Player Matchup

Sun Wukong
Sun Wukong
AStolenPC
Sun Wukong
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 63L
1,556 Elo+
Party 2
Cupid
Cupid
Bottjr
Cupid
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 121L
1,511 Elo+
Party 2
Ymir
Ymir
Dankmemeskringe
Ymir
Level 29
God Stats
2W - 3L
1,490 SR
Queue Stats
154W - 129L
1,534 Elo+
Party 2
Thanatos
Thanatos
FarFromDry
Thanatos
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
222W - 202L
1,547 Elo+
Party 2
He Bo
He Bo
ThatOneBadGuy
He Bo
Level 67
God Stats
2W - 3L
1,609 SR
Queue Stats
440W - 388L
1,552 Elo+
Party 2
Team Averages
Level 76
1,520 SR
1,540 Elo+

VS

Team Averages
Level 141
1,416 SR
1,468 Elo+
Atlas
Atlas
ExaltedUmbra
Atlas
Level 143
God Stats
2W - 5L
1,134 SR
Queue Stats
250W - 248L
1,479 Elo+
Party 3
Thanatos
Thanatos
Nιck
Thanatos
Level 170
God Stats
1W - 1L
1,285 SR
Queue Stats
77W - 60L
1,619 Elo+
Party 1
Hachiman
Hachiman
Rιco
Hachiman
Level 185
God Stats
5W - 3L
1,548 SR
Queue Stats
274W - 298L
1,580 Elo+
Party 1
Shiva
Shiva
Tragikarc
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,188 Elo+
Party 1
Ix Chel
Ix Chel
maximumwaves
Ix Chel
Level 139
God Stats
33W - 26L
1,611 SR
Queue Stats
262W - 260L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AStolenPC
Sun Wukong
12
1 / 2 / 2
7,041
503
7,301
12,761
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
Bottjr
Cupid
10
0 / 4 / 0
5,497
393
4,518
9,133
2,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 3
6,341
453
2,651
9,804
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
FarFromDry
Thanatos
10
2 / 7 / 2
6,768
483
4,302
14,106
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 3 / 2
7,950
568
10,713
7,034
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
7,926
566
4,129
10,811
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Nιck
Thanatos
14
9 / 2 / 5
9,084
649
12,458
12,813
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Rιco
Hachiman
15
4 / 0 / 4
9,208
658
6,353
8,150
3,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Shiva
Tragikarc
Shiva
14
3 / 3 / 3
8,407
601
10,541
13,594
8,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
maximumwaves
Ix Chel
13
1 / 3 / 2
7,385
528
2,627
7,519
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
18
18
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AStolenPC
Sun Wukong
1
2
2
1
L
Cupid
Bottjr
Cupid
0
4
0
0
L
0
2
3
0.75
W
1
0
11
6.5
L
Thanatos
FarFromDry
Thanatos
2
7
2
0.43
W
Thanatos
Nιck
Thanatos
9
2
5
5.75
W
Hachiman
Rιco
Hachiman
4
0
4
6
L
5
3
2
2
W
Shiva
Tragikarc
Shiva
3
3
3
1.5
W
Ix Chel
maximumwaves
Ix Chel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
36,108
52,838
Taken
52,887
24,496
Mitigated
29,400
11,671
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AStolenPC
Sun Wukong
7,301
1,102
0
2,915
12,761
8,625
0
138
12,623
0
49,525
L
Cupid
Bottjr
Cupid
4,518
2,088
0
2,396
9,133
2,672
0
483
8,650
0
30,691
L
2,651
935
0
1,140
9,804
7,113
0
2,937
6,781
22,284
0
W
4,129
1,269
0
2,389
10,811
9,962
0
3,451
7,360
18,250
0
L
Thanatos
FarFromDry
Thanatos
4,302
871
0
4,470
14,106
3,864
0
610
13,466
0
33,013
W
Thanatos
Nιck
Thanatos
12,458
3,292
0
10,265
12,813
4,825
796
3,325
9,488
0
63,180
W
Hachiman
Rιco
Hachiman
6,353
3,584
0
5,293
8,150
3,421
3,223
364
7,786
0
80,215
L
10,713
302
0
750
7,034
2,222
0
2,686
4,194
63,430
0
W
Shiva
Tragikarc
Shiva
10,541
3,693
494
3,059
13,594
8,501
0
1,152
12,442
0
62,174
W
Ix Chel
maximumwaves
Ix Chel
2,627
231
969
1,486
7,519
2,691
0
5,547
1,972
52,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
42,010
313
Minions Killed
444
0
Camps Cleared
0
1,397,381
Distance Traveled
1,368,595
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,041
503
83
6
0
291,880
0
L
Cupid
5,497
393
41
3
0
254,581
2
L
Ymir
6,341
453
34
2
0
295,440
3
W
Atlas
7,926
566
12
1
0
275,865
2
L
Thanatos
6,768
483
49
4
0
274,304
4
W
Thanatos
9,084
649
86
6
0
319,468
4
W
Hachiman
9,208
658
132
9
0
236,489
3
L
He Bo
7,950
568
106
8
0
281,176
0
W
Shiva
8,407
601
104
7
0
271,027
2
W
Ix Chel
7,385
528
110
8
0
265,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role