Player Matchup

Baron Samedi
Baron Samedi
Mnovc
Baron Samedi
Level 45
God Stats
4W - 4L
1,490 SR
Queue Stats
22W - 24L
1,405 Elo+
Solo
Kali
Kali
SkimpyHipster
Kali
Level 29
God Stats
3W - 2L
1,533 SR
Queue Stats
71W - 80L
1,397 Elo+
Party 1
Hachiman
Hachiman
SouL Cryptic
Hachiman
Level 149
God Stats
6W - 2L
1,638 SR
Queue Stats
121W - 111L
1,422 Elo+
Party 1
Thor
Thor
oblivionFeen
Thor
Level 37
God Stats
4W - 0L
1,854 SR
Queue Stats
71W - 97L
1,344 Elo+
Solo
Chang'e
Chang'e
star-PurX
Chang'e
Level 42
God Stats
7W - 1L
1,805 SR
Queue Stats
188W - 186L
1,557 Elo+
Solo
Team Averages
Level 60
1,664 SR
1,425 Elo+

VS

Team Averages
Level 32
1,437 SR
1,453 Elo+
Poseidon
Poseidon
LoganCI17
Poseidon
Level 39
God Stats
3W - 7L
1,524 SR
Queue Stats
197W - 197L
1,478 Elo+
Solo
Nike
Nike
Master_Wize
Nike
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 41L
1,311 Elo+
Solo
Ah Puch
Ah Puch
PunTa_S1aYer
Ah Puch
Level 35
God Stats
2W - 4L
1,161 SR
Queue Stats
31W - 43L
1,433 Elo+
Solo
Jing Wei
Jing Wei
SideShowSin
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,567 Elo+
Party 2
Serqet
Serqet
im-trynna-run
Serqet
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 39L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mnovc
Baron Samedi
14
4 / 2 / 5
8,525
533
11,502
8,842
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 1
9,780
611
6,055
14,718
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SouL Cryptic
Hachiman
15
6 / 2 / 4
9,552
597
15,689
15,620
5,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 2
9,040
565
6,832
9,739
6,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
star-PurX
Chang'e
13
2 / 0 / 8
8,668
542
11,325
17,206
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LoganCI17
Poseidon
14
3 / 5 / 0
8,244
515
9,291
13,778
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 0
8,029
502
7,825
14,606
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
PunTa_S1aYer
Ah Puch
11
0 / 5 / 3
6,829
427
9,159
14,140
4,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SideShowSin
Jing Wei
10
0 / 5 / 2
6,484
405
2,694
12,265
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 1
8,145
509
9,128
16,211
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
6
6
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
LoganCI17
Poseidon
3
5
0
0.6
L
1
1
0
1
W
Baron Samedi
Mnovc
Baron Samedi
4
2
5
3.25
L
Ah Puch
PunTa_S1aYer
Ah Puch
0
5
3
0.3
L
Jing Wei
SideShowSin
Jing Wei
0
5
2
0.2
W
7
2
1
3.75
W
Hachiman
SouL Cryptic
Hachiman
6
2
4
4
L
2
4
1
0.63
W
1
0
2
2
W
Chang'e
star-PurX
Chang'e
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,403
Damage
38,097
66,125
Taken
71,000
34,956
Mitigated
29,161
23,183
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
LoganCI17
Poseidon
9,291
1,486
0
3,051
13,778
5,238
0
7,921
5,857
64,495
0
L
7,825
1,618
0
2,820
14,606
8,911
0
436
14,170
0
56,706
W
Baron Samedi
Mnovc
Baron Samedi
11,502
648
1,117
2,218
8,842
3,974
35
4,735
4,107
51,288
0
L
Ah Puch
PunTa_S1aYer
Ah Puch
9,159
1,503
0
1,626
14,140
4,572
531
6,444
7,696
47,382
0
L
Jing Wei
SideShowSin
Jing Wei
2,694
2,227
0
1,673
12,265
3,793
0
2,128
10,137
0
29,040
W
6,055
3,190
0
3,928
14,718
6,094
0
2,460
11,978
0
69,113
W
Hachiman
SouL Cryptic
Hachiman
15,689
9,526
0
7,280
15,620
5,803
3,284
5,372
10,029
0
77,239
L
9,128
1,260
0
625
16,211
6,647
0
6,122
10,089
0
55,781
W
6,832
2,025
0
750
9,739
6,852
602
42
9,697
0
61,291
W
Chang'e
star-PurX
Chang'e
11,325
1,021
1,516
6,374
17,206
12,233
391
6,021
10,355
47,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
37,731
485
Minions Killed
376
0
Camps Cleared
0
1,609,890
Distance Traveled
1,622,989
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,244
515
94
6
0
324,308
2
L
Nike
8,029
502
100
6
0
326,643
5
W
Baron Samedi
8,525
533
82
5
0
324,636
0
L
Ah Puch
6,829
427
68
4
0
298,127
0
L
Jing Wei
6,484
405
38
2
0
328,668
0
W
Kali
9,780
611
93
6
0
340,392
0
W
Hachiman
9,552
597
152
10
0
280,390
0
L
Serqet
8,145
509
76
5
0
345,243
0
W
Thor
9,040
565
97
6
0
330,287
0
W
Chang'e
8,668
542
61
4
0
334,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role