Player Matchup

Atlas
Atlas
 
Atlas
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
BiazattiRJ
Serqet
Level 177
God Stats
9W - 6L
1,592 SR
Queue Stats
311W - 340L
1,523 Elo+
Party 2
King Arthur
King Arthur
Franckim
King Arthur
Level 129
God Stats
1W - 2L
1,183 SR
Queue Stats
69W - 68L
1,497 Elo+
Solo
Ra
Ra
Weberty_Almeida
Ra
Level 227
God Stats
18W - 24L
1,552 SR
Queue Stats
469W - 486L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
iansilvabr
Jing Wei
Level 147
God Stats
2W - 2L
1,728 SR
Queue Stats
150W - 160L
1,452 Elo+
Party 2
Team Averages
Level 169
1,511 SR
1,502 Elo+

VS

Team Averages
Level 147
1,500 SR
1,486 Elo+
Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
xBlaszczykowski
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
1 / 0 / 1
3,698
740
859
3,709
1,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
BiazattiRJ
Serqet
5
1 / 0 / 1
3,400
680
2,235
3,318
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Franckim
King Arthur
5
0 / 1 / 0
3,104
621
2,637
4,914
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
3,769
754
603
1,779
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iansilvabr
Jing Wei
5
1 / 0 / 1
3,178
636
1,737
2,080
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
1 / 0 / 0
3,704
741
2,676
5,523
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
 
Vulcan
6
0 / 0 / 0
3,286
657
1,345
1,839
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
 
Horus
4
0 / 0 / 0
3,058
612
1,043
3,471
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
 
Ishtar
3
0 / 2 / 0
2,853
571
1,514
3,009
759
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 1 / 0
2,650
530
380
1,698
419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
1
1.5
L
Surtr
 
Surtr
1
0
0
1
L
Vulcan
 
Vulcan
0
0
0
0
L
Horus
 
Horus
0
0
0
0
L
Ishtar
 
Ishtar
0
2
0
0
W
Serqet
BiazattiRJ
Serqet
1
0
1
1.5
W
King Arthur
Franckim
King Arthur
0
1
0
0
W
0
0
0
0
W
Jing Wei
iansilvabr
Jing Wei
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,071
Damage
6,958
15,800
Taken
15,540
6,669
Mitigated
7,329
5,829
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
859
333
569
1,533
3,709
1,340
0
165
3,544
8,347
0
L
Surtr
 
Surtr
2,676
1,260
0
2,064
5,523
3,257
0
0
5,523
315
18,872
L
Vulcan
 
Vulcan
1,345
348
0
730
1,839
513
0
504
1,335
17,568
0
L
Horus
 
Horus
1,043
492
120
1,835
3,471
2,381
0
398
3,073
0
5,812
L
Ishtar
 
Ishtar
1,514
951
0
895
3,009
759
0
361
2,570
0
11,628
W
Serqet
BiazattiRJ
Serqet
2,235
751
0
500
3,318
1,004
0
486
2,832
0
13,469
W
King Arthur
Franckim
King Arthur
2,637
280
0
1,556
4,914
3,301
0
115
4,799
0
18,061
W
603
39
84
872
1,779
534
0
594
1,185
26,420
0
W
Jing Wei
iansilvabr
Jing Wei
1,737
1,341
0
715
2,080
490
0
163
1,917
0
13,600
L
380
51
0
292
1,698
419
0
199
1,499
0
2,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,149
Gold Earned
15,551
143
Minions Killed
103
0
Camps Cleared
0
511,633
Distance Traveled
438,370
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,698
740
13
3
0
90,309
2
L
Surtr
3,704
741
29
6
0
93,547
0
L
Vulcan
3,286
657
34
7
0
113,884
0
L
Horus
3,058
612
11
2
0
109,168
0
L
Ishtar
2,853
571
24
5
0
77,503
0
W
Serqet
3,400
680
26
5
0
117,530
0
W
King Arthur
3,104
621
27
5
0
102,971
0
W
Ra
3,769
754
56
11
0
109,153
0
W
Jing Wei
3,178
636
21
4
0
91,670
0
L
Susano
2,650
530
5
1
0
44,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role