Player Matchup

Kuzenbo
Kuzenbo
HANGEDxMAN
Kuzenbo
Level 121
God Stats
62W - 38L
1,648 SR
Queue Stats
267W - 252L
1,457 Elo+
Party 3
Sobek
Sobek
KLNGB00
Sobek
Level 82
God Stats
4W - 6L
1,310 SR
Queue Stats
341W - 311L
1,453 Elo+
Party 3
Susano
Susano
SpeedRacerGTR500
Susano
Level 102
God Stats
5W - 6L
1,388 SR
Queue Stats
132W - 109L
1,526 Elo+
Solo
Anubis
Anubis
homerscat
Anubis
Level 82
God Stats
2W - 2L
1,475 SR
Queue Stats
157W - 130L
1,548 Elo+
Solo
Nox
Nox
siktabu
Nox
Level 33
God Stats
4W - 11L
1,431 SR
Queue Stats
138W - 144L
1,423 Elo+
Solo
Team Averages
Level 84
1,451 SR
1,482 Elo+

VS

Team Averages
Level 99
1,543 SR
1,510 Elo+
Thanatos
Thanatos
CyanRapture
Thanatos
Level 33
God Stats
6W - 11L
1,432 SR
Queue Stats
122W - 118L
1,464 Elo+
Solo
Anubis
Anubis
Majesticfool236
Anubis
Level 107
God Stats
5W - 3L
1,640 SR
Queue Stats
151W - 124L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
PantherLily3714
Heimdallr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 219L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
Sinocolo
Xing Tian
Level 105
God Stats
2W - 3L
1,352 SR
Queue Stats
99W - 99L
1,541 Elo+
Party 1
Lancelot
Lancelot
YoB0iDelirious
Lancelot
Level 103
God Stats
10W - 3L
1,791 SR
Queue Stats
161W - 142L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HANGEDxMAN
Kuzenbo
12
3 / 3 / 9
7,932
417
9,098
13,848
16,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
KLNGB00
Sobek
14
5 / 3 / 6
8,833
465
9,874
14,435
14,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
11 / 0 / 6
11,531
607
15,907
16,773
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
homerscat
Anubis
14
5 / 5 / 8
9,501
500
17,577
18,255
7,959
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nox
15
2 / 8 / 9
9,683
510
10,123
14,059
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyanRapture
Thanatos
16
10 / 2 / 3
10,360
545
11,984
20,540
15,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 11 / 4
8,693
458
17,851
20,802
11,216
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PantherLily3714
Heimdallr
14
1 / 2 / 5
8,653
455
8,699
10,816
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Sinocolo
Xing Tian
14
2 / 7 / 7
9,144
481
7,857
22,507
21,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
15
3 / 4 / 5
9,840
518
9,530
18,851
15,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
26
Kills
19
19
Deaths
26
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CyanRapture
Thanatos
10
2
3
5.75
W
Kuzenbo
HANGEDxMAN
Kuzenbo
3
3
9
2.5
W
Sobek
KLNGB00
Sobek
5
3
6
2.67
L
3
11
4
0.45
L
Heimdallr
PantherLily3714
Heimdallr
1
2
5
1.75
L
Xing Tian
Sinocolo
Xing Tian
2
7
7
0.79
W
11
0
6
14
L
Lancelot
3
4
5
1.38
W
Anubis
homerscat
Anubis
5
5
8
1.8
W
Nox
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,579
Damage
55,921
77,370
Taken
93,516
51,643
Mitigated
68,475
24,823
Healing
29,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CyanRapture
Thanatos
11,984
2,982
0
12,924
20,540
15,452
0
7,163
13,240
0
71,249
W
Kuzenbo
HANGEDxMAN
Kuzenbo
9,098
3,025
0
800
13,848
16,641
237
4,976
8,685
31,698
0
W
Sobek
KLNGB00
Sobek
9,874
748
390
3,573
14,435
14,560
0
5,635
8,797
31,974
0
L
17,851
733
0
6,197
20,802
11,216
0
11,882
8,852
67,115
0
L
Heimdallr
PantherLily3714
Heimdallr
8,699
3,310
0
4,013
10,816
4,555
668
4,725
6,091
0
70,717
L
Xing Tian
Sinocolo
Xing Tian
7,857
946
228
2,485
22,507
21,934
286
12,973
9,526
26,726
0
W
15,907
5,328
0
10,910
16,773
7,622
0
2,363
14,164
0
107,587
L
Lancelot
9,530
1,961
0
3,759
18,851
15,318
1,706
11,119
7,732
0
65,369
W
Anubis
homerscat
Anubis
17,577
1,443
470
7,880
18,255
7,959
1,085
5,479
12,776
63,389
0
W
Nox
10,123
563
0
800
14,059
4,861
590
7,355
6,704
65,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,480
Gold Earned
46,690
425
Minions Killed
422
0
Camps Cleared
0
1,837,896
Distance Traveled
1,697,865
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,360
545
86
5
0
381,364
0
W
Kuzenbo
7,932
417
30
2
0
369,745
4
W
Sobek
8,833
465
39
2
0
361,604
2
L
Anubis
8,693
458
96
5
0
292,581
2
L
Heimdallr
8,653
455
127
7
0
320,754
7
L
Xing Tian
9,144
481
21
1
0
346,809
4
W
Susano
11,531
607
150
8
0
472,848
1
L
Lancelot
9,840
518
92
5
0
356,357
0
W
Anubis
9,501
500
91
5
0
312,025
0
W
Nox
9,683
510
115
6
0
321,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role