Player Matchup

Ganesha
Ganesha
ATiltedSupport
Ganesha
Level 128
God Stats
7W - 8L
1,468 SR
Queue Stats
173W - 197L
1,533 Elo+
Party 1
Hercules
Hercules
BigStu1217
Hercules
Level 127
God Stats
82W - 59L
1,609 SR
Queue Stats
356W - 355L
1,509 Elo+
Party 1
Ishtar
Ishtar
PapaBeave
Ishtar
Level 155
God Stats
37W - 23L
1,732 SR
Queue Stats
226W - 198L
1,573 Elo+
Party 1
Bakasura
Bakasura
draw_me_near
Bakasura
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 225L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xIIdeadshotIIx
Morgan Le Fay
Level 89
God Stats
6W - 16L
1,300 SR
Queue Stats
107W - 153L
1,419 Elo+
Solo
Team Averages
Level 127
1,522 SR
1,514 Elo+

VS

Team Averages
Level 151
1,453 SR
1,551 Elo+
Shiva
Shiva
Barbiefan1224
Shiva
Level 143
God Stats
0W - 2L
1,213 SR
Queue Stats
328W - 267L
1,640 Elo+
Solo
Camazotz
Camazotz
DBlockInc
Camazotz
Level 174
God Stats
10W - 8L
1,790 SR
Queue Stats
692W - 619L
1,570 Elo+
Party 2
Janus
Janus
Jacob7u7r
Janus
Level 185
God Stats
1W - 3L
1,437 SR
Queue Stats
102W - 92L
1,504 Elo+
Solo
Nu Wa
Nu Wa
JinSouL00na
Nu Wa
Level 127
God Stats
1W - 5L
1,430 SR
Queue Stats
113W - 102L
1,525 Elo+
Solo
Fenrir
Fenrir
lBOTlDeal
Fenrir
Level 125
God Stats
11W - 19L
1,394 SR
Queue Stats
413W - 406L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
9,070
504
3,892
10,479
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
BigStu1217
Hercules
17
2 / 3 / 5
10,571
587
14,809
19,362
18,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
PapaBeave
Ishtar
15
1 / 7 / 1
9,157
509
7,596
17,762
6,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
draw_me_near
Bakasura
15
4 / 6 / 3
9,360
520
9,903
18,690
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
xIIdeadshotIIx
Morgan Le Fay
16
4 / 3 / 2
9,934
552
9,084
11,044
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
9,904
550
12,285
17,466
15,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
DBlockInc
Camazotz
17
10 / 1 / 3
10,482
582
13,799
18,565
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Jacob7u7r
Janus
15
4 / 5 / 4
9,124
507
9,288
11,212
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 5
9,096
505
11,810
8,132
2,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
lBOTlDeal
Fenrir
13
4 / 2 / 5
8,509
473
6,520
17,987
18,696
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
11
Kills
20
20
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
0
2
5
1.25
W
Hercules
BigStu1217
Hercules
2
3
5
1.5
L
Camazotz
DBlockInc
Camazotz
10
1
3
11.5
L
Janus
Jacob7u7r
Janus
4
5
4
1.2
L
2
1
5
4.5
W
Ishtar
PapaBeave
Ishtar
1
7
1
0.21
W
Bakasura
draw_me_near
Bakasura
4
6
3
0.92
L
Fenrir
lBOTlDeal
Fenrir
4
2
5
3.25
W
Morgan Le Fay
xIIdeadshotIIx
Morgan Le Fay
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
53,702
77,337
Taken
73,362
43,958
Mitigated
49,284
22,818
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,892
328
0
3,144
10,479
8,833
0
5,367
4,836
29,296
0
L
12,285
1,449
135
4,947
17,466
15,467
547
828
16,234
641
93,849
W
Hercules
BigStu1217
Hercules
14,809
6,164
0
9,002
19,362
18,229
875
2,796
16,380
0
92,888
L
Camazotz
DBlockInc
Camazotz
13,799
4,984
0
7,615
18,565
7,822
0
2,713
15,141
0
78,537
L
Janus
Jacob7u7r
Janus
9,288
435
0
500
11,212
4,652
0
3,387
7,800
72,895
0
L
11,810
4,081
0
2,944
8,132
2,647
116
3,185
4,707
67,851
0
W
Ishtar
PapaBeave
Ishtar
7,596
6,096
0
5,501
17,762
6,398
1,951
4,389
13,241
0
75,479
W
Bakasura
draw_me_near
Bakasura
9,903
6,607
0
4,588
18,690
6,744
0
3,447
15,204
0
62,309
L
Fenrir
lBOTlDeal
Fenrir
6,520
2,028
0
2,028
17,987
18,696
0
2,897
13,971
0
30,689
W
Morgan Le Fay
xIIdeadshotIIx
Morgan Le Fay
9,084
809
0
583
11,044
3,754
0
5,356
5,448
91,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
47,115
584
Minions Killed
492
0
Camps Cleared
0
1,842,684
Distance Traveled
1,853,013
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,070
504
5
0
0
375,388
2
L
Shiva
9,904
550
134
7
0
350,505
0
W
Hercules
10,571
587
163
9
0
398,544
4
L
Camazotz
10,482
582
103
6
0
446,647
0
L
Janus
9,124
507
105
6
0
381,061
2
L
Nu Wa
9,096
505
111
6
0
319,219
6
W
Ishtar
9,157
509
146
8
0
318,243
0
W
Bakasura
9,360
520
102
6
0
380,684
0
L
Fenrir
8,509
473
39
2
0
355,581
0
W
Morgan Le Fay
9,934
552
168
9
0
369,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role