Player Matchup

Anubis
Anubis
BIueWaffle
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,850 Elo+
Party 1
Chernobog
Chernobog
GayVeteran
Chernobog
Level 44
God Stats
2W - 0L
1,724 SR
Queue Stats
17W - 5L
1,787 Elo+
Party 1
Kuzenbo
Kuzenbo
ILOVEVACCINES
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,675 Elo+
Party 1
Horus
Horus
namechanged9649
Horus
Level 37
God Stats
2W - 0L
1,776 SR
Queue Stats
45W - 16L
1,698 Elo+
Party 1
Ullr
Ullr
peepeefartboy
Ullr
Level 60
God Stats
3W - 0L
1,711 SR
Queue Stats
27W - 4L
1,930 Elo+
Party 1
Team Averages
Level 51
1,642 SR
1,788 Elo+

VS

Team Averages
Level 124
1,536 SR
1,532 Elo+
Surtr
Surtr
Cob15
Surtr
Level 117
God Stats
1W - 5L
1,475 SR
Queue Stats
261W - 252L
1,599 Elo+
Party 2
Fafnir
Fafnir
JinsengRoot
Fafnir
Level 109
God Stats
4W - 7L
1,360 SR
Queue Stats
280W - 270L
1,547 Elo+
Party 2
Fenrir
Fenrir
Melouse
Fenrir
Level 128
God Stats
3W - 1L
1,667 SR
Queue Stats
308W - 288L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ShadowDrack512
Ah Muzen Cab
Level 137
God Stats
4W - 4L
1,736 SR
Queue Stats
452W - 420L
1,494 Elo+
Party 3
Poseidon
Poseidon
bloodyknocles
Poseidon
Level 129
God Stats
0W - 2L
1,445 SR
Queue Stats
154W - 138L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIueWaffle
Anubis
15
3 / 3 / 3
9,734
573
8,853
9,961
5,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
GayVeteran
Chernobog
16
2 / 0 / 8
9,572
563
9,697
9,031
4,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
14
2 / 2 / 7
9,041
532
6,801
16,443
21,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 1 / 8
9,736
573
10,487
13,568
9,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 2
10,344
608
13,019
13,532
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cob15
Surtr
15
1 / 3 / 1
8,963
527
8,807
17,424
11,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
13
0 / 2 / 5
8,299
488
3,859
12,703
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Melouse
Fenrir
13
3 / 4 / 1
8,080
475
8,386
16,702
8,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
ShadowDrack512
Ah Muzen Cab
14
2 / 3 / 1
8,514
501
4,052
12,524
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
bloodyknocles
Poseidon
15
2 / 4 / 1
8,624
507
8,054
9,003
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
8
8
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
BIueWaffle
Anubis
3
3
3
1.5
L
Surtr
Cob15
Surtr
1
3
1
0.5
W
Chernobog
GayVeteran
Chernobog
2
0
8
6
W
Kuzenbo
2
2
7
2.75
L
Fafnir
0
2
5
1.25
L
Fenrir
Melouse
Fenrir
3
4
1
0.88
L
Ah Muzen Cab
ShadowDrack512
Ah Muzen Cab
2
3
1
0.83
L
Poseidon
bloodyknocles
Poseidon
2
4
1
0.63
W
4
1
8
8
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,857
Damage
33,158
62,535
Taken
68,356
46,352
Mitigated
43,175
18,917
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BIueWaffle
Anubis
8,853
316
0
4,611
9,961
5,592
0
4,191
5,406
98,137
0
L
Surtr
Cob15
Surtr
8,807
2,634
0
5,110
17,424
11,732
26
1,437
15,672
1,319
76,656
W
Chernobog
GayVeteran
Chernobog
9,697
6,655
0
4,121
9,031
4,502
19
486
8,325
0
85,390
W
Kuzenbo
6,801
2,110
0
3,769
16,443
21,078
51
4,865
10,829
28,340
111
L
Fafnir
3,859
1,025
0
3,414
12,703
15,412
3
3,281
9,158
13,693
0
L
Fenrir
Melouse
Fenrir
8,386
2,364
0
5,584
16,702
8,356
0
3,401
13,265
0
61,697
L
Ah Muzen Cab
ShadowDrack512
Ah Muzen Cab
4,052
1,712
0
1,429
12,524
4,939
696
2,547
9,925
0
73,811
L
Poseidon
bloodyknocles
Poseidon
8,054
667
0
850
9,003
2,736
0
5,204
3,799
70,048
0
W
10,487
4,227
790
2,383
13,568
9,165
20
1,267
11,971
91
74,460
W
13,019
5,461
0
3,243
13,532
6,015
0
727
12,713
53
96,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,427
Gold Earned
42,480
604
Minions Killed
508
0
Camps Cleared
0
1,711,678
Distance Traveled
1,757,913
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,734
573
156
9
0
302,764
0
L
Surtr
8,963
527
132
8
0
351,426
4
W
Chernobog
9,572
563
166
10
0
348,225
2
W
Kuzenbo
9,041
532
27
2
0
333,341
3
L
Fafnir
8,299
488
23
1
0
354,131
4
L
Fenrir
8,080
475
92
5
0
391,875
2
L
Ah Muzen Cab
8,514
501
123
7
0
308,830
2
L
Poseidon
8,624
507
138
8
0
351,651
2
W
Horus
9,736
573
99
6
0
384,799
2
W
Ullr
10,344
608
156
9
0
342,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role