Player Matchup

Fenrir
Fenrir
RoninOfExile
Fenrir
Level 61
God Stats
19W - 17L
1,451 SR
Queue Stats
147W - 146L
1,395 Elo+
Party 1
Erlang Shen
Erlang Shen
StormierWolf117
Erlang Shen
Level 27
God Stats
1W - 0L
1,719 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 1
Anubis
Anubis
WheresDaLime
Anubis
Level 59
God Stats
4W - 0L
1,497 SR
Queue Stats
34W - 33L
1,376 Elo+
Solo
Team Averages
Level 49
1,556 SR
1,349 Elo+

VS

Team Averages
Level 46
1,347 SR
1,340 Elo+
Janus
Janus
FLAWLESS SAITO
Janus
Level 48
God Stats
30W - 39L
1,213 SR
Queue Stats
238W - 246L
1,355 Elo+
Solo
Atlas
Atlas
Fr3ak5h0w9498
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,375 Elo+
Solo
Achilles
Achilles
SeaBiscuit34197
Achilles
Level 47
God Stats
19W - 31L
1,329 SR
Queue Stats
91W - 105L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
13 / 4 / 5
11,439
953
18,278
16,407
9,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
StormierWolf117
Erlang Shen
12
2 / 3 / 14
9,387
782
5,962
14,814
12,002
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
4 / 2 / 14
10,269
856
16,059
10,085
4,967
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
9,385
782
12,050
14,781
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 7 / 5
9,262
772
7,539
17,682
9,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
11
3 / 5 / 3
9,192
766
6,695
14,452
11,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
9
9
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
3
7
5
0.79
W
Fenrir
13
4
5
3.88
L
Achilles
3
5
3
0.9
W
Erlang Shen
StormierWolf117
Erlang Shen
2
3
14
3
W
Anubis
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
26,284
41,306
Taken
46,915
26,088
Mitigated
26,583
9,293
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,050
1,778
0
0
14,781
4,780
53
4,408
10,308
45,178
0
L
7,539
3,916
330
2,841
17,682
9,846
0
7,964
9,330
23,398
0
W
Fenrir
18,278
7,582
0
2,528
16,407
9,119
135
6,227
10,114
507
38,114
L
Achilles
6,695
1,881
464
1,312
14,452
11,957
0
4,742
9,248
0
15,665
W
Erlang Shen
StormierWolf117
Erlang Shen
5,962
2,871
0
1,686
14,814
12,002
0
9,330
4,985
0
15,172
W
Anubis
16,059
798
0
5,079
10,085
4,967
0
4,053
5,924
58,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
27,839
112
Minions Killed
106
0
Camps Cleared
0
651,548
Distance Traveled
606,222
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,385
782
77
6
0
201,541
0
L
Atlas
9,262
772
13
1
0
165,555
0
W
Fenrir
11,439
953
30
3
0
232,311
0
L
Achilles
9,192
766
16
1
0
239,126
0
W
Erlang Shen
9,387
782
18
2
0
215,447
0
W
Anubis
10,269
856
64
5
0
203,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role