Player Matchup

Merlin
Merlin
IamMcGainz
Merlin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,618 Elo+
Solo
Danzaburou
Danzaburou
ScottyPippen19
Danzaburou
Level 78
God Stats
8W - 4L
1,546 SR
Queue Stats
236W - 226L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
Xavi85707
Ao Kuang
Level 84
God Stats
15W - 11L
1,473 SR
Queue Stats
245W - 221L
1,445 Elo+
Party 1
Ravana
Ravana
ferreira22
Ravana
Level 141
God Stats
0W - 2L
1,260 SR
Queue Stats
230W - 224L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
shakaya
Hou Yi
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 99L
1,382 Elo+
Party 1
Team Averages
Level 86
1,456 SR
1,496 Elo+

VS

Team Averages
Level 87
1,551 SR
1,438 Elo+
Rama
Rama
Chubzilla20012
Rama
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 82L
1,420 Elo+
Solo
Sol
Sol
Lana_Del_K
Sol
Level 104
God Stats
3W - 2L
1,469 SR
Queue Stats
238W - 216L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Pekenos
Cthulhu
Level 107
God Stats
3W - 2L
1,487 SR
Queue Stats
339W - 336L
1,416 Elo+
Party 2
Bellona
Bellona
Tatar_007
Bellona
Level 69
God Stats
5W - 3L
1,704 SR
Queue Stats
176W - 190L
1,458 Elo+
Solo
Danzaburou
Danzaburou
xElectxThexDeadx
Danzaburou
Level 45
God Stats
2W - 4L
1,594 SR
Queue Stats
79W - 77L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IamMcGainz
Merlin
14
1 / 7 / 6
8,158
680
6,944
11,023
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ScottyPippen19
Danzaburou
16
4 / 3 / 8
9,106
759
15,079
13,799
6,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Xavi85707
Ao Kuang
15
7 / 6 / 6
9,283
774
10,764
16,002
16,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
ferreira22
Ravana
15
2 / 2 / 10
8,191
683
8,741
13,331
9,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Hou Yi
shakaya
Hou Yi
15
3 / 4 / 11
8,701
725
11,087
12,495
6,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
9,850
821
5,295
10,026
4,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 3 / 11
10,558
880
16,392
8,772
3,597
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Pekenos
Cthulhu
17
5 / 3 / 15
11,067
922
13,048
18,255
17,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Tatar_007
Bellona
15
4 / 5 / 10
9,655
805
16,097
18,590
21,518
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
xElectxThexDeadx
Danzaburou
16
1 / 2 / 13
10,367
864
9,298
9,215
5,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
17
Kills
22
22
Deaths
17
41
Assists
56
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Merlin
IamMcGainz
Merlin
1
7
6
0.57
W
6
3
11
3.83
W
Cthulhu
Pekenos
Cthulhu
5
3
15
4.17
L
Danzaburou
ScottyPippen19
Danzaburou
4
3
8
2.67
W
Bellona
Tatar_007
Bellona
4
5
10
1.8
L
Ao Kuang
Xavi85707
Ao Kuang
7
6
6
1.67
L
Ravana
ferreira22
Ravana
2
2
10
3.5
L
Hou Yi
shakaya
Hou Yi
3
4
11
2.13
W
Danzaburou
xElectxThexDeadx
Danzaburou
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,615
Damage
60,130
66,650
Taken
64,858
44,873
Mitigated
51,810
22,379
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,295
3,992
1,620
1,907
10,026
4,061
2,738
2,843
7,019
0
13,304
L
Merlin
IamMcGainz
Merlin
6,944
396
1,244
661
11,023
4,949
0
4,530
6,306
21,488
0
W
16,392
3,720
1,108
1,077
8,772
3,597
3,819
2,160
6,532
36,845
0
W
Cthulhu
Pekenos
Cthulhu
13,048
478
2,868
5,761
18,255
17,247
252
3,939
13,423
27,198
0
L
Danzaburou
ScottyPippen19
Danzaburou
15,079
4,061
1,553
5,930
13,799
6,983
472
6,166
7,353
0
30,526
W
Bellona
Tatar_007
Bellona
16,097
2,075
658
2,896
18,590
21,518
0
5,406
12,901
0
20,259
L
Ao Kuang
Xavi85707
Ao Kuang
10,764
2,551
855
2,862
16,002
16,891
0
6,317
9,332
13,941
0
L
Ravana
ferreira22
Ravana
8,741
614
2,574
3,646
13,331
9,670
0
6,312
6,833
0
15,405
L
Hou Yi
shakaya
Hou Yi
11,087
4,980
827
2,227
12,495
6,380
0
6,197
6,097
0
17,993
W
Danzaburou
xElectxThexDeadx
Danzaburou
9,298
3,219
978
2,369
9,215
5,387
1,307
2,138
6,972
0
29,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
51,497
118
Minions Killed
137
0
Camps Cleared
0
1,072,143
Distance Traveled
1,151,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,850
821
21
2
0
202,840
0
L
Merlin
8,158
680
40
3
0
212,151
0
W
Sol
10,558
880
28
2
0
258,317
0
W
Cthulhu
11,067
922
29
2
0
246,354
0
L
Danzaburou
9,106
759
36
3
0
217,368
0
W
Bellona
9,655
805
14
1
0
233,027
0
L
Ao Kuang
9,283
774
11
1
0
203,688
0
L
Ravana
8,191
683
19
2
0
241,899
0
L
Hou Yi
8,701
725
12
1
0
197,037
0
W
Danzaburou
10,367
864
45
4
0
210,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role