Player Matchup

Chaac
Chaac
Aguilucho_6712
Chaac
Level 141
God Stats
14W - 15L
1,487 SR
Queue Stats
452W - 460L
1,462 Elo+
Party 1
Sol
Sol
Bunni02
Sol
Level 45
God Stats
61W - 70L
1,445 SR
Queue Stats
103W - 116L
1,445 Elo+
Party 3
Bakasura
Bakasura
D-O-M_3094
Bakasura
Level 142
God Stats
1W - 3L
1,634 SR
Queue Stats
373W - 367L
1,507 Elo+
Party 1
Fenrir
Fenrir
EI Huevo
Fenrir
Level 148
God Stats
10W - 11L
1,554 SR
Queue Stats
111W - 115L
1,446 Elo+
Party 3
Hades
Hades
Who is Kasper
Hades
Level 156
God Stats
68W - 33L
1,757 SR
Queue Stats
380W - 366L
1,490 Elo+
Party 3
Team Averages
Level 126
1,575 SR
1,470 Elo+

VS

Team Averages
Level 76
1,515 SR
1,483 Elo+
Izanami
Izanami
Baboosh56
Izanami
Level 27
God Stats
2W - 2L
1,275 SR
Queue Stats
59W - 41L
1,514 Elo+
Party 2
Martichoras
Martichoras
GhostMode-Keeno
Martichoras
Level 78
God Stats
3W - 3L
1,451 SR
Queue Stats
273W - 273L
1,448 Elo+
Solo
Chang'e
Chang'e
Rederek_Mage
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
TeckkM8
Cthulhu
Level 104
God Stats
25W - 21L
1,564 SR
Queue Stats
111W - 66L
1,578 Elo+
Solo
Horus
Horus
jessknowles15
Horus
Level 44
God Stats
2W - 2L
1,788 SR
Queue Stats
39W - 47L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,322
532
2,628
7,767
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
8
0 / 2 / 4
4,803
480
3,851
6,067
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
D-O-M_3094
Bakasura
9
2 / 4 / 0
5,102
510
4,096
10,086
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
EI Huevo
Fenrir
7
1 / 5 / 3
4,685
469
3,141
8,953
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
3 / 0 / 0
5,883
588
5,495
8,206
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baboosh56
Izanami
10
5 / 2 / 3
6,172
617
8,401
6,349
2,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
GhostMode-Keeno
Martichoras
10
0 / 1 / 0
5,583
558
4,553
5,654
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Rederek_Mage
Chang'e
9
1 / 1 / 4
5,511
551
3,670
7,847
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
TeckkM8
Cthulhu
11
1 / 0 / 0
6,050
605
4,674
6,047
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
4 / 2 / 6
6,405
641
3,522
8,983
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
11
11
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
Baboosh56
Izanami
5
2
3
3.25
L
Sol
0
2
4
1
L
Bakasura
D-O-M_3094
Bakasura
2
4
0
0.5
L
Fenrir
EI Huevo
Fenrir
1
5
3
0.5
W
Martichoras
GhostMode-Keeno
Martichoras
0
1
0
0
W
Chang'e
Rederek_Mage
Chang'e
1
1
4
3
W
Cthulhu
TeckkM8
Cthulhu
1
0
0
1
L
3
0
0
3
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,211
Damage
24,820
41,079
Taken
34,880
16,157
Mitigated
17,382
13,961
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,628
191
0
3,715
7,767
3,575
0
2,958
4,375
0
34,979
W
Izanami
Baboosh56
Izanami
8,401
6,275
0
1,201
6,349
2,558
17
2,972
3,306
0
46,524
L
Sol
3,851
1,272
0
1,092
6,067
1,412
0
879
5,132
24,904
0
L
Bakasura
D-O-M_3094
Bakasura
4,096
2,643
0
2,069
10,086
3,435
0
2,557
7,363
0
22,981
L
Fenrir
EI Huevo
Fenrir
3,141
545
108
1,790
8,953
3,719
0
532
8,421
0
15,518
W
Martichoras
GhostMode-Keeno
Martichoras
4,553
2,128
0
1,542
5,654
2,169
0
2,477
3,127
0
39,237
W
Chang'e
Rederek_Mage
Chang'e
3,670
571
680
4,343
7,847
2,499
0
1,336
6,433
35,205
0
W
Cthulhu
TeckkM8
Cthulhu
4,674
599
0
3,493
6,047
3,470
0
90
5,853
39,111
21
L
5,495
96
220
4,967
8,206
4,016
0
815
7,306
45,042
0
W
3,522
1,626
349
2,296
8,983
6,686
20
2,670
5,817
0
13,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
29,721
251
Minions Killed
295
0
Camps Cleared
0
1,035,950
Distance Traveled
976,273
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,322
532
62
6
0
212,210
3
W
Izanami
6,172
617
79
8
0
194,215
0
L
Sol
4,803
480
33
3
0
184,705
4
L
Bakasura
5,102
510
51
5
0
243,104
3
L
Fenrir
4,685
469
24
2
0
178,438
0
W
Martichoras
5,583
558
65
7
0
177,223
0
W
Chang'e
5,511
551
62
6
0
219,315
0
W
Cthulhu
6,050
605
71
7
0
190,079
0
L
Hades
5,883
588
81
8
0
217,493
4
W
Horus
6,405
641
18
2
0
195,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role