Player Matchup

Achilles
Achilles
 
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Glock_Party_
Cthulhu
Level 58
God Stats
1W - 2L
1,494 SR
Queue Stats
25W - 42L
1,111 Elo+
Party 1
Sylvanus
Sylvanus
HodgepodgeBog
Sylvanus
Level 64
God Stats
60W - 69L
1,487 SR
Queue Stats
100W - 108L
1,456 Elo+
Solo
Chernobog
Chernobog
LitFitGaming
Chernobog
Level 176
God Stats
13W - 11L
1,532 SR
Queue Stats
207W - 234L
1,485 Elo+
Solo
Nemesis
Nemesis
Marrax64
Nemesis
Level 86
God Stats
1W - 3L
1,528 SR
Queue Stats
5W - 9L
1,434 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,397 Elo+

VS

Team Averages
Level 74
1,548 SR
1,360 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Gerrit_7_B
Cernunnos
Level 80
God Stats
10W - 4L
1,681 SR
Queue Stats
229W - 249L
1,451 Elo+
Party 2
Ix Chel
Ix Chel
HIGHGRADEWEEB
Ix Chel
Level 124
God Stats
15W - 16L
1,490 SR
Queue Stats
514W - 509L
1,453 Elo+
Solo
Mulan
Mulan
MaliceStomper
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,071 Elo+
Solo
Danzaburou
Danzaburou
WildinWar
Danzaburou
Level 32
God Stats
4W - 1L
1,571 SR
Queue Stats
24W - 53L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 1
6,318
702
5,729
8,948
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Glock_Party_
Cthulhu
9
0 / 0 / 0
5,448
605
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
HodgepodgeBog
Sylvanus
14
2 / 0 / 1
6,795
755
7,565
9,971
7,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
LitFitGaming
Chernobog
12
0 / 0 / 2
6,415
713
1,268
3,332
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Marrax64
Nemesis
12
1 / 3 / 1
6,341
705
3,622
8,244
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 2
7,463
829
8,791
6,368
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Gerrit_7_B
Cernunnos
13
1 / 0 / 1
6,859
762
3,624
3,655
1,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
13
0 / 1 / 2
6,517
724
5,718
5,621
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 4
6,420
713
1,998
5,875
4,732
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WildinWar
Danzaburou
12
1 / 1 / 2
6,463
718
3,210
5,728
2,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
4
4
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
1
1.5
W
Ra
 
Ra
2
0
2
3
W
Cernunnos
Gerrit_7_B
Cernunnos
1
0
1
1.5
L
Cthulhu
Glock_Party_
Cthulhu
0
0
0
0
W
Ix Chel
0
1
2
1
L
Sylvanus
HodgepodgeBog
Sylvanus
2
0
1
2.5
L
Chernobog
LitFitGaming
Chernobog
0
0
2
1
W
0
2
4
1
L
Nemesis
Marrax64
Nemesis
1
3
1
0.5
W
Danzaburou
WildinWar
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
23,341
30,495
Taken
27,247
22,369
Mitigated
13,321
6,856
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,729
148
0
1,253
8,948
9,086
0
3,501
5,257
186
12,654
W
Ra
 
Ra
8,791
548
987
2,527
6,368
2,501
852
1,174
5,102
35,972
0
W
Cernunnos
Gerrit_7_B
Cernunnos
3,624
1,672
0
356
3,655
1,408
972
1,819
1,760
0
21,918
L
Cthulhu
Glock_Party_
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
5,718
576
1,284
1,286
5,621
2,449
0
1,679
3,682
19,688
0
L
Sylvanus
HodgepodgeBog
Sylvanus
7,565
1,121
756
2,992
9,971
7,982
0
4,856
4,700
25,366
0
L
Chernobog
LitFitGaming
Chernobog
1,268
475
0
1,406
3,332
1,297
0
1,512
1,654
0
18,550
W
1,998
92
0
489
5,875
4,732
120
1,748
4,082
0
9,050
L
Nemesis
Marrax64
Nemesis
3,622
1,177
0
449
8,244
4,004
0
4,097
4,096
0
14,558
W
Danzaburou
WildinWar
Danzaburou
3,210
1,494
0
1,746
5,728
2,231
699
1,420
4,272
0
11,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
33,722
119
Minions Killed
194
0
Camps Cleared
0
653,919
Distance Traveled
886,596
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,318
702
15
2
0
150,760
0
W
Ra
7,463
829
81
9
0
204,381
0
W
Cernunnos
6,859
762
42
5
0
135,273
0
L
Cthulhu
5,448
605
0
0
0
0
0
W
Ix Chel
6,517
724
34
4
0
194,236
0
L
Sylvanus
6,795
755
32
4
0
183,605
1
L
Chernobog
6,415
713
42
5
0
146,618
0
W
Mulan
6,420
713
23
3
0
181,522
3
L
Nemesis
6,341
705
30
3
0
172,936
0
W
Danzaburou
6,463
718
14
2
0
171,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role