MMR
Party 2
Achilles
Achilles
Silver I
poisonhand1989
Achilles
Silver I
Level 69
God Stats
6W - 3L
1,420 SR
Queue Stats
66W - 85L
1,319 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,356 SR
1,117 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,456 SR
1,001 MMR
Terra
Terra
Silver III
Duuud402
Terra
Silver III
Level 84
God Stats
5W - 11L
1,296 SR
Queue Stats
493W - 530L
909 MMR
Party 1
Scylla
Scylla
Silver IV
King7ped
Scylla
Silver IV
Level 131
God Stats
19W - 27L
1,469 SR
Queue Stats
146W - 176L
1,048 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
XGustavo225
Sun Wukong
Silver II
Level 128
God Stats
4W - 3L
1,602 SR
Queue Stats
505W - 544L
1,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
10,384
799
10,434
6,530
3,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 5
10,179
783
11,892
11,536
5,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
14
3 / 0 / 5
10,005
770
8,031
15,173
16,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Baron SamediGilgameshAh Muzen CabJanusAnubis

VS

Bans
KuzenboAresMorgan Le FayMartichorasHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Duuud402
Terra
13
1 / 3 / 3
9,445
727
6,837
13,303
10,946
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
King7ped
Scylla
13
3 / 3 / 0
9,478
729
7,169
9,176
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
XGustavo225
Sun Wukong
12
1 / 4 / 4
9,303
716
7,399
15,164
11,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
Duuud402
Terra
1
3
3
0.83
L
Scylla
King7ped
Scylla
3
3
0
1
W
3
1
5
5.5
W
4
4
5
1.63
L
Sun Wukong
XGustavo225
Sun Wukong
1
4
4
0.75
W
Achilles
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
21,405
33,239
Taken
37,643
25,166
Mitigated
25,119
6,995
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Duuud402
Terra
6,837
144
722
1,899
13,303
10,946
0
3,137
10,166
28,608
0
L
Scylla
King7ped
Scylla
7,169
318
0
380
9,176
3,020
0
1,728
7,448
39,595
0
W
10,434
1,422
936
1,098
6,530
3,174
323
3,610
2,920
55,715
0
W
11,892
4,386
0
665
11,536
5,265
0
5,025
6,511
0
32,055
L
Sun Wukong
XGustavo225
Sun Wukong
7,399
1,046
0
3,174
15,164
11,153
0
6,260
8,734
241
35,643
W
Achilles
8,031
865
0
4,296
15,173
16,727
66
6,257
8,916
0
24,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
28,226
150
Minions Killed
131
0
Camps Cleared
0
745,214
Distance Traveled
759,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,445
727
31
2
0
279,554
0
L
Scylla
9,478
729
56
4
0
238,321
0
W
Ra
10,384
799
97
7
0
245,883
0
W
Awilix
10,179
783
36
3
0
238,234
0
L
Sun Wukong
9,303
716
44
3
0
241,602
0
W
Achilles
10,005
770
17
1
0
261,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role