Player Matchup

Bacchus
Bacchus
Broyoho
Bacchus
Level 12
God Stats
6W - 2L
1,666 SR
Queue Stats
11W - 10L
1,504 Elo+
Party 2
Chiron
Chiron
Jbrucey
Chiron
Level 38
God Stats
4W - 6L
1,211 SR
Queue Stats
110W - 117L
1,446 Elo+
Party 2
Pele
Pele
Luddendorf
Pele
Level 158
God Stats
7W - 12L
1,282 SR
Queue Stats
312W - 268L
1,537 Elo+
Solo
Nike
Nike
Vognar
Nike
Level 84
God Stats
4W - 2L
1,424 SR
Queue Stats
97W - 108L
1,477 Elo+
Party 2
Scylla
Scylla
jaybs
Scylla
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,450 Elo+
Party 2
Team Averages
Level 66
1,417 SR
1,483 Elo+

VS

Team Averages
Level 68
1,523 SR
1,475 Elo+
Bacchus
Bacchus
AnimusVoxPopuli
Bacchus
Level 23
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 1
Ratatoskr
Ratatoskr
CABJkid
Ratatoskr
Level 122
God Stats
3W - 4L
1,628 SR
Queue Stats
315W - 304L
1,553 Elo+
Party 3
Discordia
Discordia
HobbesIsReal
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,473 Elo+
Party 3
Apollo
Apollo
Kazuma2194
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
itrysuperhard247
Bellona
Level 65
God Stats
4W - 3L
1,686 SR
Queue Stats
132W - 121L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Broyoho
Bacchus
12
3 / 0 / 10
8,237
549
7,614
8,861
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Jbrucey
Chiron
14
8 / 1 / 4
8,476
565
11,585
8,298
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 3
9,155
610
13,172
15,920
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Vognar
Nike
14
2 / 1 / 2
8,371
558
6,683
17,166
17,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
jaybs
Scylla
12
1 / 5 / 2
7,293
486
3,585
9,120
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,293
486
7,603
17,439
19,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
CABJkid
Ratatoskr
13
2 / 6 / 5
8,071
538
5,986
15,517
6,401
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
HobbesIsReal
Discordia
12
1 / 2 / 4
8,115
541
5,097
6,513
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Kazuma2194
Apollo
11
0 / 7 / 1
6,768
451
4,670
12,817
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 2
9,823
655
15,306
13,356
13,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
9
9
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Bacchus
Broyoho
Bacchus
3
0
10
8
L
Ratatoskr
CABJkid
Ratatoskr
2
6
5
0.75
L
Discordia
HobbesIsReal
Discordia
1
2
4
1.5
W
Chiron
Jbrucey
Chiron
8
1
4
10
L
Apollo
Kazuma2194
Apollo
0
7
1
0.07
W
7
2
3
4.25
W
Nike
Vognar
Nike
2
1
2
3
L
5
1
2
6
W
Scylla
jaybs
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,639
Damage
38,662
59,365
Taken
65,642
42,847
Mitigated
46,747
14,935
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,603
1,307
0
4,088
17,439
19,150
101
4,493
12,721
24,068
0
W
Bacchus
Broyoho
Bacchus
7,614
1,456
0
3,343
8,861
10,679
292
3,013
5,573
27,473
0
L
Ratatoskr
CABJkid
Ratatoskr
5,986
1,764
0
1,850
15,517
6,401
396
1,466
14,051
0
63,632
L
Discordia
HobbesIsReal
Discordia
5,097
626
0
767
6,513
2,222
0
2,247
4,158
49,972
0
W
Chiron
Jbrucey
Chiron
11,585
4,335
548
2,733
8,298
3,884
673
2,311
5,929
0
61,775
L
Apollo
Kazuma2194
Apollo
4,670
2,754
0
2,056
12,817
5,152
0
2,194
10,544
0
38,456
W
13,172
5,216
0
1,909
15,920
6,903
0
1,899
13,858
0
91,770
W
Nike
Vognar
Nike
6,683
1,491
0
5,134
17,166
17,563
0
1,492
15,562
0
61,554
L
15,306
7,200
0
5,011
13,356
13,822
440
757
12,442
0
73,371
W
Scylla
jaybs
Scylla
3,585
637
0
1,268
9,120
3,818
0
3,851
5,269
39,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
40,070
435
Minions Killed
411
0
Camps Cleared
0
1,570,617
Distance Traveled
1,475,699
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,293
486
23
2
0
298,257
0
W
Bacchus
8,237
549
27
2
0
323,985
5
L
Ratatoskr
8,071
538
90
6
0
333,925
2
L
Discordia
8,115
541
95
6
0
276,882
1
W
Chiron
8,476
565
105
7
0
291,236
0
L
Apollo
6,768
451
72
5
0
269,618
0
W
Pele
9,155
610
116
8
0
376,172
5
W
Nike
8,371
558
117
8
0
318,667
0
L
Bellona
9,823
655
131
9
0
297,017
3
W
Scylla
7,293
486
70
5
0
260,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role