Player Matchup

Ravana
Ravana
AetherMenma
Ravana
Level 121
God Stats
3W - 3L
1,361 SR
Queue Stats
426W - 474L
1,361 Elo+
Party 2
Artemis
Artemis
Andresvz20
Artemis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Solo
Lancelot
Lancelot
Shurtugal401
Lancelot
Level 108
God Stats
28W - 20L
1,611 SR
Queue Stats
434W - 375L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
bigballs-lautiav
Baron Samedi
Level 82
God Stats
9W - 6L
1,188 SR
Queue Stats
465W - 520L
1,367 Elo+
Party 2
Kuzenbo
Kuzenbo
vfallet
Kuzenbo
Level 81
God Stats
4W - 7L
1,435 SR
Queue Stats
204W - 212L
1,396 Elo+
Party 2
Team Averages
Level 90
1,419 SR
1,366 Elo+

VS

Team Averages
Level 118
1,513 SR
1,508 Elo+
Ah Puch
Ah Puch
CallMePoppaPerc
Ah Puch
Level 123
God Stats
11W - 15L
1,350 SR
Queue Stats
414W - 382L
1,518 Elo+
Party 1
Thor
Thor
Lord_Kise_Ruu
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,555 Elo+
Party 1
Sobek
Sobek
RazrRamone
Sobek
Level 106
God Stats
1W - 2L
1,284 SR
Queue Stats
66W - 73L
1,429 Elo+
Solo
Hachiman
Hachiman
Romes8833
Hachiman
Level 159
God Stats
9W - 4L
1,933 SR
Queue Stats
233W - 231L
1,550 Elo+
Solo
Fenrir
Fenrir
nightmare69847
Fenrir
Level 114
God Stats
6W - 1L
1,500 SR
Queue Stats
232W - 217L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 6 / 7
9,745
464
16,292
20,438
20,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Andresvz20
Artemis
16
4 / 3 / 5
9,488
452
10,602
13,928
5,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Shurtugal401
Lancelot
16
7 / 6 / 4
10,235
487
17,045
22,209
10,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
bigballs-lautiav
Baron Samedi
12
0 / 6 / 4
7,811
372
5,221
11,213
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
vfallet
Kuzenbo
13
3 / 5 / 7
9,301
443
11,264
24,210
32,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
10,799
514
14,483
17,601
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 6
10,259
489
10,352
20,411
11,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
13
1 / 1 / 9
9,141
435
6,831
16,962
19,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Romes8833
Hachiman
16
2 / 4 / 8
10,388
495
12,374
17,948
6,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 4 / 6
12,410
591
14,304
19,625
9,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
17
Kills
24
26
Deaths
17
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
6
7
1.08
L
Artemis
Andresvz20
Artemis
4
3
5
2.17
W
6
5
10
2.2
W
4
3
6
2.33
W
Sobek
1
1
9
5.5
W
Hachiman
Romes8833
Hachiman
2
4
8
1.5
L
Lancelot
Shurtugal401
Lancelot
7
6
4
1.5
L
Baron Samedi
bigballs-lautiav
Baron Samedi
0
6
4
0.33
W
11
4
6
3.5
L
Kuzenbo
vfallet
Kuzenbo
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,424
Damage
58,344
91,998
Taken
92,547
74,503
Mitigated
54,909
20,840
Healing
27,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
16,292
3,671
0
6,146
20,438
20,999
0
4,280
16,158
946
66,070
L
Artemis
Andresvz20
Artemis
10,602
4,226
0
5,738
13,928
5,667
324
2,427
11,501
0
64,378
W
14,483
564
171
5,677
17,601
7,301
828
4,507
13,042
74,926
0
W
10,352
2,551
0
3,100
20,411
11,335
0
2,528
17,883
0
66,308
W
Sobek
6,831
926
0
3,473
16,962
19,844
0
4,770
11,936
30,794
0
W
Hachiman
Romes8833
Hachiman
12,374
7,389
0
8,164
17,948
6,937
3,150
4,571
13,341
0
84,101
L
Lancelot
Shurtugal401
Lancelot
17,045
3,124
0
2,274
22,209
10,223
0
6,168
16,005
0
78,611
L
Baron Samedi
bigballs-lautiav
Baron Samedi
5,221
391
1,254
1,295
11,213
4,833
0
3,734
7,395
46,354
0
W
14,304
4,382
0
6,716
19,625
9,492
439
4,154
15,471
0
88,314
L
Kuzenbo
vfallet
Kuzenbo
11,264
4,369
0
4,133
24,210
32,781
45
8,590
15,619
35,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,580
Gold Earned
52,997
372
Minions Killed
471
0
Camps Cleared
0
1,884,360
Distance Traveled
1,965,575
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,745
464
86
4
0
364,364
0
L
Artemis
9,488
452
100
5
0
391,782
3
W
Ah Puch
10,799
514
105
5
0
361,877
0
W
Thor
10,259
489
91
4
0
374,277
0
W
Sobek
9,141
435
31
1
0
425,928
4
W
Hachiman
10,388
495
116
6
0
374,782
0
L
Lancelot
10,235
487
90
4
0
460,179
0
L
Baron Samedi
7,811
372
77
4
0
259,653
0
W
Fenrir
12,410
591
128
6
0
428,711
2
L
Kuzenbo
9,301
443
19
1
0
408,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role