Player Matchup

Maui
Maui
DThomas62
Maui
Level 163
God Stats
10W - 7L
1,695 SR
Queue Stats
251W - 245L
1,585 Elo+
Party 1
Hera
Hera
GankMid-_
Hera
Level 133
God Stats
17W - 6L
1,757 SR
Queue Stats
66W - 49L
1,564 Elo+
Party 2
Achilles
Achilles
JungleOrTroll-81
Achilles
Level 127
God Stats
1W - 4L
1,383 SR
Queue Stats
258W - 209L
1,503 Elo+
Party 2
Da Ji
Da Ji
TheBIackEye
Da Ji
Level 227
God Stats
9W - 6L
1,615 SR
Queue Stats
566W - 383L
1,676 Elo+
Party 1
Kali
Kali
YungSonix
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 177L
1,662 Elo+
Party 1
Team Averages
Level 161
1,590 SR
1,598 Elo+

VS

Team Averages
Level 144
1,586 SR
1,602 Elo+
Anhur
Anhur
BIGGY 0 BOY
Anhur
Level 244
God Stats
15W - 20L
1,604 SR
Queue Stats
802W - 700L
1,625 Elo+
Solo
Ra
Ra
J0rm1trick
Ra
Level 105
God Stats
18W - 14L
1,655 SR
Queue Stats
871W - 766L
1,593 Elo+
Party 3
Osiris
Osiris
Luvving
Osiris
Level 129
God Stats
5W - 9L
1,434 SR
Queue Stats
419W - 411L
1,618 Elo+
Party 3
Cthulhu
Cthulhu
iAmHungies
Cthulhu
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
455W - 401L
1,573 Elo+
Solo
Hun Batz
Hun Batz
lm Lamb
Hun Batz
Level 85
God Stats
20W - 5L
1,737 SR
Queue Stats
828W - 730L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 2 / 2
6,372
490
3,056
10,814
6,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
12
1 / 2 / 0
6,723
517
3,742
6,531
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
6,541
503
8,139
12,769
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 0
7,027
541
7,446
10,310
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kali
11
0 / 3 / 1
6,346
488
1,590
9,647
2,688
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,595
661
10,209
9,625
3,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
7,719
594
6,105
4,917
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Luvving
Osiris
13
1 / 0 / 1
7,875
606
7,304
13,316
11,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
iAmHungies
Cthulhu
10
0 / 1 / 7
6,957
535
6,350
9,629
5,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
lm Lamb
Hun Batz
13
2 / 0 / 2
7,379
568
3,134
7,800
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Maui
0
2
2
0.5
L
Hera
1
2
0
0.5
W
2
1
3
3.5
L
1
2
0
0.5
W
Osiris
Luvving
Osiris
1
0
1
1.5
L
1
1
0
1
L
Kali
0
3
1
0.17
W
Cthulhu
iAmHungies
Cthulhu
0
1
7
3.5
W
Hun Batz
lm Lamb
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
33,102
50,071
Taken
45,287
26,742
Mitigated
26,680
13,277
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,209
7,861
0
4,890
9,625
3,539
715
428
9,197
0
68,423
L
Maui
3,056
761
1,449
2,535
10,814
6,318
0
3,927
6,792
23,623
0
L
Hera
3,742
726
0
830
6,531
2,191
0
4,474
1,882
55,176
0
W
6,105
279
622
1,504
4,917
2,100
0
2,720
2,197
68,316
0
L
8,139
1,842
0
5,222
12,769
12,171
0
2,177
10,550
0
47,339
W
Osiris
Luvving
Osiris
7,304
2,866
0
5,035
13,316
11,925
80
0
12,261
0
57,611
L
7,446
2,274
0
795
10,310
3,374
0
1,045
9,255
0
58,860
L
Kali
1,590
624
0
2,446
9,647
2,688
0
648
8,999
0
40,151
W
Cthulhu
iAmHungies
Cthulhu
6,350
442
1,563
1,875
9,629
5,979
0
2,826
6,803
21,449
0
W
Hun Batz
lm Lamb
Hun Batz
3,134
1,220
0
4,927
7,800
3,137
0
1,224
6,538
0
67,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
38,525
387
Minions Killed
463
0
Camps Cleared
0
1,360,951
Distance Traveled
1,343,753
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,595
661
124
10
0
241,966
3
L
Maui
6,372
490
32
2
0
266,861
1
L
Hera
6,723
517
105
8
0
269,701
0
W
Ra
7,719
594
127
10
0
272,694
3
L
Achilles
6,541
503
85
7
0
242,394
0
W
Osiris
7,875
606
93
7
0
246,825
0
L
Da Ji
7,027
541
90
7
0
310,574
0
L
Kali
6,346
488
75
6
0
271,421
0
W
Cthulhu
6,957
535
22
2
0
267,083
6
W
Hun Batz
7,379
568
97
7
0
315,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role