Player Matchup

Yu Huang
Yu Huang
BinaryGOD
Yu Huang
Level 126
God Stats
12W - 5L
1,848 SR
Queue Stats
335W - 327L
1,541 Elo+
Solo
Horus
Horus
SCR0GMASTER
Horus
Level 177
God Stats
4W - 5L
1,090 SR
Queue Stats
799W - 840L
1,420 Elo+
Solo
Bacchus
Bacchus
TheIdleIdols
Bacchus
Level 69
God Stats
1W - 0L
1,295 SR
Queue Stats
31W - 16L
1,580 Elo+
Party 1
Merlin
Merlin
bigbro47
Merlin
Level 139
God Stats
1W - 1L
1,337 SR
Queue Stats
37W - 28L
1,613 Elo+
Party 1
Nemesis
Nemesis
zetsii_XII
Nemesis
Level 129
God Stats
5W - 4L
1,581 SR
Queue Stats
156W - 184L
1,489 Elo+
Solo
Team Averages
Level 128
1,430 SR
1,529 Elo+

VS

Team Averages
Level 158
1,503 SR
1,473 Elo+
Chang'e
Chang'e
FORBOWDEN
Chang'e
Level 181
God Stats
1W - 5L
1,269 SR
Queue Stats
677W - 690L
1,419 Elo+
Party 2
Hachiman
Hachiman
Geopunch2918
Hachiman
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 51L
1,457 Elo+
Party 2
Hou Yi
Hou Yi
GreeneSnipes
Hou Yi
Level 184
God Stats
1W - 3L
1,791 SR
Queue Stats
429W - 463L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
UO Reaper
Cthulhu
Level 128
God Stats
3W - 3L
1,565 SR
Queue Stats
326W - 343L
1,448 Elo+
Party 2
Sol
Sol
deefaye
Sol
Level 158
God Stats
8W - 7L
1,390 SR
Queue Stats
295W - 290L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BinaryGOD
Yu Huang
13
0 / 2 / 7
7,328
733
10,347
7,337
4,847
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 12
8,380
838
6,669
12,582
12,264
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
TheIdleIdols
Bacchus
13
3 / 1 / 10
8,385
839
4,714
11,521
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
bigbro47
Merlin
15
2 / 1 / 11
8,343
834
19,578
5,745
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
zetsii_XII
Nemesis
16
8 / 0 / 5
9,057
906
9,765
18,580
12,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FORBOWDEN
Chang'e
12
1 / 4 / 4
6,871
687
7,166
10,483
4,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Geopunch2918
Hachiman
13
1 / 3 / 4
7,320
732
7,799
11,005
4,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
13
4 / 3 / 3
7,556
756
11,173
9,523
4,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
UO Reaper
Cthulhu
12
0 / 4 / 4
7,380
738
5,783
14,196
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
14
1 / 1 / 2
7,367
737
12,668
8,728
4,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
15
Kills
7
7
Deaths
15
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BinaryGOD
Yu Huang
0
2
7
1.75
L
Chang'e
FORBOWDEN
Chang'e
1
4
4
0.75
L
Hachiman
Geopunch2918
Hachiman
1
3
4
1
L
Hou Yi
4
3
3
1.83
W
2
3
12
2.67
W
Bacchus
TheIdleIdols
Bacchus
3
1
10
8
L
Cthulhu
UO Reaper
Cthulhu
0
4
4
0.5
W
Merlin
bigbro47
Merlin
2
1
11
7.5
L
Sol
1
1
2
2
W
Nemesis
zetsii_XII
Nemesis
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,073
Damage
44,589
55,765
Taken
53,935
44,114
Mitigated
34,519
32,842
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BinaryGOD
Yu Huang
10,347
240
416
504
7,337
4,847
296
2,694
4,635
20,816
0
L
Chang'e
FORBOWDEN
Chang'e
7,166
453
6,636
2,342
10,483
4,870
0
7,166
3,257
12,044
0
L
Hachiman
Geopunch2918
Hachiman
7,799
5,056
1,993
2,669
11,005
4,906
0
7,223
3,556
0
22,214
L
Hou Yi
11,173
4,643
372
1,181
9,523
4,292
0
5,252
4,175
0
17,379
W
6,669
3,124
4,969
4,391
12,582
12,264
56
5,204
7,378
1,749
9,021
W
Bacchus
TheIdleIdols
Bacchus
4,714
714
2,779
4,590
11,521
12,035
0
6,377
4,924
7,733
0
L
Cthulhu
UO Reaper
Cthulhu
5,783
233
688
841
14,196
16,356
0
9,241
4,887
12,087
0
W
Merlin
bigbro47
Merlin
19,578
787
1,589
1,673
5,745
2,579
726
2,802
2,726
40,319
0
L
Sol
12,668
3,610
981
3,503
8,728
4,095
0
6,427
2,156
23,332
0
W
Nemesis
zetsii_XII
Nemesis
9,765
1,928
2,171
9,760
18,580
12,389
298
8,569
10,011
0
17,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
36,494
98
Minions Killed
103
0
Camps Cleared
0
1,032,849
Distance Traveled
952,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,328
733
14
1
0
180,031
0
L
Chang'e
6,871
687
15
2
0
189,428
0
L
Hachiman
7,320
732
32
3
0
188,045
0
L
Hou Yi
7,556
756
18
2
0
185,876
0
W
Horus
8,380
838
6
1
0
225,378
0
W
Bacchus
8,385
839
12
1
0
195,299
0
L
Cthulhu
7,380
738
20
2
0
207,955
0
W
Merlin
8,343
834
54
5
0
201,243
0
L
Sol
7,367
737
18
2
0
181,251
0
W
Nemesis
9,057
906
12
1
0
230,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role