Player Matchup

Fenrir
Fenrir
AnonymousAsian1
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,781 Elo+
Solo
Loki
Loki
Curvysmokee
Loki
Level 100
God Stats
1W - 6L
1,178 SR
Queue Stats
268W - 254L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
MDuffield32
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,363 Elo+
Solo
Cupid
Cupid
StrawHatWeez
Cupid
Level 27
God Stats
1W - 2L
1,495 SR
Queue Stats
54W - 70L
1,424 Elo+
Party 2
Sobek
Sobek
ubivaha6758
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 37
1,435 SR
1,507 Elo+

VS

Team Averages
Level 37
1,500 SR
1,407 Elo+
Tiamat
Tiamat
DaddySlaps
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,487 Elo+
Solo
Ishtar
Ishtar
Gavinboi8647
Ishtar
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 90L
1,331 Elo+
Party 1
Freya
Freya
SpaciousImp3908
Freya
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 53L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
gankingoff
Baron Samedi
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
525W - 518L
1,499 Elo+
Solo
Cerberus
Cerberus
我先润了
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
8,354
759
11,139
13,491
19,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 6
8,343
758
10,330
10,023
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
MDuffield32
Kuzenbo
16
3 / 5 / 5
8,637
785
6,927
13,869
16,381
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 7
7,771
706
9,793
11,800
5,602
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 6
8,241
749
4,962
15,575
18,416
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaddySlaps
Tiamat
18
5 / 2 / 15
10,048
913
15,617
12,020
11,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
14
3 / 4 / 12
8,599
782
8,097
9,270
4,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 1 / 9
9,993
908
9,015
7,681
4,153
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
gankingoff
Baron Samedi
18
8 / 2 / 15
10,106
919
17,605
9,876
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
我先润了
Cerberus
16
2 / 5 / 16
8,978
816
7,185
16,937
22,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
13
Kills
26
26
Deaths
14
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
4
4
6
1.75
W
Tiamat
DaddySlaps
Tiamat
5
2
15
6.25
W
Ishtar
3
4
12
2.25
L
Kuzenbo
MDuffield32
Kuzenbo
3
5
5
1.1
W
8
1
9
12.5
L
1
6
7
0.75
W
Baron Samedi
gankingoff
Baron Samedi
8
2
15
7.75
L
2
6
6
0.83
W
Cerberus
我先润了
Cerberus
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
57,519
64,758
Taken
55,784
64,352
Mitigated
48,653
9,259
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,139
1,571
328
2,897
13,491
19,410
217
10,389
2,896
0
20,329
L
10,330
1,880
1,173
1,342
10,023
4,543
571
7,615
2,176
0
21,991
W
Tiamat
DaddySlaps
Tiamat
15,617
1,872
848
4,119
12,020
11,349
476
2,751
8,998
33,905
0
W
Ishtar
8,097
5,320
0
115
9,270
4,378
2,319
2,013
7,145
0
13,332
L
Kuzenbo
MDuffield32
Kuzenbo
6,927
2,523
0
0
13,869
16,381
0
11,160
2,579
10,021
0
W
9,015
3,076
816
1,885
7,681
4,153
1,510
1,205
6,270
18,793
0
L
9,793
5,479
664
1,821
11,800
5,602
448
8,345
3,143
0
23,079
W
Baron Samedi
gankingoff
Baron Samedi
17,605
1,944
5,107
3,900
9,876
6,034
1,603
2,230
7,470
30,598
0
L
4,962
406
0
1,034
15,575
18,416
140
11,116
3,786
9,363
0
W
Cerberus
我先润了
Cerberus
7,185
766
36
2,245
16,937
22,739
82
3,809
12,930
15,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
47,724
93
Minions Killed
147
0
Camps Cleared
0
991,970
Distance Traveled
1,016,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,354
759
19
2
0
214,643
0
L
Loki
8,343
758
18
2
0
206,667
0
W
Tiamat
10,048
913
36
3
0
224,991
0
W
Ishtar
8,599
782
15
1
0
186,376
0
L
Kuzenbo
8,637
785
8
1
0
205,735
0
W
Freya
9,993
908
35
3
0
204,244
0
L
Cupid
7,771
706
36
3
0
176,233
0
W
Baron Samedi
10,106
919
38
3
0
218,283
0
L
Sobek
8,241
749
12
1
0
188,692
0
W
Cerberus
8,978
816
23
2
0
182,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role