Player Matchup

Anubis
Anubis
Silver I
ChileFake
Anubis
Silver I
Level 123
God Stats
7W - 4L
1,960 SR
Queue Stats
264W - 275L
1,205 MMR
Solo
Fenrir
Fenrir
Silver II
GlizzyDogDad
Fenrir
Silver II
Level 101
God Stats
1W - 1L
1,231 SR
Queue Stats
20W - 35L
1,190 MMR
Solo
Ares
Ares
Silver III
SurfyChef15
Ares
Silver III
Level 158
God Stats
4W - 3L
1,523 SR
Queue Stats
106W - 122L
1,194 MMR
Solo
King Arthur
King Arthur
Silver I
V0rTeXPlayZ1
King Arthur
Silver I
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
496W - 523L
1,170 MMR
Solo
Freya
Freya
Bronze IV
jinxxxcat
Freya
Bronze IV
Level 107
God Stats
1W - 3L
1,536 SR
Queue Stats
2W - 8L
1,170 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,550 SR
1,186 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,434 SR
1,249 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
DayserTKOM7
Vulcan
Silver I
Level 106
God Stats
4W - 5L
1,284 SR
Queue Stats
127W - 137L
1,160 MMR
Solo
Hachiman
Hachiman
Silver IV
natsu-gray13
Hachiman
Silver IV
Level 113
God Stats
0W - 4L
1,437 SR
Queue Stats
16W - 29L
1,215 MMR
Party 1
Athena
Athena
Bronze I
tenpants3
Athena
Bronze I
Level 88
God Stats
2W - 6L
1,397 SR
Queue Stats
15W - 28L
1,161 MMR
Party 1
Bakasura
Bakasura
Silver V
un-known95
Bakasura
Silver V
Level 102
God Stats
0W - 3L
1,553 SR
Queue Stats
5W - 13L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChileFake
Anubis
15
8 / 3 / 2
9,690
646
11,927
12,406
6,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
15
5 / 1 / 4
8,869
591
6,395
17,088
8,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 0 / 7
7,699
513
8,825
15,944
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
V0rTeXPlayZ1
King Arthur
15
3 / 0 / 3
9,103
607
11,263
15,703
15,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
jinxxxcat
Freya
14
3 / 2 / 0
8,181
545
7,243
8,435
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
HerculesVamanaMauiPele

VS

Bans
AnhurIzanamiNemesisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 4 / 0
7,024
468
6,837
14,542
11,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
12
1 / 4 / 1
7,164
478
8,667
7,447
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
natsu-gray13
Hachiman
13
2 / 4 / 0
7,376
492
6,843
12,401
5,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
tenpants3
Athena
11
1 / 3 / 3
7,438
496
5,725
17,334
12,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
un-known95
Bakasura
14
2 / 4 / 0
7,892
526
8,252
15,091
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
19
Kills
6
6
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Anubis
ChileFake
Anubis
8
3
2
3
L
Vulcan
1
4
1
0.38
W
Fenrir
5
1
4
7
W
0
0
7
3.5
W
King Arthur
V0rTeXPlayZ1
King Arthur
3
0
3
4.5
W
Freya
jinxxxcat
Freya
3
2
0
1.5
L
Hachiman
natsu-gray13
Hachiman
2
4
0
0.5
L
Athena
tenpants3
Athena
1
3
3
0.83
L
Bakasura
un-known95
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,653
Damage
36,324
69,576
Taken
66,815
49,667
Mitigated
38,477
21,066
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,837
1,782
0
3,935
14,542
11,796
0
973
13,569
0
46,706
W
Anubis
ChileFake
Anubis
11,927
849
0
5,809
12,406
6,530
492
5,040
7,234
98,973
0
L
Vulcan
8,667
3,295
0
1,000
7,447
2,803
45
3,958
3,471
53,852
0
W
Fenrir
6,395
1,594
0
4,812
17,088
8,852
273
2,755
14,021
0
68,008
W
8,825
445
0
5,104
15,944
15,367
351
4,593
10,973
29,138
0
W
King Arthur
V0rTeXPlayZ1
King Arthur
11,263
1,260
0
1,500
15,703
15,038
40
636
14,747
934
70,176
W
Freya
jinxxxcat
Freya
7,243
2,484
0
3,841
8,435
3,880
203
1,102
7,333
59,676
0
L
Hachiman
natsu-gray13
Hachiman
6,843
5,008
0
3,526
12,401
5,163
511
8,093
4,308
0
62,485
L
Athena
tenpants3
Athena
5,725
1,875
1,493
2,006
17,334
12,759
0
10,167
6,754
22,703
0
L
Bakasura
un-known95
Bakasura
8,252
5,731
0
2,612
15,091
5,956
0
4,938
9,571
0
57,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
36,894
506
Minions Killed
398
0
Camps Cleared
0
1,508,749
Distance Traveled
1,503,122
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,024
468
83
6
0
289,855
0
W
Anubis
9,690
646
186
12
0
287,542
2
L
Vulcan
7,164
478
74
5
0
310,117
2
W
Fenrir
8,869
591
94
6
0
336,750
4
W
Ares
7,699
513
31
2
0
320,568
0
W
King Arthur
9,103
607
104
7
0
311,497
0
W
Freya
8,181
545
91
6
0
252,392
1
L
Hachiman
7,376
492
88
6
0
258,855
2
L
Athena
7,438
496
37
2
0
303,096
1
L
Bakasura
7,892
526
116
8
0
341,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role