Player Matchup

Izanami
Izanami
IBeMeep
Izanami
Level 145
God Stats
8W - 9L
1,611 SR
Queue Stats
367W - 378L
1,545 Elo+
Party 1
Martichoras
Martichoras
Mute Mini
Martichoras
Level 245
God Stats
2W - 3L
1,539 SR
Queue Stats
148W - 171L
1,496 Elo+
Party 1
Bellona
Bellona
ParagonWolve
Bellona
Level 56
God Stats
3W - 2L
1,564 SR
Queue Stats
72W - 83L
1,477 Elo+
Party 1
Ganesha
Ganesha
Shinooks
Ganesha
Level 123
God Stats
2W - 0L
1,772 SR
Queue Stats
55W - 64L
1,539 Elo+
Party 1
Surtr
Surtr
sacredto
Surtr
Level 126
God Stats
7W - 6L
1,625 SR
Queue Stats
236W - 227L
1,511 Elo+
Party 1
Team Averages
Level 139
1,622 SR
1,514 Elo+

VS

Team Averages
Level 142
1,515 SR
1,582 Elo+
Heimdallr
Heimdallr
CadenDespair
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,590 Elo+
Party 3
Khepri
Khepri
DynamicY
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 51L
1,649 Elo+
Party 3
Sun Wukong
Sun Wukong
Lagggging
Sun Wukong
Level 144
God Stats
2W - 3L
1,445 SR
Queue Stats
294W - 280L
1,520 Elo+
Party 2
Ix Chel
Ix Chel
ShredsWrld-_-
Ix Chel
Level 128
God Stats
0W - 4L
1,426 SR
Queue Stats
33W - 50L
1,568 Elo+
Party 2
Mercury
Mercury
orbityr
Mercury
Level 156
God Stats
3W - 4L
1,704 SR
Queue Stats
64W - 64L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IBeMeep
Izanami
17
5 / 1 / 5
10,439
580
10,621
9,106
4,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Mute Mini
Martichoras
15
3 / 1 / 5
8,926
496
9,894
10,732
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ParagonWolve
Bellona
17
7 / 0 / 5
10,172
565
14,839
12,702
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Shinooks
Ganesha
13
0 / 2 / 11
8,319
462
5,270
16,711
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Surtr
sacredto
Surtr
15
0 / 0 / 5
9,554
531
6,087
14,300
13,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CadenDespair
Heimdallr
16
1 / 3 / 1
9,236
513
5,536
12,503
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
DynamicY
Khepri
12
0 / 2 / 3
7,731
430
6,645
14,493
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Lagggging
Sun Wukong
14
1 / 3 / 1
8,435
469
10,993
15,245
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
16
0 / 1 / 0
9,840
547
8,614
6,642
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
orbityr
Mercury
13
2 / 6 / 0
8,237
458
7,006
20,668
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
15
Kills
4
4
Deaths
15
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CadenDespair
Heimdallr
1
3
1
0.5
L
Khepri
DynamicY
Khepri
0
2
3
0.75
W
Izanami
IBeMeep
Izanami
5
1
5
7.5
L
Sun Wukong
Lagggging
Sun Wukong
1
3
1
0.5
W
Martichoras
Mute Mini
Martichoras
3
1
5
5.5
W
Bellona
ParagonWolve
Bellona
7
0
5
9.5
W
Ganesha
Shinooks
Ganesha
0
2
11
2.75
L
Ix Chel
0
1
0
0
L
Mercury
orbityr
Mercury
2
6
0
0.33
W
Surtr
sacredto
Surtr
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
38,794
63,551
Taken
69,551
47,209
Mitigated
40,107
19,764
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CadenDespair
Heimdallr
5,536
3,413
0
4,601
12,503
6,273
0
562
11,941
0
88,232
L
Khepri
DynamicY
Khepri
6,645
1,006
348
4,111
14,493
12,712
0
1,591
12,902
21,810
0
W
Izanami
IBeMeep
Izanami
10,621
7,290
0
4,391
9,106
4,236
0
1,123
7,983
0
115,406
L
Sun Wukong
Lagggging
Sun Wukong
10,993
2,413
0
2,311
15,245
10,386
0
1,715
13,530
0
74,049
W
Martichoras
Mute Mini
Martichoras
9,894
4,190
0
2,689
10,732
5,424
0
1,798
8,934
0
80,579
W
Bellona
ParagonWolve
Bellona
14,839
6,232
0
1,948
12,702
8,676
0
2,251
10,451
0
110,106
W
Ganesha
Shinooks
Ganesha
5,270
735
0
5,057
16,711
15,294
0
4,488
12,223
20,652
0
L
Ix Chel
8,614
1,016
219
1,954
6,642
2,356
0
320
6,223
84,697
0
L
Mercury
orbityr
Mercury
7,006
4,027
0
5,564
20,668
8,380
0
1,524
19,144
0
60,282
W
Surtr
sacredto
Surtr
6,087
1,959
0
5,679
14,300
13,579
0
6,936
7,364
513
77,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
43,479
569
Minions Killed
593
0
Camps Cleared
0
1,919,887
Distance Traveled
1,691,639
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,236
513
156
9
0
317,099
0
L
Khepri
7,731
430
25
1
0
360,114
1
W
Izanami
10,439
580
180
10
0
355,564
0
L
Sun Wukong
8,435
469
126
7
0
386,513
0
W
Martichoras
8,926
496
118
7
0
326,747
3
W
Bellona
10,172
565
135
8
0
463,937
3
W
Ganesha
8,319
462
1
0
0
414,230
8
L
Ix Chel
9,840
547
188
10
0
234,492
1
L
Mercury
8,237
458
98
5
0
393,421
0
W
Surtr
9,554
531
135
8
0
359,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role