Player Matchup

Sun Wukong
Sun Wukong
ApexDolphin
Sun Wukong
Level 105
God Stats
9W - 6L
1,351 SR
Queue Stats
226W - 218L
1,501 Elo+
Solo
Horus
Horus
Blasterhappy
Horus
Level 108
God Stats
10W - 11L
1,412 SR
Queue Stats
27W - 28L
1,452 Elo+
Party 1
Hachiman
Hachiman
GenericName2
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,566 Elo+
Solo
Anubis
Anubis
MrGreеn
Anubis
Level 82
God Stats
2W - 1L
1,762 SR
Queue Stats
379W - 347L
1,514 Elo+
Solo
Raijin
Raijin
Yamamha
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,403 Elo+
Party 1
Team Averages
Level 76
1,505 SR
1,487 Elo+

VS

Team Averages
Level 126
1,527 SR
1,474 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMastermindd
Sun Wukong
Level 87
God Stats
0W - 1L
1,556 SR
Queue Stats
64W - 75L
1,416 Elo+
Party 2
Izanami
Izanami
cry0magus
Izanami
Level 188
God Stats
5W - 4L
1,225 SR
Queue Stats
95W - 95L
1,460 Elo+
Solo
Persephone
Persephone
rShades45
Persephone
Level 117
God Stats
9W - 6L
1,854 SR
Queue Stats
338W - 284L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApexDolphin
Sun Wukong
15
2 / 0 / 4
8,469
651
7,604
10,509
9,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 0 / 10
7,116
547
4,045
8,951
6,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
GenericName2
Hachiman
13
7 / 0 / 3
7,995
615
11,238
8,151
3,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MrGreеn
Anubis
13
6 / 1 / 4
7,824
602
10,650
9,071
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
Yamamha
Raijin
11
2 / 3 / 5
6,830
525
4,018
7,889
2,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 3 / 2
6,541
503
5,152
13,483
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
9
0 / 6 / 2
5,991
461
6,727
14,346
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TheMastermindd
Sun Wukong
12
1 / 3 / 0
7,024
540
6,893
13,577
8,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
cry0magus
Izanami
12
1 / 1 / 0
6,944
534
2,865
5,212
1,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
rShades45
Persephone
11
0 / 5 / 2
6,568
505
6,191
8,973
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
4
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
2
1
L
Ares
 
Ares
0
6
2
0.17
W
Sun Wukong
ApexDolphin
Sun Wukong
2
0
4
4
W
1
0
10
6
W
Hachiman
GenericName2
Hachiman
7
0
3
8.5
W
Anubis
MrGreеn
Anubis
6
1
4
8
L
Sun Wukong
TheMastermindd
Sun Wukong
1
3
0
0.33
W
Raijin
Yamamha
Raijin
2
3
5
1.5
L
Izanami
cry0magus
Izanami
1
1
0
1
L
Persephone
rShades45
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,555
Damage
27,828
44,571
Taken
55,591
27,075
Mitigated
28,818
18,818
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,152
979
0
1,120
13,483
4,738
0
3,440
10,043
0
54,513
L
Ares
 
Ares
6,727
316
0
1,996
14,346
11,700
0
3,086
11,260
25,379
0
W
Sun Wukong
ApexDolphin
Sun Wukong
7,604
1,443
0
2,553
10,509
9,434
0
833
9,676
0
70,424
W
4,045
1,555
2,405
3,281
8,951
6,843
22
4,275
4,676
0
17,575
W
Hachiman
GenericName2
Hachiman
11,238
7,516
0
4,905
8,151
3,501
0
3,061
5,090
0
61,295
W
Anubis
MrGreеn
Anubis
10,650
286
0
4,126
9,071
4,415
0
1,739
7,332
56,094
0
L
Sun Wukong
TheMastermindd
Sun Wukong
6,893
1,161
0
3,271
13,577
8,453
0
3,568
10,009
0
49,305
W
Raijin
Yamamha
Raijin
4,018
190
0
1,548
7,889
2,882
312
3,087
4,802
30,193
0
L
Izanami
cry0magus
Izanami
2,865
2,102
0
1,552
5,212
1,670
2,130
485
4,727
0
53,336
L
Persephone
rShades45
Persephone
6,191
526
0
1,254
8,973
2,257
44
4,208
4,735
37,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
33,068
378
Minions Killed
365
0
Camps Cleared
0
1,422,753
Distance Traveled
1,344,666
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,541
503
70
5
0
300,517
1
L
Ares
5,991
461
35
3
0
271,834
0
W
Sun Wukong
8,469
651
123
9
0
283,931
1
W
Horus
7,116
547
28
2
0
293,559
0
W
Hachiman
7,995
615
107
8
0
292,592
4
W
Anubis
7,824
602
73
6
0
308,214
3
L
Sun Wukong
7,024
540
86
7
0
274,908
0
W
Raijin
6,830
525
47
4
0
244,457
0
L
Izanami
6,944
534
110
8
0
260,365
6
L
Persephone
6,568
505
64
5
0
237,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role