Player Matchup

Osiris
Osiris
Maplenehs
Osiris
Level 69
God Stats
18W - 15L
1,536 SR
Queue Stats
144W - 137L
1,471 Elo+
Party 2
Athena
Athena
Nesh64
Athena
Level 58
God Stats
44W - 46L
1,508 SR
Queue Stats
141W - 134L
1,471 Elo+
Party 2
Ishtar
Ishtar
NoobyQuark
Ishtar
Level 157
God Stats
6W - 5L
1,569 SR
Queue Stats
230W - 213L
1,504 Elo+
Solo
Nu Wa
Nu Wa
SeanOnTheLawn
Nu Wa
Level 88
God Stats
9W - 17L
1,352 SR
Queue Stats
153W - 152L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
oTastey
Ao Kuang
Level 58
God Stats
6W - 4L
1,926 SR
Queue Stats
81W - 73L
1,574 Elo+
Solo
Team Averages
Level 86
1,578 SR
1,497 Elo+

VS

Team Averages
Level 102
1,521 SR
1,507 Elo+
Ares
Ares
BrotherBread1
Ares
Level 109
God Stats
5W - 4L
1,540 SR
Queue Stats
154W - 138L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
BrotherVibes2
Sun Wukong
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 50L
1,550 Elo+
Party 1
Izanami
Izanami
Brotherbunny8
Izanami
Level 113
God Stats
10W - 6L
1,500 SR
Queue Stats
150W - 126L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
LessDarknesss
Nu Wa
Level 102
God Stats
34W - 29L
1,567 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 1
Da Ji
Da Ji
Ward_21_21
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Maplenehs
Osiris
12
1 / 1 / 0
6,952
632
5,393
9,037
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Nesh64
Athena
10
0 / 2 / 3
6,209
564
1,929
11,468
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
NoobyQuark
Ishtar
11
2 / 0 / 1
6,253
568
7,416
8,405
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 0
7,292
663
5,904
5,224
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
oTastey
Ao Kuang
13
5 / 1 / 2
7,622
693
8,397
11,887
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,494
590
5,685
8,985
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
BrotherVibes2
Sun Wukong
10
1 / 1 / 0
5,949
541
4,538
8,980
5,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
10
1 / 2 / 1
5,570
506
7,032
8,496
3,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,441
495
2,966
6,471
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
1 / 3 / 1
6,228
566
3,125
11,084
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
5
5
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Sun Wukong
BrotherVibes2
Sun Wukong
1
1
0
1
L
Izanami
1
2
1
0.75
L
0
4
0
0
W
Osiris
Maplenehs
Osiris
1
1
0
1
W
Athena
Nesh64
Athena
0
2
3
0.75
W
Ishtar
NoobyQuark
Ishtar
2
0
1
2.5
W
4
1
0
4
L
Da Ji
1
3
1
0.5
W
Ao Kuang
oTastey
Ao Kuang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,039
Damage
23,346
46,021
Taken
44,016
22,091
Mitigated
22,274
18,354
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,685
169
0
2,104
8,985
7,068
0
3,904
5,081
18,328
0
L
Sun Wukong
BrotherVibes2
Sun Wukong
4,538
1,029
0
3,057
8,980
5,781
0
918
8,062
0
34,110
L
Izanami
7,032
5,373
0
2,361
8,496
3,185
0
2,363
6,133
0
52,725
L
2,966
470
0
321
6,471
1,800
0
4,906
1,565
32,299
0
W
Osiris
Maplenehs
Osiris
5,393
1,554
0
4,806
9,037
6,137
511
474
8,505
0
47,358
W
Athena
Nesh64
Athena
1,929
546
0
3,298
11,468
7,094
0
3,393
8,059
17,342
0
W
Ishtar
NoobyQuark
Ishtar
7,416
3,648
0
5,261
8,405
2,865
0
1,387
7,018
0
53,469
W
5,904
2,644
0
2,417
5,224
1,645
1,496
1,782
3,204
54,707
0
L
Da Ji
3,125
953
0
750
11,084
4,440
0
4,233
6,851
0
51,029
W
Ao Kuang
oTastey
Ao Kuang
8,397
1,959
0
2,572
11,887
4,350
0
1,319
10,464
60,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
29,682
351
Minions Killed
318
0
Camps Cleared
0
1,114,482
Distance Traveled
1,166,519
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,494
590
14
1
0
252,768
2
L
Sun Wukong
5,949
541
48
4
0
228,583
4
L
Izanami
5,570
506
95
9
0
209,959
0
L
Nu Wa
5,441
495
76
7
0
209,527
3
W
Osiris
6,952
632
66
6
0
194,276
0
W
Athena
6,209
564
18
2
0
245,173
6
W
Ishtar
6,253
568
91
8
0
204,570
0
W
Nu Wa
7,292
663
87
8
0
201,638
0
L
Da Ji
6,228
566
85
8
0
265,682
0
W
Ao Kuang
7,622
693
89
8
0
268,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role