Player Matchup

Merlin
Merlin
Platinum III
Gïntokï
Merlin
Platinum III
Level 102
God Stats
39W - 39L
1,533 SR
Queue Stats
670W - 659L
1,865 MMR
Solo
Surtr
Surtr
Platinum I
JaggerIsHere
Surtr
Platinum I
Level 148
God Stats
33W - 20L
1,654 SR
Queue Stats
730W - 724L
1,918 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Kellyburbery
Cliodhna
Diamond V
Level 158
God Stats
48W - 47L
1,646 SR
Queue Stats
1,088W - 1,055L
1,925 MMR
Solo
Bacchus
Bacchus
Platinum II
Mamba Modee
Bacchus
Platinum II
Level 204
God Stats
28W - 29L
1,605 SR
Queue Stats
596W - 592L
1,859 MMR
Solo
Jing Wei
Jing Wei
Platinum II
SloppySecondsx
Jing Wei
Platinum II
Level 153
God Stats
1W - 3L
1,434 SR
Queue Stats
232W - 224L
1,835 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,575 SR
1,880 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,559 SR
1,881 MMR
Bakasura
Bakasura
Diamond V
DommyMofaka
Bakasura
Diamond V
Level 257
God Stats
7W - 4L
1,776 SR
Queue Stats
212W - 198L
1,861 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond II
Dêxts
Zhong Kui
Diamond II
Level 88
God Stats
1W - 1L
1,222 SR
Queue Stats
163W - 135L
2,019 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum II
Randomtauren
Baba Yaga
Platinum II
Level 157
God Stats
5W - 6L
1,467 SR
Queue Stats
174W - 158L
1,884 MMR
Solo
Horus
Horus
Platinum I
ScyllaFX
Horus
Platinum I
Level 61
God Stats
3W - 0L
1,884 SR
Queue Stats
85W - 63L
1,818 MMR
Solo
Hou Yi
Hou Yi
Platinum III
VoidWaffles
Hou Yi
Platinum III
Level 155
God Stats
2W - 1L
1,447 SR
Queue Stats
178W - 166L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gïntokï
Merlin
15
0 / 2 / 0
8,937
447
8,320
11,685
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 0
9,805
490
5,205
18,639
20,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Kellyburbery
Cliodhna
17
1 / 4 / 1
9,841
492
10,469
18,254
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Mamba Modee
Bacchus
14
1 / 2 / 2
9,167
458
6,850
15,667
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
16
1 / 4 / 3
10,036
502
9,056
18,555
6,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
KaliAphroditeJanusFenrir

VS

Bans
SusanoHe BoTyrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DommyMofaka
Bakasura
18
3 / 0 / 5
11,226
561
11,721
20,351
10,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Dêxts
Zhong Kui
18
5 / 2 / 5
12,213
611
18,089
15,569
14,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Randomtauren
Baba Yaga
16
1 / 2 / 6
9,924
496
11,900
10,470
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
ScyllaFX
Horus
17
2 / 0 / 4
10,909
545
6,153
15,024
16,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
17
3 / 0 / 3
10,668
533
8,521
9,734
4,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DommyMofaka
Bakasura
3
0
5
5.5
W
Zhong Kui
Dêxts
Zhong Kui
5
2
5
3.75
L
Merlin
Gïntokï
Merlin
0
2
0
0
L
1
2
0
0.5
L
Cliodhna
Kellyburbery
Cliodhna
1
4
1
0.38
L
Bacchus
Mamba Modee
Bacchus
1
2
2
1
W
Baba Yaga
Randomtauren
Baba Yaga
1
2
6
2
W
Horus
ScyllaFX
Horus
2
0
4
4
L
Jing Wei
1
4
3
0.63
W
Hou Yi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,900
Damage
56,384
82,800
Taken
71,148
55,265
Mitigated
50,068
21,745
Healing
34,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DommyMofaka
Bakasura
11,721
6,990
0
7,163
20,351
10,192
0
3,872
16,207
0
112,907
W
Zhong Kui
Dêxts
Zhong Kui
18,089
2,330
0
8,913
15,569
14,048
0
875
14,626
100,426
0
L
Merlin
Gïntokï
Merlin
8,320
213
0
2,175
11,685
4,059
0
6,724
4,705
82,000
0
L
5,205
1,792
0
3,857
18,639
20,164
0
9,313
8,490
1,725
82,696
L
Cliodhna
Kellyburbery
Cliodhna
10,469
1,473
0
9,192
18,254
7,359
0
3,831
13,694
0
116,663
L
Bacchus
Mamba Modee
Bacchus
6,850
718
0
2,621
15,667
16,760
0
4,722
9,720
28,948
0
W
Baba Yaga
Randomtauren
Baba Yaga
11,900
494
0
2,305
10,470
4,889
79
4,974
5,253
90,964
0
W
Horus
ScyllaFX
Horus
6,153
1,542
2,933
6,774
15,024
16,705
0
5,339
9,529
0
29,033
L
Jing Wei
9,056
7,341
0
3,900
18,555
6,923
81
4,679
13,144
0
76,889
W
Hou Yi
8,521
4,743
0
6,100
9,734
4,234
0
861
8,873
0
95,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
54,940
631
Minions Killed
682
0
Camps Cleared
0
2,008,133
Distance Traveled
2,139,721
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,226
561
186
9
0
504,880
3
W
Zhong Kui
12,213
611
182
9
0
385,935
0
L
Merlin
8,937
447
144
7
0
394,657
2
L
Surtr
9,805
490
142
7
0
365,035
0
L
Cliodhna
9,841
492
192
10
0
462,914
0
L
Bacchus
9,167
458
36
2
0
393,366
3
W
Baba Yaga
9,924
496
169
8
0
426,229
0
W
Horus
10,909
545
30
2
0
441,876
0
L
Jing Wei
10,036
502
117
6
0
392,161
1
W
Hou Yi
10,668
533
115
6
0
380,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role