Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
EdIsOn96
Cthulhu
Level 117
God Stats
24W - 16L
1,631 SR
Queue Stats
221W - 213L
1,509 Elo+
Party 3
Nike
Nike
Lakilin
Nike
Level 143
God Stats
2W - 0L
1,674 SR
Queue Stats
153W - 131L
1,557 Elo+
Solo
Artemis
Artemis
bloodyknocles
Artemis
Level 129
God Stats
2W - 2L
1,473 SR
Queue Stats
154W - 138L
1,510 Elo+
Solo
Ix Chel
Ix Chel
piojosandey
Ix Chel
Level 111
God Stats
4W - 2L
1,728 SR
Queue Stats
443W - 410L
1,546 Elo+
Party 3
Team Averages
Level 125
1,601 SR
1,524 Elo+

VS

Team Averages
Level 84
1,590 SR
1,551 Elo+
Bakasura
Bakasura
Beadyroe
Bakasura
Level 159
God Stats
8W - 4L
1,583 SR
Queue Stats
113W - 102L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HaltSP
Morgan Le Fay
Level 88
God Stats
10W - 12L
1,542 SR
Queue Stats
107W - 87L
1,564 Elo+
Party 1
Bellona
Bellona
VCBVVVS
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,509 Elo+
Party 2
Bacchus
Bacchus
YungSweatshorts
Bacchus
Level 45
God Stats
12W - 10L
1,667 SR
Queue Stats
12W - 11L
1,594 Elo+
Party 1
Xbalanque
Xbalanque
ashboe
Xbalanque
Level 100
God Stats
38W - 20L
1,659 SR
Queue Stats
98W - 73L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 2 / 6
9,637
535
7,103
14,880
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
EdIsOn96
Cthulhu
14
2 / 2 / 6
9,245
514
8,949
16,113
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
Lakilin
Nike
15
4 / 2 / 8
9,720
540
8,951
15,761
13,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Artemis
13
1 / 5 / 5
8,151
453
14,079
14,252
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
piojosandey
Ix Chel
16
11 / 1 / 7
10,705
595
15,564
9,638
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beadyroe
Bakasura
17
5 / 4 / 2
11,046
614
13,218
22,886
11,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
HaltSP
Morgan Le Fay
13
0 / 4 / 1
8,427
468
3,532
9,927
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
VCBVVVS
Bellona
9
1 / 10 / 0
6,777
377
5,520
21,279
17,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 3
8,194
455
4,516
13,575
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ashboe
Xbalanque
15
6 / 4 / 2
9,174
510
17,052
17,655
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
23
Kills
12
12
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
6
4
L
Bakasura
Beadyroe
Bakasura
5
4
2
1.5
W
Cthulhu
EdIsOn96
Cthulhu
2
2
6
2.5
L
Morgan Le Fay
HaltSP
Morgan Le Fay
0
4
1
0.13
W
Nike
Lakilin
Nike
4
2
8
4
L
Bellona
VCBVVVS
Bellona
1
10
0
0.1
L
0
1
3
1.5
L
Xbalanque
ashboe
Xbalanque
6
4
2
1.75
W
Artemis
1
5
5
0.7
W
Ix Chel
piojosandey
Ix Chel
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,646
Damage
43,838
70,644
Taken
85,322
42,537
Mitigated
56,245
18,475
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,103
1,732
0
1,436
14,880
6,080
0
964
13,173
0
68,232
L
Bakasura
Beadyroe
Bakasura
13,218
8,560
0
8,421
22,886
11,301
255
4,222
18,139
0
102,769
W
Cthulhu
EdIsOn96
Cthulhu
8,949
733
0
4,983
16,113
13,584
56
2,443
12,849
39,813
0
L
Morgan Le Fay
HaltSP
Morgan Le Fay
3,532
204
0
614
9,927
4,109
0
4,315
5,450
61,739
0
W
Nike
Lakilin
Nike
8,951
1,650
0
1,480
15,761
13,430
791
1,121
13,973
0
65,655
L
Bellona
VCBVVVS
Bellona
5,520
2,564
0
2,344
21,279
17,490
0
7,085
13,954
0
30,729
L
4,516
633
0
4,465
13,575
16,632
125
5,003
8,284
15,589
0
L
Xbalanque
ashboe
Xbalanque
17,052
8,649
0
6,235
17,655
6,713
1,615
3,899
13,594
0
75,654
W
Artemis
14,079
7,006
0
4,495
14,252
5,817
1,058
912
12,710
0
64,444
W
Ix Chel
piojosandey
Ix Chel
15,564
3,233
1,680
4,401
9,638
3,626
472
2,729
6,487
74,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,458
Gold Earned
43,618
460
Minions Killed
468
0
Camps Cleared
0
1,853,481
Distance Traveled
1,546,338
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,637
535
79
4
0
445,653
0
L
Bakasura
11,046
614
175
10
0
402,175
0
W
Cthulhu
9,245
514
53
3
0
371,676
4
L
Morgan Le Fay
8,427
468
113
6
0
267,208
4
W
Nike
9,720
540
110
6
0
334,564
0
L
Bellona
6,777
377
47
3
0
244,294
0
L
Bacchus
8,194
455
11
1
0
326,830
0
L
Xbalanque
9,174
510
122
7
0
305,831
0
W
Artemis
8,151
453
95
5
0
320,887
0
W
Ix Chel
10,705
595
123
7
0
380,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role