Player Matchup

Achilles
Achilles
DepressionHurt
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 1
Zeus
Zeus
ThatoneguyxD21
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,410 Elo+
Party 1
Bakasura
Bakasura
ZeldrisSimp
Bakasura
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,444 Elo+

VS

Team Averages
Level 120
1,736 SR
1,479 Elo+
Sun Wukong
Sun Wukong
BDOGx17x17
Sun Wukong
Level 141
God Stats
4W - 0L
1,909 SR
Queue Stats
72W - 43L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
CxldSul
Ah Puch
Level 95
God Stats
7W - 1L
1,702 SR
Queue Stats
130W - 163L
1,369 Elo+
Party 2
Anubis
Anubis
FlameScarlet
Anubis
Level 125
God Stats
285W - 246L
1,597 SR
Queue Stats
633W - 635L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 5 / 3
7,018
702
4,692
10,677
7,470
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 8 / 3
6,588
659
2,546
7,667
1,949
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ZeldrisSimp
Bakasura
11
3 / 4 / 1
7,552
755
3,559
9,113
3,821
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDOGx17x17
Sun Wukong
11
7 / 1 / 8
9,186
919
5,269
8,960
5,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
CxldSul
Ah Puch
11
3 / 2 / 11
8,546
855
8,012
5,529
1,881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
7 / 1 / 8
9,394
939
8,760
4,580
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
17
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BDOGx17x17
Sun Wukong
7
1
8
11
W
Ah Puch
CxldSul
Ah Puch
3
2
11
4.25
L
Achilles
1
5
3
0.5
W
Anubis
7
1
8
11
L
0
8
3
0.19
L
Bakasura
ZeldrisSimp
Bakasura
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,797
Damage
22,041
27,457
Taken
19,069
13,240
Mitigated
9,532
1,401
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BDOGx17x17
Sun Wukong
5,269
1,070
0
2,616
8,960
5,435
565
1,305
7,299
0
22,601
W
Ah Puch
CxldSul
Ah Puch
8,012
356
0
1,159
5,529
1,881
94
661
4,465
31,794
0
L
Achilles
4,692
1,151
0
352
10,677
7,470
0
6,919
3,758
0
13,173
W
Anubis
8,760
272
181
1,427
4,580
2,216
939
1,082
3,346
47,296
0
L
2,546
670
0
139
7,667
1,949
0
4,871
2,796
13,123
0
L
Bakasura
ZeldrisSimp
Bakasura
3,559
2,385
0
910
9,113
3,821
0
5,695
3,418
0
13,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,158
Gold Earned
27,126
72
Minions Killed
133
0
Camps Cleared
0
480,090
Distance Traveled
527,610
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,186
919
36
4
0
186,108
2
W
Ah Puch
8,546
855
46
5
0
164,938
1
L
Achilles
7,018
702
12
1
0
174,940
0
W
Anubis
9,394
939
51
5
0
176,564
0
L
Zeus
6,588
659
21
2
0
129,113
0
L
Bakasura
7,552
755
39
4
0
176,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role