Player Matchup

Chang'e
Chang'e
GodlySpeed___
Chang'e
Level 79
God Stats
2W - 2L
1,716 SR
Queue Stats
220W - 214L
1,405 Elo+
Solo
Cupid
Cupid
Normalboat
Cupid
Level 34
God Stats
0W - 4L
1,308 SR
Queue Stats
5W - 9L
1,235 Elo+
Party 1
Nemesis
Nemesis
Samummy1
Nemesis
Level 88
God Stats
2W - 2L
1,748 SR
Queue Stats
165W - 141L
1,517 Elo+
Party 1
Bellona
Bellona
TryingSphinx667
Bellona
Level 82
God Stats
3W - 4L
1,810 SR
Queue Stats
143W - 125L
1,514 Elo+
Party 1
Khepri
Khepri
deusvult722
Khepri
Level 21
God Stats
3W - 4L
1,535 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1
Team Averages
Level 61
1,623 SR
1,435 Elo+

VS

Team Averages
Level 70
1,451 SR
1,486 Elo+
Set
Set
Devonthekid10
Set
Level 87
God Stats
12W - 24L
1,440 SR
Queue Stats
351W - 376L
1,438 Elo+
Party 3
Yemoja
Yemoja
Goldmoon8080
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 170L
1,529 Elo+
Party 2
Nike
Nike
StarWizard3
Nike
Level 69
God Stats
2W - 1L
1,278 SR
Queue Stats
404W - 410L
1,467 Elo+
Party 3
Anubis
Anubis
v2Cactus
Anubis
Level 100
God Stats
6W - 6L
1,452 SR
Queue Stats
330W - 294L
1,541 Elo+
Party 2
Chronos
Chronos
widowmain
Chronos
Level 67
God Stats
10W - 5L
1,588 SR
Queue Stats
511W - 498L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
0 / 4 / 0
6,035
402
3,832
7,749
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
11
1 / 5 / 2
7,039
469
2,777
10,548
3,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Samummy1
Nemesis
13
5 / 1 / 0
8,194
546
7,422
13,520
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 2
8,683
579
9,104
15,168
16,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
11
0 / 2 / 1
6,668
445
1,923
9,775
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,210
547
6,710
14,123
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
13
0 / 0 / 8
8,201
547
3,048
4,409
3,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 2
7,419
495
7,992
15,951
14,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
v2Cactus
Anubis
15
6 / 0 / 2
9,645
643
11,073
8,102
4,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
widowmain
Chronos
14
4 / 1 / 0
8,834
589
6,576
5,614
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
14
14
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Chang'e
0
4
0
0
W
Yemoja
0
0
8
4
L
Cupid
1
5
2
0.4
L
Nemesis
Samummy1
Nemesis
5
1
0
5
W
1
3
2
0.67
L
1
2
2
1
L
Khepri
0
2
1
0.25
W
Anubis
v2Cactus
Anubis
6
0
2
7
W
Chronos
widowmain
Chronos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
35,399
56,760
Taken
48,199
35,987
Mitigated
30,017
10,626
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,710
2,464
0
1,213
14,123
6,037
0
925
13,104
0
52,569
L
Chang'e
3,832
310
280
1,650
7,749
1,976
0
4,591
3,158
31,006
0
W
Yemoja
3,048
559
3,055
1,624
4,409
3,134
526
1,289
3,120
24,229
0
L
Cupid
2,777
1,232
110
1,900
10,548
3,719
867
6,091
4,457
0
30,685
L
Nemesis
Samummy1
Nemesis
7,422
2,823
0
1,447
13,520
5,118
13
2,117
11,403
0
64,370
W
7,992
707
0
2,125
15,951
14,685
166
268
14,685
0
44,041
L
9,104
2,217
0
3,785
15,168
16,958
0
1,746
13,422
0
70,273
L
Khepri
1,923
98
0
1,454
9,775
8,216
0
6,257
3,518
19,057
0
W
Anubis
v2Cactus
Anubis
11,073
604
0
5,475
8,102
4,209
1,202
2,980
5,122
100,149
0
W
Chronos
widowmain
Chronos
6,576
1,601
0
813
5,614
1,952
6,052
357
5,257
69,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
42,309
365
Minions Killed
450
0
Camps Cleared
0
1,411,116
Distance Traveled
1,475,378
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,210
547
73
5
0
326,298
0
L
Chang'e
6,035
402
54
4
0
179,165
1
W
Yemoja
8,201
547
25
2
0
284,777
2
L
Cupid
7,039
469
62
4
0
283,595
0
L
Nemesis
8,194
546
91
6
0
356,476
0
W
Nike
7,419
495
61
4
0
276,307
0
L
Bellona
8,683
579
134
9
0
303,338
0
L
Khepri
6,668
445
24
2
0
288,542
0
W
Anubis
9,645
643
173
12
0
283,174
0
W
Chronos
8,834
589
118
8
0
304,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role