Player Matchup

Zeus
Zeus
ForTheNords69
Zeus
Level 42
God Stats
3W - 6L
1,078 SR
Queue Stats
38W - 45L
1,408 Elo+
Party 1
Chronos
Chronos
FunkyCatus23
Chronos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,303 Elo+
Party 1
Ravana
Ravana
MidnightStarHD
Ravana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 141L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
TienDriphan
Sylvanus
Level 80
God Stats
4W - 11L
1,081 SR
Queue Stats
153W - 150L
1,462 Elo+
Party 1
Artemis
Artemis
WiseBaker007
Artemis
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Team Averages
Level 77
1,332 SR
1,359 Elo+

VS

Team Averages
Level 88
1,550 SR
1,420 Elo+
Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Qeccer123
Izanami
Level 68
God Stats
32W - 36L
1,502 SR
Queue Stats
589W - 611L
1,396 Elo+
Solo
Thanatos
Thanatos
Slime_Blitz
Thanatos
Level 57
God Stats
38W - 29L
1,508 SR
Queue Stats
184W - 199L
1,420 Elo+
Party 2
Cu Chulainn
Cu Chulainn
skullbaggin
Cu Chulainn
Level 141
God Stats
80W - 66L
1,640 SR
Queue Stats
347W - 361L
1,407 Elo+
Solo
Janus
Janus
venum424
Janus
Level 108
God Stats
3W - 2L
1,600 SR
Queue Stats
37W - 50L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,244
483
7,865
10,610
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
FunkyCatus23
Chronos
11
3 / 5 / 1
7,413
494
6,993
13,730
6,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 3
7,477
498
9,405
9,851
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
TienDriphan
Sylvanus
11
2 / 2 / 2
6,464
431
6,337
19,712
13,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
WiseBaker007
Artemis
11
1 / 1 / 2
6,565
438
6,378
7,349
2,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 4 / 8
7,967
531
4,765
16,206
18,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Qeccer123
Izanami
14
0 / 0 / 4
8,630
575
4,964
8,207
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Slime_Blitz
Thanatos
13
6 / 2 / 2
8,218
548
9,096
14,119
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
skullbaggin
Cu Chulainn
14
8 / 3 / 2
9,045
603
11,099
13,459
11,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
venum424
Janus
12
1 / 4 / 7
7,379
492
10,242
9,665
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
16
16
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
4
8
1.25
L
3
6
1
0.58
L
Chronos
FunkyCatus23
Chronos
3
5
1
0.7
L
3
2
3
2.25
W
Izanami
Qeccer123
Izanami
0
0
4
2
W
Thanatos
Slime_Blitz
Thanatos
6
2
2
3.5
L
Sylvanus
TienDriphan
Sylvanus
2
2
2
1.5
L
Artemis
WiseBaker007
Artemis
1
1
2
2
W
Cu Chulainn
skullbaggin
Cu Chulainn
8
3
2
3
W
Janus
venum424
Janus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,978
Damage
40,166
61,252
Taken
61,656
30,732
Mitigated
42,902
16,221
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,765
1,390
288
2,735
16,206
18,600
454
6,636
9,570
13,478
0
L
7,865
1,630
0
2,110
10,610
3,414
546
3,432
6,984
45,034
0
L
Chronos
FunkyCatus23
Chronos
6,993
4,414
0
3,003
13,730
6,123
0
1,428
12,286
36,789
0
L
9,405
3,187
0
1,544
9,851
4,521
0
2,896
6,732
0
56,254
W
Izanami
Qeccer123
Izanami
4,964
3,238
0
4,516
8,207
3,200
6,520
2,374
5,833
0
89,764
W
Thanatos
Slime_Blitz
Thanatos
9,096
1,755
0
6,582
14,119
6,048
157
4,387
9,732
0
52,986
L
Sylvanus
TienDriphan
Sylvanus
6,337
2,249
1,014
6,383
19,712
13,943
300
5,731
13,683
39,140
0
L
Artemis
WiseBaker007
Artemis
6,378
3,055
367
1,800
7,349
2,731
120
877
6,440
0
39,576
W
Cu Chulainn
skullbaggin
Cu Chulainn
11,099
1,917
0
2,720
13,459
11,771
293
4,331
9,128
0
51,166
W
Janus
venum424
Janus
10,242
894
0
2,531
9,665
3,283
0
3,641
5,925
47,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
41,239
304
Minions Killed
382
0
Camps Cleared
0
1,309,767
Distance Traveled
1,431,053
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,967
531
22
1
0
265,856
2
L
Zeus
7,244
483
65
4
0
229,324
0
L
Chronos
7,413
494
60
4
0
256,331
1
L
Ravana
7,477
498
76
5
0
306,653
2
W
Izanami
8,630
575
141
9
0
267,177
0
W
Thanatos
8,218
548
74
5
0
327,684
0
L
Sylvanus
6,464
431
52
3
0
245,377
0
L
Artemis
6,565
438
51
3
0
272,082
0
W
Cu Chulainn
9,045
603
73
5
0
284,695
2
W
Janus
7,379
492
72
5
0
285,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role