Player Matchup

Martichoras
Martichoras
ANDREMAG
Martichoras
Level 56
God Stats
3W - 2L
1,513 SR
Queue Stats
74W - 71L
1,553 Elo+
Solo
Tyr
Tyr
Cpl Caulk7
Tyr
Level 86
God Stats
2W - 0L
1,838 SR
Queue Stats
34W - 34L
1,448 Elo+
Party 2
Merlin
Merlin
Knownkiler2244
Merlin
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 26L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
Lynxness
Jormungandr
Level 98
God Stats
23W - 9L
1,500 SR
Queue Stats
79W - 70L
1,412 Elo+
Party 4
Bakasura
Bakasura
XenoV1
Bakasura
Level 29
God Stats
3W - 0L
1,823 SR
Queue Stats
79W - 69L
1,412 Elo+
Party 4
Team Averages
Level 69
1,635 SR
1,456 Elo+

VS

Team Averages
Level 49
1,425 SR
1,442 Elo+
Cupid
Cupid
Frostyyqt
Cupid
Level 43
God Stats
6W - 2L
1,475 SR
Queue Stats
168W - 139L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kr33Dent
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,514 Elo+
Party 1
Thor
Thor
MilnerMight
Thor
Level 81
God Stats
29W - 29L
1,306 SR
Queue Stats
79W - 89L
1,409 Elo+
Party 3
Geb
Geb
firu_verdun
Geb
Level 29
God Stats
5W - 9L
1,383 SR
Queue Stats
75W - 91L
1,409 Elo+
Party 3
Surtr
Surtr
Änzu
Surtr
Level 68
God Stats
4W - 8L
1,460 SR
Queue Stats
59W - 52L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ANDREMAG
Martichoras
14
3 / 3 / 2
8,971
472
6,599
12,293
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 1
10,482
552
12,057
19,461
22,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 3 / 5
9,500
500
15,378
12,701
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Lynxness
Jormungandr
14
2 / 3 / 5
8,465
446
4,344
13,795
10,173
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
XenoV1
Bakasura
18
5 / 3 / 3
10,830
570
10,276
22,531
11,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Frostyyqt
Cupid
15
6 / 4 / 0
9,296
489
11,527
15,326
5,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Kr33Dent
Morgan Le Fay
15
4 / 5 / 3
9,211
485
14,064
15,959
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 4 / 5
8,273
435
3,984
15,649
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 2
8,053
424
5,221
10,890
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Änzu
Surtr
15
1 / 4 / 0
9,318
490
13,259
18,961
18,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
12
13
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ANDREMAG
Martichoras
3
3
2
1.33
W
6
1
1
6.5
L
Cupid
Frostyyqt
Cupid
6
4
0
1.5
W
2
3
5
1.5
L
Morgan Le Fay
Kr33Dent
Morgan Le Fay
4
5
3
1.1
W
Jormungandr
Lynxness
Jormungandr
2
3
5
1.5
L
1
4
5
0.88
W
Bakasura
XenoV1
Bakasura
5
3
3
2.17
L
0
1
2
1
L
Surtr
Änzu
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,654
Damage
48,055
80,781
Taken
76,785
53,585
Mitigated
46,174
25,364
Healing
18,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ANDREMAG
Martichoras
6,599
1,171
0
3,507
12,293
5,358
1,177
3,064
9,229
0
57,768
W
12,057
1,245
0
6,859
19,461
22,244
144
2,323
17,050
2,158
71,694
L
Cupid
Frostyyqt
Cupid
11,527
8,304
394
6,302
15,326
5,999
328
3,890
11,226
0
62,149
W
15,378
245
0
4,562
12,701
4,261
74
5,976
6,593
67,125
0
L
Morgan Le Fay
Kr33Dent
Morgan Le Fay
14,064
1,065
0
1,602
15,959
6,571
0
8,167
7,294
72,430
0
W
Jormungandr
Lynxness
Jormungandr
4,344
1,738
50
1,593
13,795
10,173
673
3,483
10,312
36,020
0
L
3,984
977
0
2,206
15,649
5,799
280
3,221
12,218
0
48,882
W
Bakasura
XenoV1
Bakasura
10,276
6,893
0
8,793
22,531
11,549
2,145
5,161
17,370
0
96,528
L
5,221
65
0
3,243
10,890
9,631
0
3,209
7,341
22,646
0
L
Surtr
Änzu
Surtr
13,259
5,023
0
4,942
18,961
18,174
0
2,270
16,161
1,360
71,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
44,151
508
Minions Killed
407
0
Camps Cleared
0
1,809,679
Distance Traveled
1,829,162
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,971
472
84
4
0
263,491
0
W
Tyr
10,482
552
116
6
0
382,568
0
L
Cupid
9,296
489
115
6
0
362,613
1
W
Merlin
9,500
500
101
5
0
383,468
2
L
Morgan Le Fay
9,211
485
100
5
0
372,318
2
W
Jormungandr
8,465
446
55
3
0
353,544
0
L
Thor
8,273
435
68
4
0
335,876
0
W
Bakasura
10,830
570
152
8
0
426,608
0
L
Geb
8,053
424
12
1
0
426,978
0
L
Surtr
9,318
490
112
6
0
331,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role