Player Matchup

Fafnir
Fafnir
Mikaru7910
Fafnir
Level 129
God Stats
2W - 1L
1,721 SR
Queue Stats
177W - 76L
1,646 Elo+
Party 1
Cliodhna
Cliodhna
NIBI-0
Cliodhna
Level 77
God Stats
6W - 7L
1,310 SR
Queue Stats
356W - 415L
1,400 Elo+
Party 2
Bacchus
Bacchus
Zacks
Bacchus
Level 126
God Stats
1W - 1L
1,533 SR
Queue Stats
355W - 383L
1,508 Elo+
Solo
Loki
Loki
goooje
Loki
Level 120
God Stats
4W - 3L
1,520 SR
Queue Stats
459W - 465L
1,397 Elo+
Party 2
Bastet
Bastet
luckykiller117
Bastet
Level 122
God Stats
3W - 2L
1,103 SR
Queue Stats
122W - 46L
1,712 Elo+
Party 1
Team Averages
Level 115
1,437 SR
1,533 Elo+

VS

Team Averages
Level 149
1,405 SR
1,438 Elo+
Chiron
Chiron
Alwayzwinnin89
Chiron
Level 151
God Stats
2W - 2L
1,275 SR
Queue Stats
95W - 119L
1,398 Elo+
Solo
Anhur
Anhur
Pαrαdisę
Anhur
Level 139
God Stats
0W - 3L
1,167 SR
Queue Stats
98W - 117L
1,364 Elo+
Solo
Jormungandr
Jormungandr
SwaggyxJust
Jormungandr
Level 143
God Stats
0W - 4L
1,363 SR
Queue Stats
242W - 272L
1,462 Elo+
Solo
Danzaburou
Danzaburou
nin0956
Danzaburou
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,501 Elo+
Solo
Yu Huang
Yu Huang
tha_t8ke0va
Yu Huang
Level 156
God Stats
4W - 6L
1,718 SR
Queue Stats
569W - 601L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mikaru7910
Fafnir
19
4 / 2 / 15
12,187
812
7,301
15,240
21,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
NIBI-0
Cliodhna
18
4 / 3 / 11
10,965
731
9,876
14,956
7,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Zacks
Bacchus
17
3 / 2 / 17
10,841
723
12,837
16,049
24,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Loki
goooje
Loki
17
1 / 4 / 11
9,980
665
5,705
10,017
4,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 10
12,473
832
21,650
16,053
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
9,616
641
9,660
11,882
4,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
1 / 4 / 6
9,566
638
9,491
11,938
4,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SwaggyxJust
Jormungandr
19
4 / 5 / 4
10,515
701
16,129
15,716
15,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
nin0956
Danzaburou
17
1 / 5 / 8
10,112
674
5,747
10,965
4,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
tha_t8ke0va
Yu Huang
16
3 / 5 / 5
9,246
616
16,386
12,109
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
23
Kills
12
12
Deaths
23
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Fafnir
Mikaru7910
Fafnir
4
2
15
5.75
W
Cliodhna
NIBI-0
Cliodhna
4
3
11
3.17
L
1
4
6
1
L
Jormungandr
SwaggyxJust
Jormungandr
4
5
4
1.2
W
Bacchus
Zacks
Bacchus
3
2
17
5.75
W
Loki
goooje
Loki
1
4
11
1.63
W
11
1
10
16
L
Danzaburou
nin0956
Danzaburou
1
5
8
1
L
Yu Huang
tha_t8ke0va
Yu Huang
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,369
Damage
57,413
72,315
Taken
62,610
66,300
Mitigated
32,920
32,670
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,660
2,542
1,010
3,413
11,882
4,299
0
2,738
8,922
0
18,999
W
Fafnir
Mikaru7910
Fafnir
7,301
2,410
3,149
4,305
15,240
21,008
0
6,318
8,626
15,536
0
W
Cliodhna
NIBI-0
Cliodhna
9,876
374
2,137
4,973
14,956
7,835
705
6,571
8,164
0
34,937
L
9,491
2,000
1,407
3,663
11,938
4,462
0
4,260
7,169
0
25,779
L
Jormungandr
SwaggyxJust
Jormungandr
16,129
1,611
287
2,771
15,716
15,382
0
4,570
11,018
34,783
0
W
Bacchus
Zacks
Bacchus
12,837
697
1,690
4,136
16,049
24,360
314
6,089
9,812
23,256
1,466
W
Loki
goooje
Loki
5,705
1,123
1,535
717
10,017
4,774
0
5,444
4,333
0
23,239
W
21,650
5,403
3,672
6,356
16,053
8,323
1,110
7,424
8,112
0
32,908
L
Danzaburou
nin0956
Danzaburou
5,747
2,221
726
2,324
10,965
4,196
0
3,214
7,401
0
20,525
L
Yu Huang
tha_t8ke0va
Yu Huang
16,386
232
696
1,885
12,109
4,581
0
3,176
8,660
24,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
49,055
162
Minions Killed
176
0
Camps Cleared
0
1,533,037
Distance Traveled
1,158,956
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,616
641
28
2
0
210,204
0
W
Fafnir
12,187
812
19
1
0
306,308
0
W
Cliodhna
10,965
731
61
4
0
321,290
0
L
Anhur
9,566
638
59
4
0
253,053
0
L
Jormungandr
10,515
701
34
2
0
213,735
0
W
Bacchus
10,841
723
18
1
0
278,560
3
W
Loki
9,980
665
30
2
0
284,752
0
W
Bastet
12,473
832
34
2
0
342,127
0
L
Danzaburou
10,112
674
33
2
0
271,848
0
L
Yu Huang
9,246
616
22
1
0
210,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role