Player Matchup

Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bigg_gangstaBoii
Danzaburou
Level 115
God Stats
63W - 42L
1,638 SR
Queue Stats
468W - 438L
1,515 Elo+
Party 2
King Arthur
King Arthur
GangstaVegita
King Arthur
Level 121
God Stats
2W - 0L
1,772 SR
Queue Stats
339W - 307L
1,512 Elo+
Party 1
Maui
Maui
Wafflebroman
Maui
Level 64
God Stats
4W - 2L
1,760 SR
Queue Stats
51W - 47L
1,461 Elo+
Party 2
Ra
Ra
dylanr77
Ra
Level 126
God Stats
19W - 14L
1,526 SR
Queue Stats
184W - 171L
1,476 Elo+
Party 1
Team Averages
Level 110
1,639 SR
1,493 Elo+

VS

Team Averages
Level 92
1,573 SR
1,505 Elo+
Artio
Artio
 
Artio
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BobLee36
Skadi
Level 102
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Killem Pro
Hun Batz
Level 115
God Stats
2W - 1L
1,723 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 3
Baba Yaga
Baba Yaga
Liledify101
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Maarrc
Merlin
Level 99
God Stats
2W - 1L
1,944 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 1
7,207
655
4,792
6,729
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Bigg_gangstaBoii
Danzaburou
11
3 / 0 / 2
6,922
629
4,770
7,396
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
GangstaVegita
King Arthur
11
1 / 2 / 2
6,189
563
2,692
9,244
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 4
6,176
561
2,304
5,801
3,331
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 1
7,213
656
5,530
6,122
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 4 / 0
5,674
516
3,530
10,902
6,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
BobLee36
Skadi
7
0 / 2 / 0
4,580
416
4,141
5,247
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Killem Pro
Hun Batz
4
0 / 1 / 0
3,945
359
36
2,425
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Liledify101
Baba Yaga
8
0 / 3 / 0
4,788
435
3,221
5,634
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Maarrc
Merlin
9
1 / 4 / 0
5,163
469
3,867
6,324
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
1
4.5
L
Artio
 
Artio
1
4
0
0.25
W
Danzaburou
Bigg_gangstaBoii
Danzaburou
3
0
2
4
L
Skadi
BobLee36
Skadi
0
2
0
0
W
King Arthur
GangstaVegita
King Arthur
1
2
2
1
L
Hun Batz
Killem Pro
Hun Batz
0
1
0
0
L
Baba Yaga
Liledify101
Baba Yaga
0
3
0
0
L
Merlin
Maarrc
Merlin
1
4
0
0.25
W
0
0
4
2
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
14,795
35,292
Taken
30,532
17,292
Mitigated
13,075
12,723
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,792
1,906
0
4,155
6,729
4,075
143
2,271
4,454
907
45,511
L
Artio
 
Artio
3,530
473
0
3,105
10,902
6,297
0
1,426
8,930
35,163
0
W
Danzaburou
Bigg_gangstaBoii
Danzaburou
4,770
1,845
0
2,324
7,396
2,899
885
3,244
4,132
0
42,165
L
Skadi
BobLee36
Skadi
4,141
1,848
0
490
5,247
1,615
0
1,478
3,705
0
20,366
W
King Arthur
GangstaVegita
King Arthur
2,692
0
110
726
9,244
4,540
0
1,437
7,750
0
42,970
L
Hun Batz
Killem Pro
Hun Batz
36
36
0
365
2,425
831
0
57
2,321
0
7,662
L
Baba Yaga
Liledify101
Baba Yaga
3,221
515
0
1,070
5,634
1,993
114
869
4,714
20,394
0
L
Merlin
Maarrc
Merlin
3,867
472
0
1,070
6,324
2,339
0
3,795
2,191
25,358
0
W
2,304
413
1,030
1,897
5,801
3,331
419
1,762
3,947
18,092
0
W
5,530
191
348
2,133
6,122
2,447
0
1,930
4,103
51,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
24,150
338
Minions Killed
176
0
Camps Cleared
0
1,182,300
Distance Traveled
878,207
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,207
655
84
8
0
226,398
0
L
Artio
5,674
516
61
6
0
231,154
0
W
Danzaburou
6,922
629
71
6
0
229,776
2
L
Skadi
4,580
416
30
3
0
171,323
5
W
King Arthur
6,189
563
69
6
0
247,707
0
L
Hun Batz
3,945
359
11
1
0
68,221
2
L
Baba Yaga
4,788
435
32
3
0
217,263
0
L
Merlin
5,163
469
42
4
0
190,246
1
W
Maui
6,176
561
24
2
0
216,861
0
W
Ra
7,213
656
90
8
0
261,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role