Player Matchup

Anhur
Anhur
DonFreecsss
Anhur
Level 67
God Stats
1W - 1L
1,506 SR
Queue Stats
45W - 30L
1,776 Elo+
Solo
Fenrir
Fenrir
EvoW20
Fenrir
Level 159
God Stats
31W - 18L
1,706 SR
Queue Stats
225W - 225L
1,564 Elo+
Party 1
Scylla
Scylla
GmGibb3y
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,512 Elo+
Party 1
Atlas
Atlas
MrAtomicity
Atlas
Level 132
God Stats
7W - 1L
1,788 SR
Queue Stats
195W - 169L
1,528 Elo+
Party 1
Achilles
Achilles
Pringos
Achilles
Level 144
God Stats
4W - 3L
1,360 SR
Queue Stats
152W - 119L
1,558 Elo+
Solo
Team Averages
Level 104
1,572 SR
1,588 Elo+

VS

Team Averages
Level 129
1,478 SR
1,500 Elo+
Surtr
Surtr
 
Surtr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TacoDeCeviche
Nemesis
Level 129
God Stats
6W - 5L
1,557 SR
Queue Stats
320W - 264L
1,581 Elo+
Solo
Medusa
Medusa
TheClassic1800s
Medusa
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 41L
1,502 Elo+
Party 2
Ares
Ares
TheMercurian
Ares
Level 119
God Stats
2W - 1L
1,751 SR
Queue Stats
12W - 13L
1,499 Elo+
Solo
Sol
Sol
swagkingcove
Sol
Level 147
God Stats
0W - 2L
1,084 SR
Queue Stats
24W - 39L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 8
4,650
930
3,876
3,556
1,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
EvoW20
Fenrir
9
1 / 2 / 9
4,504
901
2,863
5,051
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
GmGibb3y
Scylla
10
3 / 1 / 6
5,022
1,004
3,694
2,548
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 10
4,506
901
4,048
5,538
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Pringos
Achilles
11
6 / 0 / 4
5,211
1,042
5,379
2,721
1,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 3 / 0
3,921
784
2,095
4,564
2,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
6
0 / 0 / 0
3,691
738
300
358
83
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 4 / 1
4,565
913
4,145
6,381
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
4,338
868
3,079
7,657
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 3
4,416
883
1,986
3,678
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
13
Kills
3
4
Deaths
13
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
W
2
1
8
6
W
Fenrir
EvoW20
Fenrir
1
2
9
2.75
W
Scylla
GmGibb3y
Scylla
3
1
6
6
W
1
0
10
6
W
Achilles
Pringos
Achilles
6
0
4
8
L
Nemesis
0
0
0
0
L
2
4
1
0.63
L
1
4
1
0.38
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
11,605
19,414
Taken
22,638
9,247
Mitigated
10,989
5,807
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,095
393
0
495
4,564
2,639
0
1,365
2,860
178
4,516
W
3,876
2,636
0
960
3,556
1,108
0
795
2,660
0
10,796
W
Fenrir
EvoW20
Fenrir
2,863
1,044
0
1,032
5,051
2,395
404
1,681
3,280
0
8,154
W
Scylla
GmGibb3y
Scylla
3,694
830
0
750
2,548
875
700
909
1,603
13,357
0
W
4,048
1,821
0
1,851
5,538
3,092
0
1,561
3,822
9,940
0
W
Achilles
Pringos
Achilles
5,379
1,309
0
1,214
2,721
1,777
0
267
2,379
0
12,549
L
Nemesis
300
51
0
101
358
83
0
29
329
0
1,150
L
4,145
1,564
0
810
6,381
2,029
100
749
5,353
0
11,815
L
3,079
359
117
1,708
7,657
5,279
30
3,685
3,374
8,005
0
L
1,986
872
0
406
3,678
959
0
1,524
2,084
12,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,893
Gold Earned
20,931
106
Minions Killed
56
0
Camps Cleared
0
547,829
Distance Traveled
437,408
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,921
784
16
3
0
99,155
0
W
Anhur
4,650
930
20
4
0
101,608
0
W
Fenrir
4,504
901
20
4
0
122,210
0
W
Scylla
5,022
1,004
34
7
0
105,117
0
W
Atlas
4,506
901
13
3
0
113,070
0
W
Achilles
5,211
1,042
19
4
0
105,824
0
L
Nemesis
3,691
738
3
1
0
27,765
0
L
Medusa
4,565
913
10
2
0
103,956
1
L
Ares
4,338
868
9
2
0
104,984
0
L
Sol
4,416
883
18
4
0
101,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role