Player Matchup

Mulan
Mulan
Hidan0714
Mulan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 249L
1,465 Elo+
Solo
Tiamat
Tiamat
Khaz03
Tiamat
Level 127
God Stats
23W - 12L
1,482 SR
Queue Stats
704W - 705L
1,537 Elo+
Solo
Sobek
Sobek
TheJeekKing
Sobek
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 227L
1,416 Elo+
Solo
Ravana
Ravana
Van_Halen_HP
Ravana
Level 120
God Stats
4W - 6L
1,448 SR
Queue Stats
389W - 390L
1,521 Elo+
Solo
Persephone
Persephone
Yeetle
Persephone
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,527 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,493 Elo+

VS

Team Averages
Level 62
1,587 SR
1,376 Elo+
Atlas
Atlas
Calymain
Atlas
Level 54
God Stats
6W - 5L
1,870 SR
Queue Stats
264W - 281L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Chuyfernandez
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,297 Elo+
Solo
Kali
Kali
IndigenousMoorRA
Kali
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 175L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
Turco_Dc
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 67L
1,238 Elo+
Solo
Lancelot
Lancelot
gary_winthorpe42
Lancelot
Level 108
God Stats
1W - 1L
1,563 SR
Queue Stats
65W - 66L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hidan0714
Mulan
17
11 / 1 / 21
10,673
889
18,440
13,639
18,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Khaz03
Tiamat
18
9 / 1 / 27
11,013
918
15,119
10,430
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 24
9,829
819
6,841
17,142
25,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
17
8 / 1 / 26
10,452
871
10,380
11,045
9,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Yeetle
Persephone
17
5 / 0 / 26
10,316
860
13,790
5,099
2,047
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Calymain
Atlas
9
0 / 4 / 1
6,637
553
1,344
7,897
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Chuyfernandez
Jing Wei
15
1 / 8 / 0
8,470
706
7,428
12,707
5,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 8 / 2
7,452
621
3,902
13,425
6,252
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Turco_Dc
Erlang Shen
14
0 / 9 / 1
7,121
593
2,937
18,837
15,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 9 / 1
7,858
655
8,237
17,606
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
7
38
Kills
2
5
Deaths
38
124
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
Calymain
Atlas
0
4
1
0.13
L
Jing Wei
Chuyfernandez
Jing Wei
1
8
0
0.13
W
Mulan
Hidan0714
Mulan
11
1
21
21.5
L
0
8
2
0.13
W
Tiamat
Khaz03
Tiamat
9
1
27
22.5
W
5
2
24
8.5
L
Erlang Shen
Turco_Dc
Erlang Shen
0
9
1
0.06
W
Ravana
8
1
26
21
W
Persephone
Yeetle
Persephone
5
0
26
18
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,570
Damage
23,848
57,355
Taken
70,472
64,157
Mitigated
41,982
25,050
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Calymain
Atlas
1,344
446
0
598
7,897
3,110
0
3,208
4,373
1,357
0
L
Jing Wei
Chuyfernandez
Jing Wei
7,428
3,532
48
211
12,707
5,742
0
6,156
5,780
0
20,726
W
Mulan
Hidan0714
Mulan
18,440
2,761
1,830
3,576
13,639
18,948
1,144
454
13,146
1,029
24,292
L
3,902
1,659
356
1,148
13,425
6,252
0
8,113
5,081
0
9,750
W
Tiamat
Khaz03
Tiamat
15,119
1,572
1,947
2,883
10,430
8,850
2,639
47
10,014
34,437
0
W
6,841
527
2,168
4,963
17,142
25,111
669
454
16,385
13,750
100
L
Erlang Shen
Turco_Dc
Erlang Shen
2,937
1,306
356
1,304
18,837
15,416
0
10,449
7,630
0
10,828
W
Ravana
10,380
1,363
2,121
3,359
11,045
9,201
2,197
140
10,835
0
16,227
W
Persephone
Yeetle
Persephone
13,790
572
354
1,849
5,099
2,047
2,109
335
4,542
33,903
0
L
8,237
1,126
360
1,680
17,606
11,462
0
7,858
9,306
0
23,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,283
Gold Earned
37,538
122
Minions Killed
86
0
Camps Cleared
0
1,173,262
Distance Traveled
676,547
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,637
553
2
0
0
28,751
0
L
Jing Wei
8,470
706
27
2
0
168,156
2
W
Mulan
10,673
889
16
1
0
232,774
0
L
Kali
7,452
621
17
1
0
150,338
0
W
Tiamat
11,013
918
46
4
0
222,796
0
W
Sobek
9,829
819
9
1
0
223,137
0
L
Erlang Shen
7,121
593
10
1
0
167,133
0
W
Ravana
10,452
871
14
1
0
261,589
0
W
Persephone
10,316
860
37
3
0
232,966
0
L
Lancelot
7,858
655
30
3
0
162,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role