Player Matchup

Artio
Artio
bduckk
Artio
Level 104
God Stats
1W - 4L
1,749 SR
Queue Stats
338W - 346L
1,529 Elo+
Solo
Freya
Freya
crimebrûlée
Freya
Level 147
God Stats
0W - 3L
1,090 SR
Queue Stats
97W - 90L
1,566 Elo+
Solo
Tiamat
Tiamat
evogrianne
Tiamat
Level 107
God Stats
9W - 3L
1,743 SR
Queue Stats
277W - 270L
1,527 Elo+
Party 1
Ravana
Ravana
monkey_killer001
Ravana
Level 125
God Stats
11W - 8L
1,542 SR
Queue Stats
449W - 436L
1,595 Elo+
Solo
Cthulhu
Cthulhu
timbobodean
Cthulhu
Level 109
God Stats
2W - 2L
1,484 SR
Queue Stats
137W - 128L
1,534 Elo+
Party 1
Team Averages
Level 118
1,521 SR
1,550 Elo+

VS

Team Averages
Level 141
1,541 SR
1,594 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DmonicAtomic
Atlas
Level 112
God Stats
25W - 9L
1,595 SR
Queue Stats
299W - 299L
1,541 Elo+
Party 2
Anubis
Anubis
Lady Vixen7569
Anubis
Level 129
God Stats
2W - 2L
1,368 SR
Queue Stats
142W - 155L
1,481 Elo+
Party 2
Zeus
Zeus
SICC4theTHICC
Zeus
Level 147
God Stats
3W - 1L
1,367 SR
Queue Stats
145W - 96L
1,684 Elo+
Party 3
Ix Chel
Ix Chel
iflushdaily
Ix Chel
Level 146
God Stats
3W - 2L
1,875 SR
Queue Stats
105W - 55L
1,762 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
bduckk
Artio
10
0 / 7 / 0
6,473
647
2,282
13,574
12,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 4 / 1
8,133
813
7,228
8,596
3,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
evogrianne
Tiamat
13
0 / 5 / 1
6,726
673
8,659
10,336
13,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 3
6,822
682
7,339
9,125
7,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
timbobodean
Cthulhu
14
1 / 4 / 2
7,238
724
12,976
11,407
14,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
5 / 0 / 15
9,090
909
10,476
12,558
15,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
4 / 0 / 15
8,643
864
8,481
11,862
10,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 1 / 12
8,807
881
6,839
7,842
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 2 / 15
8,359
836
16,064
8,324
4,340
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
iflushdaily
Ix Chel
14
3 / 1 / 15
8,852
885
6,603
10,544
10,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
95
4
Kills
23
23
Deaths
4
7
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
15
12.5
W
4
0
15
11.5
W
7
1
12
13
W
4
2
15
5.75
L
Artio
bduckk
Artio
0
7
0
0
L
3
4
1
0.88
L
Tiamat
evogrianne
Tiamat
0
5
1
0.1
W
Ix Chel
iflushdaily
Ix Chel
3
1
15
10.5
L
0
3
3
0.5
L
Cthulhu
timbobodean
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,484
Damage
48,463
53,038
Taken
51,130
51,519
Mitigated
45,582
12,099
Healing
34,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,476
1,468
3,137
3,812
12,558
15,037
0
7,546
4,958
23,576
0
W
8,481
1,944
2,334
1,918
11,862
10,517
99
6,612
5,128
15,960
0
W
6,839
164
2,595
2,507
7,842
5,502
418
5,285
2,487
20,615
0
W
16,064
2,853
1,178
1,565
8,324
4,340
105
4,694
3,572
25,095
0
L
Artio
bduckk
Artio
2,282
0
1,298
1,291
13,574
12,621
0
11,373
1,449
3,926
0
L
7,228
2,189
433
1,285
8,596
3,894
0
7,925
501
17,645
0
L
Tiamat
evogrianne
Tiamat
8,659
223
634
1,412
10,336
13,097
0
9,283
807
18,974
0
W
Ix Chel
iflushdaily
Ix Chel
6,603
1,664
10,235
5,705
10,544
10,186
474
6,838
3,668
11,388
0
L
7,339
410
646
1,276
9,125
7,174
0
8,049
882
0
12,550
L
Cthulhu
timbobodean
Cthulhu
12,976
199
652
3,172
11,407
14,733
0
10,285
895
21,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
43,751
83
Minions Killed
126
0
Camps Cleared
0
839,086
Distance Traveled
972,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,090
909
30
3
0
216,985
0
W
Atlas
8,643
864
19
2
0
207,377
0
W
Anubis
8,807
881
30
3
0
184,422
0
W
Zeus
8,359
836
33
3
0
187,815
0
L
Artio
6,473
647
3
0
0
141,249
0
L
Freya
8,133
813
35
4
0
172,396
0
L
Tiamat
6,726
673
17
2
0
181,443
0
W
Ix Chel
8,852
885
14
1
0
175,855
0
L
Ravana
6,822
682
12
1
0
173,937
0
L
Cthulhu
7,238
724
16
2
0
170,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role