Player Matchup

Bellona
Bellona
El_Tomasso_
Bellona
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Skadi
Skadi
nitrokou
Skadi
Level 64
God Stats
20W - 22L
1,571 SR
Queue Stats
176W - 164L
1,366 Elo+
Party 2
Fenrir
Fenrir
otagamer_46
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
xxX Or Noir Xxx
Cthulhu
Level 27
God Stats
8W - 22L
1,100 SR
Queue Stats
8W - 22L
1,106 Elo+
Party 2
Anubis
Anubis
zorks41
Anubis
Level 27
God Stats
14W - 16L
1,148 SR
Queue Stats
85W - 104L
1,300 Elo+
Party 2
Team Averages
Level 44
1,364 SR
1,354 Elo+

VS

Team Averages
Level 39
1,580 SR
1,518 Elo+
Cthulhu
Cthulhu
Almansoori-_-14
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,704 Elo+
Party 1
Medusa
Medusa
KapitaenVollbart
Medusa
Level 68
God Stats
1W - 1L
1,664 SR
Queue Stats
74W - 64L
1,555 Elo+
Solo
Anubis
Anubis
hj_909
Anubis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,314 Elo+
Party 1
Sol
Sol
omr_373
Sol
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 5L
1,704 Elo+
Party 1
Hades
Hades
tundi-999
Hades
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 41L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El_Tomasso_
Bellona
11
3 / 0 / 4
6,971
697
5,320
8,531
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
10
3 / 1 / 5
6,191
619
7,521
5,615
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
8 / 0 / 1
7,038
704
3,138
6,317
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 3
6,482
648
3,018
8,248
3,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anubis
zorks41
Anubis
10
5 / 0 / 3
6,245
625
4,714
3,461
1,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,698
470
1,541
7,475
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 0
5,007
501
504
8,269
2,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
hj_909
Anubis
8
0 / 5 / 0
4,688
469
5,121
7,613
2,806
Sol
6
0 / 6 / 0
4,494
449
2,812
7,566
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
tundi-999
Hades
9
1 / 6 / 0
5,492
549
4,692
9,555
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
22
Kills
1
2
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bellona
El_Tomasso_
Bellona
3
0
4
5
L
0
0
0
0
L
Anubis
hj_909
Anubis
0
5
0
0
W
Skadi
3
1
5
5.5
L
Sol
0
6
0
0
W
Fenrir
8
0
1
8.5
L
Hades
tundi-999
Hades
1
6
0
0.17
W
3
1
3
4.5
W
Anubis
zorks41
Anubis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,711
Damage
14,670
32,172
Taken
40,478
15,352
Mitigated
14,622
8,724
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,541
0
600
329
7,475
3,945
0
2,483
4,992
5,335
0
W
Bellona
El_Tomasso_
Bellona
5,320
1,321
0
2,609
8,531
5,874
0
6,132
2,399
0
42,576
L
504
96
0
2,692
8,269
2,609
0
609
7,660
0
33,554
L
Anubis
hj_909
Anubis
5,121
532
0
1,641
7,613
2,806
0
49
7,564
24,109
0
W
Skadi
7,521
3,329
0
548
5,615
1,903
3,009
2,629
2,986
0
45,726
L
Sol
2,812
1,928
0
1,635
7,566
1,824
141
1,285
6,281
21,146
0
W
Fenrir
3,138
1,532
0
1,398
6,317
2,242
0
498
5,819
0
38,193
L
Hades
tundi-999
Hades
4,692
84
5
2,299
9,555
3,438
0
3,387
6,168
33,893
0
W
3,018
267
954
2,055
8,248
3,632
635
2,175
6,073
27,338
0
W
Anubis
zorks41
Anubis
4,714
393
125
1,035
3,461
1,701
220
2,842
619
25,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
24,379
276
Minions Killed
207
0
Camps Cleared
0
1,001,686
Distance Traveled
933,347
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,698
470
7
1
0
185,328
0
W
Bellona
6,971
697
73
7
0
197,499
0
L
Medusa
5,007
501
67
7
0
193,840
0
L
Anubis
4,688
469
33
3
0
177,213
0
W
Skadi
6,191
619
64
6
0
189,062
0
L
Sol
4,494
449
28
3
0
188,547
0
W
Fenrir
7,038
704
61
6
0
225,032
0
L
Hades
5,492
549
72
7
0
188,419
0
W
Cthulhu
6,482
648
47
5
0
207,245
2
W
Anubis
6,245
625
31
3
0
182,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role