Player Matchup

Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze V
Adharon
Horus
Bronze V
Level 68
God Stats
5W - 4L
1,570 SR
Queue Stats
11W - 21L
1,190 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Kolmar377
Danzaburou
Silver I
Level 154
God Stats
108W - 118L
1,435 SR
Queue Stats
484W - 515L
1,204 MMR
Solo
Baba Yaga
Baba Yaga
Bronze I
Tht1Guy0VrTh3r
Baba Yaga
Bronze I
Level 117
God Stats
1W - 3L
1,326 SR
Queue Stats
41W - 60L
1,150 MMR
Party 2
Khepri
Khepri
Silver I
UnQuesoFrito
Khepri
Silver I
Level 123
God Stats
27W - 29L
1,364 SR
Queue Stats
160W - 158L
1,247 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,439 SR
1,258 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,441 SR
1,210 MMR
Janus
Janus
Gold IV
BlackWatchWoofy
Janus
Gold IV
Level 129
God Stats
5W - 10L
1,440 SR
Queue Stats
55W - 61L
1,223 MMR
Party 1
Skadi
Skadi
Gold V
PaPaLoCa2340
Skadi
Gold V
Level 139
God Stats
2W - 2L
1,610 SR
Queue Stats
175W - 183L
1,267 MMR
Solo
Lancelot
Lancelot
Gold IV
StarGoki
Lancelot
Gold IV
Level 157
God Stats
0W - 1L
1,168 SR
Queue Stats
54W - 60L
1,157 MMR
Party 1
Camazotz
Camazotz
Bronze IV
emitoros
Camazotz
Bronze IV
Level 91
God Stats
65W - 42L
1,421 SR
Queue Stats
251W - 245L
1,207 MMR
Solo
Fafnir
Fafnir
Silver II
humblebeast01
Fafnir
Silver II
Level 118
God Stats
4W - 2L
1,568 SR
Queue Stats
151W - 194L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 0 / 6
9,332
549
8,160
10,700
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Adharon
Horus
16
6 / 1 / 5
10,069
592
14,935
16,119
13,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kolmar377
Danzaburou
16
5 / 1 / 6
10,122
595
12,927
9,029
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Tht1Guy0VrTh3r
Baba Yaga
15
4 / 2 / 5
8,906
524
6,355
10,195
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
13
0 / 0 / 12
8,408
495
4,722
9,136
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
RatatoskrAgniHe BoAphrodite

VS

Bans
FenrirKuzenboTyrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,711
512
9,496
9,072
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 0
8,337
490
5,608
11,025
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
StarGoki
Lancelot
13
2 / 4 / 1
8,054
474
7,040
15,385
9,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
emitoros
Camazotz
13
0 / 4 / 0
7,659
451
6,349
17,398
9,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 2
7,354
433
3,176
13,436
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
4
4
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
6
8
W
Horus
Adharon
Horus
6
1
5
8.5
L
2
4
1
0.63
W
Danzaburou
Kolmar377
Danzaburou
5
1
6
8
L
0
4
0
0
L
Lancelot
StarGoki
Lancelot
2
4
1
0.63
W
Baba Yaga
Tht1Guy0VrTh3r
Baba Yaga
4
2
5
3.25
W
Khepri
0
0
12
6
L
Camazotz
emitoros
Camazotz
0
4
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,099
Damage
31,669
55,179
Taken
66,316
37,205
Mitigated
40,377
19,189
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,160
2,791
0
871
10,700
4,553
0
1,047
9,469
0
63,825
W
Horus
Adharon
Horus
14,935
6,181
950
7,406
16,119
13,764
482
2,473
13,518
615
68,856
L
9,496
181
0
619
9,072
3,689
0
1,899
6,931
66,323
0
W
Danzaburou
Kolmar377
Danzaburou
12,927
4,874
0
4,215
9,029
4,641
738
1,068
7,961
0
92,198
L
5,608
2,484
0
978
11,025
4,455
654
1,702
9,290
0
77,750
L
Lancelot
StarGoki
Lancelot
7,040
896
0
2,855
15,385
9,541
0
1,863
13,011
0
63,071
W
Baba Yaga
Tht1Guy0VrTh3r
Baba Yaga
6,355
291
0
3,104
10,195
4,637
0
4,413
5,497
60,496
0
W
Khepri
4,722
603
218
2,425
9,136
9,610
45
3,027
5,934
20,485
0
L
Camazotz
emitoros
Camazotz
6,349
1,747
0
4,879
17,398
9,065
0
1,299
15,014
0
54,479
L
3,176
988
0
2,226
13,436
13,627
0
3,859
9,109
14,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,837
Gold Earned
40,115
472
Minions Killed
451
0
Camps Cleared
0
1,743,082
Distance Traveled
1,691,710
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,332
549
84
5
0
412,310
2
W
Horus
10,069
592
101
6
0
311,153
0
L
Janus
8,711
512
138
8
0
335,273
4
W
Danzaburou
10,122
595
130
8
0
326,805
0
L
Skadi
8,337
490
140
8
0
307,210
2
L
Lancelot
8,054
474
75
4
0
381,406
6
W
Baba Yaga
8,906
524
120
7
0
338,118
4
W
Khepri
8,408
495
37
2
0
354,696
4
L
Camazotz
7,659
451
86
5
0
348,845
2
L
Fafnir
7,354
433
12
1
0
318,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role